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回复:【新】[答疑]游戏崩溃及闪退问题的发现和排除贴

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Application has crashed: access violation
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlInitializeExceptionChain
ntdll (???) RtlClearBits
-------------------------------
Current thread: Main
Script stack:
_angle_and_dis_chk() @mods/Full
Speed
Swarm/lua/coplogicbase.lua:52 _upd_attention_obj_detection()
@mods/Full
Speed Swarm/lua/coplogicbase.lua:145
_upd_enemy_detection() lib/units/enemies/cop/logics/coplogictravel.lua:284
clbk() @mods/Full
Speed
Swarm/lua/coplogictravel.lua:49 _execute_queued_task()
lib/managers/enemymanager.lua:605 _update_queued_tasks()
@mods/Full
Speed Swarm/lua/enemymanager.lua:43
update() @mods/Full
Speed
Swarm/lua/enemymanager.lua:31 original()
lib/setups/gamesetup.lua:807 update()
@mods/base/req/core/Hooks.lua:264 update()
lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:559
-------------------------------
System information:
Application version : 1.143.243
CPU : 13th Gen Intel(R) Core(TM) i5-13500HX (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4050 Laptop GPU / nvldumd.dll[31.0.15.5123]
Language : schinese
Memory : 16077MB 504KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Intel(R) Corporation (耳机 (TA1000S))
玩绝命毒师 进游戏时闪退 看不见游戏画面就没了 求大佬帮忙


IP属地:河南598楼2024-02-08 23:21
收起回复
    Application has crashed: access violation
    -------------------------------
    Callstack:
    payday2_win32_release (???) zip_error_init
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    -------------------------------
    Current thread: Main
    -------------------------------
    System information:
    Application version : 1.143.243
    CPU : Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
    DirectX : 12.0
    GPU : NVIDIA GeForce GTX 1050 Ti / nvldumd.dll[31.0.15.5123]
    Language : schinese
    Memory : 24356MB 612KB
    OS : 6.2.9200 () 0x100-0x1 (64 bits)
    Physics : threaded
    Renderer : DX9 threaded
    Sound : Realtek Semiconductor Corp. (Speakers/Headphones (Realtek Audio))
    大佬帮我看看吧


    IP属地:湖北599楼2024-02-10 08:11
    收起回复
      启用恢复mod。购买沙克索恩拍卖行劫案,进入预计划购买界面闪退。

      Application has crashed: access violation
      -------------------------------
      Callstack:
      PhysX3Common_x86 (???) ???
      PhysX3_x86 (???) ???
      PhysX3_x86 (???) ???
      PhysX3_x86 (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      KERNEL32 (???) ???
      ntdll (???) ???
      ntdll (???) ???
      -------------------------------
      Current thread: Main
      -------------------------------
      System information:
      Application version : 1.143.243
      CPU : 12th Gen Intel(R) Core(TM) i7-12700H (14 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
      DirectX : 12.0
      GPU : NVIDIA GeForce RTX 3060 Laptop GPU / nvldumd.dll[31.0.15.5123]
      Language : schinese
      Memory : 16051MB 884KB
      OS : 6.2.9200 () 0x300-0x1 (64 bits)
      Physics : threaded
      Renderer : DX9 threaded
      Sound : FxSound (FxSound Speakers (FxSound Audio Enhancer))


      IP属地:辽宁600楼2024-02-10 12:47
      收起回复
        游戏内玩久了就崩溃,应该是mod冲突,但是未能排查出来QAQ
        mod列表:10BDLtUMz9ed-674Ecf-3HA?pwd=rrsh
        Application has crashed: access violation
        -------------------------------
        Callstack:
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) zip_error_init
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        KERNEL32 (???) BaseThreadInitThunk
        ntdll (???) RtlGetAppContainerNamedObjectPath
        ntdll (???) RtlGetAppContainerNamedObjectPath
        -------------------------------
        Current thread: Main
        Script stack:
        update() lib/units/enemies/cop/actions/full_body/copactionhurt.lua:1386
        _upd_actions() lib/units/enemies/cop/copmovement.lua:848
        _upd_actions() lib/units/enemies/cop/huskcopmovement.lua:13
        lib/units/enemies/cop/copmovement.lua:773
        -------------------------------
        System information:
        Application version : 1.143.243
        CPU : Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
        DirectX : 12.0
        GPU : NVIDIA GeForce GTX 1660 Ti with Max-Q Design / nvldumd.dll[31.0.15.5123]
        Language : schinese
        Memory : 8002MB 52KB
        OS : 6.2.9200 () 0x300-0x1 (64 bits)
        Physics : threaded
        Renderer : DX9 threaded
        Sound : Realtek Semiconductor Corp. (扬声器 (Realtek(R) Audio))


        IP属地:上海601楼2024-02-10 17:53
        收起回复

          应用程序已崩溃:C++ 异常
          无法加载纹理,因为 IDirect3D9::CreateTexture 调用失败。
          Direct3D 无法分配足够的内存来完成调用。
          -------------------------------
          调用堆栈:
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) zip_error_init
          payday2_win32_release (???) zip_error_init
          KERNEL32 (???)BaseThreadInitThunk
          ntdll (???)RtlInitializeExceptionChain
          ntdll (???)RtlClearBits(RtlClearBits)
          -------------------------------
          当前线程:渲染器
          -------------------------------
          系统信息:
          应用程序版本 : 1.143.243
          中央处理器 : 第 12 代英特尔®酷睿™™ i7-12700H(10 核);上交所;上证2;上证3;SSSE3;上证4.1;上证4.2
          DirectX 版本:12.0
          GPU : NVIDIA GeForce RTX 3060 笔记本电脑 GPU / nvldumd.dll[31.0.15.4633]
          语言 : schinese
          内存 : 24196MB 620KB
          操作系统 : 6.2.9200 () 0x300-0x1 (64 bits)
          物理 : 螺纹
          渲染器:DX9 线程
          声音 : Microsoft (耳机 (5- HECATE G30 S ))
          打开跨界毒师准备界面时闪退


          IP属地:陕西602楼2024-02-10 20:45
          收起回复
            落水狗第一天完成并且结算画面结束之后显示了一小会加载画面就闪退,重新试了几次都是闪退。



            IP属地:福建603楼2024-02-12 14:38
            收起回复
              重开地图时崩溃
              Application has crashed: breakpoint
              -------------------------------
              Callstack:
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) zip_error_init
              payday2_win32_release (???) zip_error_init
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              payday2_win32_release (???) ???
              KERNEL32 (???) BaseThreadInitThunk
              ntdll (???) RtlGetAppContainerNamedObjectPath
              ntdll (???) RtlGetAppContainerNamedObjectPath
              -------------------------------
              Current thread: Main
              Script stack:
              _create_statics_unit() core/lib/utils/dev/editor/coreworlddefinition.lua:921
              original() core/lib/utils/dev/editor/coreworlddefinition.lua:522
              create() @mods/base/req/core/Hooks.lua:264
              create_world() core/lib/utils/dev/editor/worldholder.lua:110
              init_game() lib/setups/gamesetup.lua:728
              core/lib/setups/coresetup.lua:424
              -------------------------------
              System information:
              Application version : 1.143.243
              CPU : Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
              DirectX : 12.0
              GPU : NVIDIA GeForce GTX 1660 Ti with Max-Q Design / nvldumd.dll[31.0.15.5123]
              Language : schinese
              Memory : 8002MB 52KB
              OS : 6.2.9200 () 0x300-0x1 (64 bits)
              Physics : threaded
              Renderer : DX9 threaded
              Sound : Realtek Semiconductor Corp. (扬声器 (Realtek(R) Audio))


              IP属地:上海604楼2024-02-12 22:00
              收起回复
                Tue Feb 13 18:17:23 2024
                Application has crashed: access violation
                -------------------------------
                Callstack:
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                payday2_win32_release (???) ???
                KERNEL32 (???) BaseThreadInitThunk
                ntdll (???) RtlGetAppContainerNamedObjectPath
                ntdll (???) RtlGetAppContainerNamedObjectPath
                -------------------------------
                Current thread: Main
                -------------------------------
                System information:
                Application version : 1.143.243
                CPU : Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
                DirectX : 12.0
                GPU : NVIDIA GeForce GTX 750 Ti / nvldumd.dll[24.21.13.9811]
                Language : schinese
                Memory : 8086MB 576KB
                OS : 6.2.9200 () 0x100-0x1 (64 bits)
                Physics : threaded
                Renderer : DX9 threaded
                Sound : Microsoft (扬声器 (High Definition Audio 设备))
                大佬帮我看看
                刚开始玩
                闪退时间不定有时候中途最近是结束 没打mod


                IP属地:日本605楼2024-02-13 18:39
                收起回复
                  问一下,现在ovk优化了恶魔岛等地图,那celer等一系列优化mod还有必要装吗,最近碰到了两三次celer的闪退有点想删了


                  IP属地:江苏来自Android客户端607楼2024-02-13 22:07
                  收起回复
                    闪退


                    IP属地:安徽608楼2024-02-14 13:13
                    收起回复
                      Application has crashed: breakpoint
                      -------------------------------
                      Callstack:
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) zip_error_init
                      payday2_win32_release (???) zip_error_init
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      KERNEL32 (???) BaseThreadInitThunk
                      ntdll (???) RtlGetAppContainerNamedObjectPath
                      ntdll (???) RtlGetAppContainerNamedObjectPath
                      -------------------------------
                      Current thread: Main
                      Script stack:
                      _create_statics_unit() core/lib/utils/dev/editor/coreworlddefinition.lua:921
                      create() core/lib/utils/dev/editor/coreworlddefinition.lua:522
                      create_world() core/lib/utils/dev/editor/worldholder.lua:110
                      init_game() lib/setups/gamesetup.lua:728
                      core/lib/setups/coresetup.lua:424
                      大佬帮我看看这是今晚第二次闪退了


                      IP属地:湖北609楼2024-02-14 21:33
                      收起回复
                        Application has crashed: C++ exception
                        attempt to index a number value
                        SCRIPT STACK
                        core/lib/setups/coresetup.lua:646
                        -------------------------------
                        Callstack:
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) zip_get_name
                        ntdll (???) RtlAllocateHeap
                        -------------------------------
                        Current thread: Main
                        -------------------------------
                        System information:
                        Application version : 1.120.96
                        CPU : Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz (3 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
                        DirectX : 12.0
                        GPU : NVIDIA GeForce RTX 3060 Ti / nvldumd.dll[30.0.14.7141]
                        Language : schinese
                        Memory : 16280MB 624KB
                        OS : 6.2.9200 () 0x100-0x1 (64 bits)
                        Physics : threaded
                        Renderer : DX9 threaded
                        Sound : Microsoft (扬声器 (USB Audio Device))


                        IP属地:浙江610楼2024-02-14 21:52
                        收起回复


                          @etvhad


                          IP属地:广东611楼2024-02-15 15:27
                          收起回复

                            应用程序已崩溃:访问冲突
                            -------------------------------
                            调用堆栈:
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) zip_error_init
                            payday2_win32_release (???) zip_error_init
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            KERNEL32 (???)BaseThreadInitThunk
                            ntdll (???)RtlInitializeExceptionChain
                            ntdll (???)RtlClearBits(RtlClearBits)
                            -------------------------------
                            当前线程: Main
                            脚本堆栈:
                            原始() lib/network/base/networkpeer.lua:1101
                            NetworkPeerSend() @mods/base/req/core/Hooks.lua:264
                            发送() @mods/beardlib/Hooks/Network/NetworkPeer.lua:109
                            _flush_queue() 库/网络/base/networkpeer.lua:1270
                            _chk_flush_msg_queues() 库/网络/base/networkpeer.lua:1175
                            set_synched() 库/网络/base/networkpeer.lua:996
                            库/网络/base/hostnetworksession.lua:252
                            -------------------------------
                            系统信息:
                            应用程序版本 : 1.143.243
                            中央处理器 : 第 12 代英特尔®酷睿™™ i7-12700H(10 核);上交所;上证2;上证3;SSSE3;上证4.1;上证4.2
                            DirectX 版本:12.0
                            GPU : NVIDIA GeForce RTX 3060 笔记本电脑 GPU / nvldumd.dll[31.0.15.4633]
                            语言 : schinese
                            内存 : 24196MB 620KB
                            操作系统 : 6.2.9200 () 0x300-0x1 (64 bits)
                            物理 : 螺纹
                            渲染器:DX9 线程
                            声音 : Microsoft (耳机 (5- HECATE G30 S ))


                            IP属地:陕西612楼2024-02-15 22:31
                            收起回复
                              Fri Feb 16 16:58:20 2024
                              Application has crashed: C++ exception
                              [string "lib/units/enemies/cop/copmovement.lua"]:2766: attempt to index local 'weapon_usage_tweak' (a nil value)
                              SCRIPT STACK
                              clbk() @mods/base/req/core/Hooks.lua:264
                              call() lib/utils/eventlistenerholder.lua:34
                              _call_listeners() lib/units/beings/player/playerinventory.lua:698
                              equip_selection() lib/units/beings/player/playerinventory.lua:536
                              equip_selection() lib/units/player_team/huskteamaiinventory.lua:49
                              post_init() lib/units/enemies/cop/copmovement.lua:596
                              post_init() lib/units/player_team/huskteamaibase.lua:18
                              lib/units/player_team/teamaisound.lua:5
                              -------------------------------
                              Callstack:
                              payday2_win32_release (???) ???
                              payday2_win32_release (???) ???
                              payday2_win32_release (???) ???
                              payday2_win32_release (???) ???
                              payday2_win32_release (???) ???
                              KERNEL32 (???) BaseThreadInitThunk
                              ntdll (???) RtlGetAppContainerNamedObjectPath
                              ntdll (???) RtlGetAppContainerNamedObjectPath
                              -------------------------------
                              Current thread: Main
                              -------------------------------
                              System information:
                              Application version : 1.143.243
                              CPU : Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
                              DirectX : 12.0
                              GPU : NVIDIA GeForce GTX 1660 Ti / nvldumd.dll[31.0.15.5123]
                              Language : schinese
                              Memory : 16239MB 860KB
                              OS : 6.2.9200 () 0x100-0x1 (64 bits)
                              Physics : threaded
                              Renderer : DX9 threaded
                              Sound : Microsoft (扬声器 (High Definition Audio Device))
                              进劫案准备了但在加载完成时闪退
                              佬帮忙看看


                              IP属地:江苏615楼2024-02-16 16:59
                              收起回复