Application has crashed: C++ exception
[string "lib/units/weapons/newraycastweaponbase.lua"]:560: attempt to call method 'set_color' (a nil value)
SCRIPT STACK
clbk_part_unit_loaded() lib/managers/weaponfactorymanager.lua:960
assemble_from_blueprint() lib/managers/weaponfactorymanager.lua:675
assemble_from_blueprint() lib/units/weapons/newraycastweaponbase.lua:373
add_unit_by_factory_name() lib/units/beings/player/playerinventory.lua:405
_internal_load() lib/managers/playermanager.lua:839
spawned_player_original() lib/managers/playermanager.lua:1137
spawned_player() @mods/VanillaHUD Plus/lua/GameInfoManager.lua:2905
set_unit() lib/network/base/networkpeer.lua:2433
spawn_unit() lib/network/base/networkpeer.lua:2336
spawn_players() lib/network/base/basenetworksession.lua:1511
update_original() lib/states/ingamewaitingforplayers.lua:310
update() @mods/VanillaHUD Plus/lua/MenuTweaks.lua:916
update() core/lib/utils/game_state_machine/coregamestatemachine.lua:92
original() lib/setups/setup.lua:940
update() @mods/base/req/core/Hooks.lua:264
original() lib/setups/gamesetup.lua:802
update() @mods/base/req/core/Hooks.lua:264
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:559
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlGetAppContainerNamedObjectPath
ntdll (???) RtlGetAppContainerNamedObjectPath
-------------------------------
Current thread: Main
-------------------------------
System information:
Application version : 1.143.243
CPU : Intel(R) Xeon(R) CPU E5-2670 v2 @ 2.50GHz (10 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1060 6GB / nvldumd.dll[31.0.15.4629]
Language : schinese
Memory : 65467MB 212KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (头戴式耳机 (HyperX Virtual Surround Sound))
进任何劫案在黑屏时闪退
[string "lib/units/weapons/newraycastweaponbase.lua"]:560: attempt to call method 'set_color' (a nil value)
SCRIPT STACK
clbk_part_unit_loaded() lib/managers/weaponfactorymanager.lua:960
assemble_from_blueprint() lib/managers/weaponfactorymanager.lua:675
assemble_from_blueprint() lib/units/weapons/newraycastweaponbase.lua:373
add_unit_by_factory_name() lib/units/beings/player/playerinventory.lua:405
_internal_load() lib/managers/playermanager.lua:839
spawned_player_original() lib/managers/playermanager.lua:1137
spawned_player() @mods/VanillaHUD Plus/lua/GameInfoManager.lua:2905
set_unit() lib/network/base/networkpeer.lua:2433
spawn_unit() lib/network/base/networkpeer.lua:2336
spawn_players() lib/network/base/basenetworksession.lua:1511
update_original() lib/states/ingamewaitingforplayers.lua:310
update() @mods/VanillaHUD Plus/lua/MenuTweaks.lua:916
update() core/lib/utils/game_state_machine/coregamestatemachine.lua:92
original() lib/setups/setup.lua:940
update() @mods/base/req/core/Hooks.lua:264
original() lib/setups/gamesetup.lua:802
update() @mods/base/req/core/Hooks.lua:264
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:559
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlGetAppContainerNamedObjectPath
ntdll (???) RtlGetAppContainerNamedObjectPath
-------------------------------
Current thread: Main
-------------------------------
System information:
Application version : 1.143.243
CPU : Intel(R) Xeon(R) CPU E5-2670 v2 @ 2.50GHz (10 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1060 6GB / nvldumd.dll[31.0.15.4629]
Language : schinese
Memory : 65467MB 212KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (头戴式耳机 (HyperX Virtual Surround Sound))
进任何劫案在黑屏时闪退