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回复:【新】[答疑]游戏崩溃及闪退问题的发现和排除贴

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在线游戏进入这个界面就会死机,任务管理器都调不出来,关不掉游戏,没闪退没日志。不是必现,一半概率


IP属地:江苏来自iPhone客户端634楼2024-03-21 13:15
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    打什么图都有吼人的时候闪退,房主开了FSS;不过不开FSS也会偶尔闪


    IP属地:北京635楼2024-03-24 20:16
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      加载地图时会闪退


      IP属地:浙江636楼2024-03-26 12:56
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        霍斯顿复仇最后运包翻车,准备强攻时闪退了
        Application has crashed: access violation
        -------------------------------
        Callstack:
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) zip_error_init
        payday2_win32_release (???) zip_error_init
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        KERNEL32 (???) BaseThreadInitThunk
        ntdll (???) RtlInitializeExceptionChain
        ntdll (???) RtlClearBits
        -------------------------------
        Current thread: Main
        Script stack:
        _upd_attention_obj_detection() @mods/Full
        Speed
        Swarm/lua/coplogicbase.lua:258 _upd_enemy_detection()
        lib/units/enemies/cop/logics/coplogicidle.lua:218 clbk()
        @mods/Keepers/lua/coplogicidle.lua:6 _execute_queued_task()
        lib/managers/enemymanager.lua:605 _update_queued_tasks()
        @mods/Full
        Speed Swarm/lua/enemymanager.lua:43
        update() @mods/Full
        Speed
        Swarm/lua/enemymanager.lua:31 original()
        lib/setups/gamesetup.lua:807 update()
        @mods/base/req/core/Hooks.lua:260 update()
        lib/setups/networkgamesetup.lua:21 original()
        core/lib/setups/coresetup.lua:559
        @mods/base/req/core/Hooks.lua:260


        IP属地:陕西637楼2024-03-26 17:07
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          啊 被吞了,这个好像打什么图都有概率出,一般转角遇到爱或者开镜闪退,只装了一个poc3



          IP属地:河南640楼2024-03-26 22:01
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            我有皮肤,但是在装备界面别人却看不到,但进了游戏还是能看见我的皮肤,不知道是什么情况导致的,和皮肤有关的mod就sdss和无磨损,都删了还是有这个情况,甚至把mod挪了位置还是有这个情况,是不是我的存档出现问题了,有没有办法解决呢



            IP属地:重庆来自Android客户端641楼2024-03-27 18:45
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              大佬帮我看看,在线游戏时结算或者打字的时候
              概率发生闪退,只安装了VanillaHUD Plus 这个mod


              IP属地:广东642楼2024-04-01 11:53
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                大佬又出现了新的问题,昨天跟朋友开黑的时候白宫终幕这张地图总是闪退


                IP属地:广东644楼2024-04-05 15:55
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                  大佬帮我看看,在玩白宫终幕时闪退


                  IP属地:上海645楼2024-04-30 18:52
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                    大佬能看看吗
                    日志自动分析如下:
                    您的游戏的模组或者是游戏本身在使用"core\lib\utils\coreserialize.lua"这个接口时出现问题,请检查是否有模组使用这个函数
                    检查你安装的模组的mod.txt里是否引用此接口
                    未收录此类报错
                    如有需要,请在相关社区中提问
                    ----------------------------------------------------------------------------------------------------
                    提示:
                    本程序进行的自动检测分析仅供参考,若程序分析未能解决问题,请查看完整报告并截图发在贴吧或群聊提问。
                    检查完整的错误报告请输入Y
                    y
                    Application has crashed: C++ exception
                    [string "core\lib\utils\coreserialize.lua"]:22: Can't find 'InstantAirburstBulletBase' in _G
                    SCRIPT STACK
                    string_to_classtable() core\lib\utils\coreserialize.lua:22
                    original() lib\units\weapons\newraycastweaponbase.lua:1093
                    _update_stats_values() @mods\base\req\core\Hooks.lua:260
                    done_cb() lib\units\weapons\newraycastweaponbase.lua:411
                    clbk_part_unit_loaded() lib\managers\weaponfactorymanager.lua:960
                    assemble_from_blueprint() lib\managers\weaponfactorymanager.lua:675
                    assemble_from_blueprint() lib\units\weapons\newraycastweaponbase.lua:373
                    add_unit_by_factory_name() lib\units\beings\player\playerinventory.lua:405
                    _internal_load() lib\managers\playermanager.lua:839
                    spawned_player() lib\managers\playermanager.lua:1137
                    set_unit() lib\network\base\networkpeer.lua:2433
                    spawn_unit() lib\network\base\networkpeer.lua:2336
                    spawn_players() lib\network\base\basenetworksession.lua:1511
                    update() lib\states\ingamewaitingforplayers.lua:310
                    update() core\lib\utils\game_state_machine\coregamestatemachine.lua:92
                    original() lib\setups\setup.lua:940
                    update() @mods\base\req\core\Hooks.lua:260
                    original() lib\setups\gamesetup.lua:802
                    update() @mods\base\req\core\Hooks.lua:260
                    update() lib\setups\networkgamesetup.lua:21
                    original() core\lib\setups\coresetup.lua:559
                    @mods\base\req\core\Hooks.lua:260
                    -------------------------------
                    Callstack:
                    payday2_win32_release (???) ???
                    payday2_win32_release (???) ???
                    payday2_win32_release (???) ???
                    payday2_win32_release (???) ???
                    payday2_win32_release (???) ???
                    KERNEL32 (???) BaseThreadInitThunk
                    ntdll (???) RtlGetAppContainerNamedObjectPath
                    ntdll (???) RtlGetAppContainerNamedObjectPath
                    -------------------------------
                    Current thread: Main
                    -------------------------------
                    System information:
                    Application version : 1.143.243
                    CPU : AMD Ryzen 5 1400 Quad-Core Processor (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
                    DirectX : 12.0
                    GPU : Radeon RX 570 Series \ aticfx32.dll[31.0.12027.9001]
                    Language : schinese
                    Memory : 16316MB 240KB
                    OS : 6.2.9200 () 0x100-0x1 (64 bits)
                    Physics : threaded
                    Renderer : DX9 threaded
                    Sound : Microsoft (扬声器 (USB Audio Device))
                    软件版本0.45beta,按回车结束软件
                    软件制作:Vinight QQ:1121169088
                    软件更新:LR_Daring & Vi.night
                    闪退日志及解决方法提供:LR_Daring


                    IP属地:浙江646楼2024-05-01 16:00
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                      求助大佬看一下这个是什么问题
                      Fri May 03 00:58:48 2024
                      Application has crashed: access violation
                      -------------------------------
                      Callstack:
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) zip_error_init
                      payday2_win32_release (???) zip_error_init
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      KERNEL32 (???) BaseThreadInitThunk
                      ntdll (???) RtlInitializeExceptionChain
                      ntdll (???) RtlClearBits
                      -------------------------------
                      Current thread: Main
                      Script stack:
                      NetworkPeerSend() lib/network/base/networkpeer.lua:1101
                      send() @mods/BeardLib/Hooks/GeneralHooks.lua:47
                      _flush_queue() lib/network/base/networkpeer.lua:1270
                      _chk_flush_msg_queues() lib/network/base/networkpeer.lua:1175
                      set_synched() lib/network/base/networkpeer.lua:996
                      lib/network/base/hostnetworksession.lua:252
                      -------------------------------
                      System information:
                      Application version : 1.143.243
                      CPU : AMD Ryzen 5 5600X 6-Core Processor (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
                      DirectX : 12.0
                      GPU : NVIDIA GeForce RTX 3070 Ti / nvldumd.dll[31.0.15.5186]
                      Language : schinese
                      Memory : 16293MB 208KB
                      OS : 6.2.9200 () 0x100-0x1 (64 bits)
                      Physics : threaded
                      Renderer : DX9 threaded
                      Sound : C-MEDIA Inc. (扬声器 (3- XIBERIA))


                      IP属地:安徽648楼2024-05-14 21:33
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                        有的时候别人加入我的房间我就会崩溃,这是上一次此情况发生时的日志
                        -------------------------------
                        Callstack:
                        payday2_win32_release (???) zip_error_init
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        -------------------------------
                        Current thread: Main
                        -------------------------------
                        System information:
                        Application version : 1.143.243
                        CPU : 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
                        DirectX : 12.0
                        GPU : NVIDIA GeForce RTX 3060 Laptop GPU \ nvldumd.dll[31.0.15.1720]
                        Language : schinese
                        Memory : 16106MB 700KB
                        OS : 6.2.9200 () 0x300-0x1 (64 bits)
                        Physics : threaded
                        Renderer : DX9 threaded
                        Sound : Realtek Semiconductor Corp. (扬声器 (Realtek(R) Audio))
                        软件版本0.45beta,按回车结束软件
                        软件制作:Vinight QQ:1121169088


                        IP属地:上海来自Android客户端651楼2024-05-17 20:30
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                          出现界面一会后直接闪退



                          IP属地:重庆652楼2024-05-25 16:32
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                            进别人的房间玩没问题,但是自己创房间加载好之后回车跳过立马闪退


                            Sun May 26 11:40:59 2024
                            Application has crashed: C++ exception
                            [string "lib/units/weapons/newraycastweaponbase.lua"]:560: attempt to call method 'set_color' (a nil value)
                            SCRIPT STACK
                            clbk_part_unit_loaded() lib/managers/weaponfactorymanager.lua:960
                            assemble_from_blueprint() lib/managers/weaponfactorymanager.lua:675
                            assemble_from_blueprint() lib/units/weapons/newraycastweaponbase.lua:373
                            liwl_original_playerinventory_addunitbyfactoryname() lib/units/beings/player/playerinventory.lua:405
                            add_unit_by_factory_name() @mods/Less Inaccurate Weapon Laser/lua/playerinventory.lua:7
                            _internal_load() lib/managers/playermanager.lua:833
                            original() lib/managers/playermanager.lua:1137
                            spawned_player() @mods/base/req/core/Hooks.lua:260
                            set_unit() lib/network/base/networkpeer.lua:2433
                            spawn_unit() lib/network/base/networkpeer.lua:2336
                            spawn_players() lib/network/base/basenetworksession.lua:1511
                            Run() lib/states/ingamewaitingforplayers.lua:310
                            update() @mods/PocoHud3/poco/../poco/Hud3.lua:2588
                            update() core/lib/utils/game_state_machine/coregamestatemachine.lua:92
                            original() lib/setups/setup.lua:940
                            update() @mods/base/req/core/Hooks.lua:260
                            original() lib/setups/gamesetup.lua:802
                            update() @mods/base/req/core/Hooks.lua:260
                            _update() lib/setups/networkgamesetup.lua:21
                            update() @mods\PocoHud3\poco\common.lua:312
                            core/lib/setups/coresetup.lua:559
                            -------------------------------
                            Callstack:
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            payday2_win32_release (???) ???
                            KERNEL32 (???) BaseThreadInitThunk
                            ntdll (???) RtlInitializeExceptionChain
                            ntdll (???) RtlClearBits
                            -------------------------------
                            Current thread: Main
                            -------------------------------
                            System information:
                            Application version : 1.143.243
                            CPU : AMD Ryzen 5 6600H with Radeon Graphics (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
                            DirectX : 12.0
                            GPU : NVIDIA GeForce RTX 4050 Laptop GPU / nvldumd.dll[31.0.15.5186]
                            Language : schinese
                            Memory : 15607MB 904KB
                            OS : 6.2.9200 () 0x300-0x1 (64 bits)
                            Physics : threaded
                            Renderer : DX9 threaded
                            Sound : Microsoft (扬声器 (S21GS))


                            IP属地:广东653楼2024-05-26 11:53
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                              鼠辈第二天下楼梯出门的时候闪退了



                              IP属地:浙江来自Android客户端655楼2024-05-27 19:31
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