Application has crashed: access violation
-------------------------------
Callstack:
WSOCK32 (???) socket
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlAllocateHeap
-------------------------------
Current thread: Main
Script stack:
@mods/base/req/supermod/SuperModAssetLoader.lua:218
pcall()
=[C] func()
@mods/base/req/supermod/SuperModAssetLoader.lua:261
Call()
@mods/base/req/core/Hooks.lua:104 func()
@mods/base/lua/DynamicResourceManager.lua:3
init()
@mods/base/req/core/Hooks.lua:294 new()
core/lib/utils/coreclass.lua:35
init_managers_original()
lib/setups/setup.lua:391 init_managers()
@mods/WolfHUD-master/lua/WaypointsManager.lua:93
init_managers()
lib/setups/menusetup.lua:291 core/lib/setups/coresetup.lua:401
-------------------------------
Callstack:
WSOCK32 (???) socket
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlAllocateHeap
-------------------------------
Current thread: Main
Script stack:
@mods/base/req/supermod/SuperModAssetLoader.lua:218
pcall()
=[C] func()
@mods/base/req/supermod/SuperModAssetLoader.lua:261
Call()
@mods/base/req/core/Hooks.lua:104 func()
@mods/base/lua/DynamicResourceManager.lua:3
init()
@mods/base/req/core/Hooks.lua:294 new()
core/lib/utils/coreclass.lua:35
init_managers_original()
lib/setups/setup.lua:391 init_managers()
@mods/WolfHUD-master/lua/WaypointsManager.lua:93
init_managers()
lib/setups/menusetup.lua:291 core/lib/setups/coresetup.lua:401