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回复:【新】[答疑]游戏崩溃及闪退问题的发现和排除贴

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两天内闪退多次了,都是在游玩地图过程中闪退的,玩过的地图有四商店,伪钞风波,尖峰一刻



IP属地:四川352楼2023-08-20 21:32
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    Application has crashed: C++ exception
    mods\VanillaHUD Plus\lua\GameInfoManager.lua:1539: attempt to index local 'data' (a number value)
    SCRIPT STACK
    event() @mods\VanillaHUD Plus\lua\GameInfoManager.lua:745
    add_synced_team_upgrade_original() @mods\hudlist-main\lua\GameInfoManager.lua:3009
    add_synced_team_upgrade() @mods\VanillaHUD Plus\lua\GameInfoManager.lua:3088
    lib\network\handlers\unitnetworkhandler.lua:2556
    -------------------------------
    Callstack:
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    payday2_win32_release (???) ???
    KERNEL32 (???) BaseThreadInitThunk
    ntdll (???) RtlGetAppContainerNamedObjectPath
    ntdll (???) RtlGetAppContainerNamedObjectPath
    -------------------------------
    Current thread: Main
    -------------------------------


    IP属地:广西353楼2023-08-20 23:00
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      队友死完了,然后我倒地了
      Application has crashed: C++ exception
      [string "lib/managers/group_ai_states/groupaistatebesi..."]:584: attempt to perform arithmetic on a nil value
      SCRIPT STACK
      clbk() lib/managers/group_ai_states/groupaistatebesiege.lua:227
      _execute_queued_task() lib/managers/enemymanager.lua:600
      _update_queued_tasks() lib/managers/enemymanager.lua:615
      update() lib/managers/enemymanager.lua:52
      original() lib/setups/gamesetup.lua:809
      update() @mods/base/req/core/Hooks.lua:264
      update() lib/setups/networkgamesetup.lua:21
      core/lib/setups/coresetup.lua:559
      -------------------------------
      Callstack:
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      payday2_win32_release (???) ???
      KERNEL32 (???) BaseThreadInitThunk
      ntdll (???) RtlGetAppContainerNamedObjectPath
      ntdll (???) RtlGetAppContainerNamedObjectPath
      -------------------------------
      Current thread: Main
      -------------------------------
      System information:
      Application version : 1.142.223
      CPU : AMD Ryzen 5 4600H with Radeon Graphics (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
      DirectX : 12.0
      GPU : NVIDIA GeForce GTX 1650 / nvldumd.dll[31.0.15.2756]
      Language : schinese
      Memory : 15741MB 324KB
      OS : 6.2.9200 () 0x300-0x1 (64 bits)
      Physics : threaded
      Renderer : DX9 threaded
      Sound : Realtek Semiconductor Corp. (扬声器 (Realtek(R) Audio))


      IP属地:湖南354楼2023-08-21 01:29
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        Application has crashed: access violation
        -------------------------------
        Callstack:
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) zip_get_name
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) ???
        payday2_win32_release (???) zip_get_name
        payday2_win32_release (???) ???
        KERNEL32 (???) BaseThreadInitThunk
        ntdll (???) RtlGetAppContainerNamedObjectPath
        payday2_win32_release (???) zip_get_name
        ??? (???) ???
        -------------------------------
        Current thread: Main
        -------------------------------
        System information:
        Application version : 1.138.187
        CPU : AMD Athlon(tm) X4 760K Quad Core Processor (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE5
        DirectX : 12.0
        GPU : Radeon RX 560 Series / aticfx32.dll[31.0.14051.1000]
        Language : schinese
        Memory : 12226MB 632KB
        OS : 6.2.9200 () 0x100-0x1 (64 bits)
        Physics : threaded
        Renderer : DX9 threaded
        Sound : Realtek Semiconductor Corp. (扬声器 (Realtek High Definition Audio))
        帮忙看一下是什么问题


        IP属地:广西355楼2023-08-21 08:11
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          Mon Aug 21 10:43:05 2023
          Application has crashed: access violation
          -------------------------------
          Callstack:
          payday2_win32_release (???) zip_error_init
          payday2_win32_release (???) ???
          WSOCK32 (???) socket
          WSOCK32 (???) socket
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???
          payday2_win32_release (???) ???


          IP属地:日本357楼2023-08-21 10:52
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            Mon Aug 21 08:14:09 2023
            Application has crashed: C++ exception
            [string "lib/managers/preplanningmanager.lua"]:1052: attempt to index a nil value
            SCRIPT STACK
            show_confirm_preplanning_rebuy() lib/managers/menumanagerdialogs.lua:1589
            open_rebuy_menu() lib/managers/preplanningmanager.lua:56
            on_preplanning_open() lib/managers/preplanningmanager.lua:42
            set_active_node() lib/managers/menu/preplanningmapgui.lua:2480
            create() lib/managers/menu/menucomponentmanager.lua:4179
            original() lib/managers/menu/menucomponentmanager.lua:520
            set_active_components() @mods/base/req/core/Hooks.lua:264
            core/lib/managers/menu/coremenulogic.lua:89
            _execute_action_queue() core/lib/managers/menu/coremenulogic.lua:54
            update() core/lib/managers/menu/coremenulogic.lua:64
            update() core/lib/managers/menu/coremenumanager.lua:155
            update() lib/managers/menumanagerpd2.lua:20
            update() lib/setups/setup.lua:897
            original() lib/setups/gamesetup.lua:804
            update() @mods/base/req/core/Hooks.lua:264
            update() lib/setups/networkgamesetup.lua:21
            core/lib/setups/coresetup.lua:559
            -------------------------------
            Callstack:
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            KERNEL32 (???) BaseThreadInitThunk
            ntdll (???) RtlGetAppContainerNamedObjectPath
            ntdll (???) RtlGetAppContainerNamedObjectPath
            -------------------------------
            Current thread: Main
            -------------------------------
            System information:
            Application version : 1.142.223
            CPU : AMD Ryzen 9 5900HX with Radeon Graphics (8 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
            DirectX : 12.0
            GPU : NVIDIA GeForce RTX 3080 Laptop GPU / nvldumd.dll[31.0.15.2824]
            Language : schinese
            Memory : 28524MB 60KB
            OS : 6.2.9200 () 0x100-0x1 (64 bits)
            Physics : threaded
            Renderer : DX9 threaded
            Sound : Realtek Semiconductor Corp. (鑰虫満 (Realtek(R) Audio))
            ----------------------------------------------------------------------
            Mon Aug 21 10:02:00 2023
            Application has crashed: C++ exception
            Could not load texture because IDirect3D9::CreateTexture call failed.
            Direct3D could not allocate sufficient memory to complete the call.
            -------------------------------
            Callstack:
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) ???
            payday2_win32_release (???) zip_error_init
            payday2_win32_release (???) zip_error_init
            KERNEL32 (???) BaseThreadInitThunk
            ntdll (???) RtlGetAppContainerNamedObjectPath
            ntdll (???) RtlGetAppContainerNamedObjectPath
            -------------------------------
            Current thread: Renderer
            -------------------------------
            System information:
            Application version : 1.142.223
            CPU : AMD Ryzen 9 5900HX with Radeon Graphics (8 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
            DirectX : 12.0
            GPU : NVIDIA GeForce RTX 3080 Laptop GPU / nvldumd.dll[31.0.15.2824]
            Language : schinese
            Memory : 28524MB 60KB
            OS : 6.2.9200 () 0x100-0x1 (64 bits)
            Physics : threaded
            Renderer : DX9 threaded
            Sound : Realtek Semiconductor Corp. (鑰虫満 (Realtek(R) Audio))
            花式崩溃,我也要崩溃了。。。


            IP属地:日本358楼2023-08-21 10:53
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              IP属地:安徽来自Android客户端360楼2023-08-22 02:20
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                三个加速都启用了,还是进不了游戏


                IP属地:宁夏来自iPhone客户端361楼2023-08-22 12:43
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                  地图是圣马丁银行,还没进就闪退了,这是怎么回事?


                  IP属地:广东来自Android客户端362楼2023-08-23 00:53
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                    我已经一个月没有玩payday2啦,谢谢您!


                    IP属地:辽宁来自Android客户端363楼2023-08-23 01:00
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                      Application has crashed: C++ exception
                      [string "lib/units/props/timergui.lua"]:655: bad argument #1 to 'floor' (number expected, got nil)
                      SCRIPT STACK
                      _set_jammed() lib/units/props/网页链接 sync_net_event() lib/units/props/网页链接 lib/network/handlers/网页链接
                      -------------------------------
                      Callstack:
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      payday2_win32_release (???) ???
                      KERNEL32 (???) BaseThreadInitThunk
                      ntdll (???) RtlInitializeExceptionChain
                      ntdll (???) RtlClearBits
                      -------------------------------
                      Current thread: Main
                      -------------------------------
                      System information:
                      Application version : 1.142.223
                      CPU : 13th Gen Intel(R) Core(TM) i7-13700H (10 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
                      DirectX : 12.0
                      GPU : NVIDIA GeForce RTX 4060 Laptop GPU / nvldumd.dll[31.0.15.2892]
                      Language : schinese
                      Memory : 16087MB 348KB
                      OS : 6.2.9200 () 0x300-0x1 (64 bits)
                      Physics : threaded
                      Renderer : DX9 threaded
                      Sound : Intel(R) Corporation (扬声器 (Hi-Res Audio))


                      IP属地:天津来自Android客户端364楼2023-08-23 14:17
                      回复
                        我正打白宫都快撤离了给我闪退了,无语了
                        Application has crashed: C++ exception
                        Could not load texture because IDirect3D9::CreateTexture call failed.
                        Direct3D could not allocate sufficient memory to complete the call.
                        -------------------------------
                        Callstack:
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) ???
                        payday2_win32_release (???) zip_error_init
                        payday2_win32_release (???) zip_error_init
                        KERNEL32 (???) BaseThreadInitThunk
                        ntdll (???) RtlGetAppContainerNamedObjectPath
                        ntdll (???) RtlGetAppContainerNamedObjectPath


                        IP属地:安徽365楼2023-08-23 16:41
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                          Application has crashed: access violation
                          -------------------------------
                          Callstack:
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          payday2_win32_release (???) ???
                          KERNEL32 (???) BaseThreadInitThunk
                          ntdll (???) RtlGetFullPathName_UEx
                          ntdll (???) RtlGetFullPathName_UEx
                          -------------------------------
                          Current thread: Main
                          -------------------------------
                          System information:
                          Application version : 1.142.223
                          CPU : 12th Gen Intel(R) Core(TM) i5-12500H (8 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
                          DirectX : 12.0
                          GPU : NVIDIA GeForce RTX 2050 / nvldumd.dll[31.0.15.3699]
                          Language : schinese
                          Memory : 16109MB 504KB
                          OS : 6.2.9200 () 0x300-0x1 (64 bits)
                          Physics : threaded
                          Renderer : DX9 threaded
                          Sound : Realtek Semiconductor Corp. (扬声器 (Realtek(R) Audio))

                          最后选完卡片退回大厅的时候闪退,进图也容易闪退


                          IP属地:山东366楼2023-08-23 17:23
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                            这个又是什么原因呢啊,之前打白宫终幕,圣马丁银行,蒂华纳的早餐,万圣节实验室,火线迈阿密这些图闪退,打着打着闪退,要不就是在载入时闪退。


                            IP属地:广东来自Android客户端367楼2023-08-23 19:16
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                              和朋友一起玩一开游戏就闪退 或者开几抢就闪退


                              IP属地:新疆来自Android客户端368楼2023-08-24 00:15
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