Application has crashed: C++ exception[string "lib/managers/mission/elementplayerstate.lua"]:77: cannot use undeclared global 'instigator'SCRIPT STACK__index() core/lib/system/corepatchlua.lua:36set_state() lib/managers/mission/elementplayerstate.lua:77on_executed() lib/managers/mission/elementplayerstate.lua:55execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:210_trigger_execute_on_executed() core/lib/managers/mission/coremissionscriptelement.lua:147on_executed() core/lib/managers/mission/coremissionscriptelement.lua:131on_executed() lib/managers/mission/missionscriptelement.lua:24call() core/lib/managers/mission/coreelementunitsequencetrigger.lua:57runned_unit_sequence() core/lib/managers/mission/coremissionmanager.lua:212activate_callback() core/lib/managers/coresequencemanager.lua:2817activate() core/lib/managers/coresequencemanager.lua:2023run_sequence() core/lib/managers/coresequencemanager.lua:2484run_sequence() core/lib/units/coreunitdamage.lua:1224run_sequence_simple3() core/lib/units/coreunitdamage.lua:1220run_sequence_simple2() core/lib/units/coreunitdamage.lua:1216run_sequence_simple() core/lib/units/coreunitdamage.lua:1212server_place_mission_door_device() lib/units/interactions/interactionext.lua:2384interact() lib/units/interactions/interactionext.lua:2345end_action_interact() lib/managers/objectinteractionmanager.lua:103_end_action_interact() lib/units/beings/player/states/playerstandard.lua:2636_update_interaction_timers() lib/units/beings/player/states/playerstandard.lua:2680_update_check_actions() lib/units/beings/player/states/playerstandard.lua:934update() lib/units/beings/player/states/playerstandard.lua:446lib/units/beings/player/playermovement.lua:279-------------------------------Callstack: payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???)
