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回复:cemu常见问题汇总

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解决了 我都是 因为 游戏有中文路径


IP属地:河北89楼2017-05-18 17:08
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    一直这2个画面来回循环。怎么办啊 用的1.74版本


    IP属地:四川来自iPhone客户端90楼2017-05-19 17:40
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      求指点 我这个该怎么办


      IP属地:吉林91楼2017-05-19 22:01
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        求助


        IP属地:浙江来自iPhone客户端93楼2017-05-20 17:43
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          老哥重来没打开过 我在游侠下的 免安装绿色版 环境都打好了 配置E3 3.9G 1070 12物理内存


          IP属地:江苏94楼2017-05-21 10:46
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            楼主 这个加载是什么问题 怎么解决呢 cemu版本是1.7.5


            IP属地:湖南95楼2017-05-21 20:19
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              激活了之后播放了一段动画就黑屏,模拟器正常工作



              IP属地:山东来自Android客户端96楼2017-05-24 14:00
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                [06:34:50] Running on GenuineIntel[063C03] Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz
                [06:34:50] Set process CPU affinity to CPU0 CPU2 CPU4 CPU6
                [06:34:50] Using AES-NI for filesystem decryption
                [06:34:55] Loading .rpx -> Map "D:/cemu/1.2.0/content/" to /vol/content/
                [06:34:55] TitleId of launched game: 00050000ffffffff
                [06:34:55] Mounting local storage (updates): .\mlc01\usr\title\00050000\FFFFFFFF\
                [06:34:55] Game profile "gameProfiles\00050000ffffffff.ini" does not exist
                [06:34:55] saveDir and shaderCache name: 2c2fb6e8
                [06:34:55] Using OpenGL version 4.3
                [06:34:55] OpenGL extensions:
                [06:34:55] ARB_clip_control: available
                [06:34:55] ARB_get_program_binary: available
                [06:34:55] ARB_clear_texture: not supported
                [06:34:55] ARB_copy_image: available
                [06:34:55] GL_VENDOR: Intel
                [06:34:56] Compile error in shader f35804400c00ff29
                [06:34:56] WARNING: 0:4: '#extension' : 'GL_ARB_enhanced_layouts' is not supported
                ERROR: 0:24: 'xfb_buffer' : syntax error syntax error
                [06:34:56] Compile error in shader f35804400c00ff29
                [06:34:56] WARNING: 0:4: '#extension' : 'GL_ARB_enhanced_layouts' is not supported
                ERROR: 0:25: 'xfb_buffer' : syntax error syntax error
                求助
                [06:35:01] Compile error in shader f35804400c00ff29
                [06:35:01] WARNING: 0:4: '#extension' : 'GL_ARB_enhanced_layouts' is not supported
                ERROR: 0:25: 'xfb_buffer' : syntax error syntax error
                [06:35:47] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX


                97楼2017-05-24 14:35
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                  1.74玩不了风之谷说找不到key文件,但是我吧那个码输进去了


                  IP属地:湖北98楼2017-05-24 16:37
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                    IP属地:湖北99楼2017-05-24 16:38
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                      IP属地:湖北100楼2017-05-24 16:38
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                        咨询一下,我删掉画质补丁可以运行但是巨卡,不删的话就运行不了,怎么解


                        IP属地:山东来自Android客户端101楼2017-05-28 13:14
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                          遇到一个奇怪的bug,每次启动模拟器都会同时启动OneDrive


                          IP属地:江苏102楼2017-05-29 11:50
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                            [12:36:20] Running on GenuineIntel[063C03] Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
                            [12:36:20] Set process CPU affinity to CPU0 CPU2 CPU4 CPU6
                            [12:36:20] Using AES-NI for filesystem decryption
                            [12:36:28] Loading .rpx -> Map "C:/games/cemu/Zelda/v1.0.0/content/" to /vol/content/
                            [12:36:28] TitleId of launched game: 00050000101c9300
                            [12:36:28] Mounting local storage (updates): .\mlc01\usr\title\00050000\101C9300\
                            [12:36:29] Loading game profile "gameProfiles\00050000101c9300.ini"
                            [12:36:29] saveDir and shaderCache name: dcac9927
                            [12:36:30] Using OpenGL version 4.5
                            [12:36:30] OpenGL extensions:
                            [12:36:30] ARB_clip_control: available
                            [12:36:30] ARB_get_program_binary: available
                            [12:36:30] ARB_clear_texture: available
                            [12:36:30] ARB_copy_image: available
                            [12:36:30] GL_VENDOR: NVIDIA Corporation
                            [12:36:30] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
                            ,求助无解


                            IP属地:天津103楼2017-05-29 20:43
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                              [13:28:05] Using AES-NI for filesystem decryption
                              [13:30:15] Loading .rpx -> Map "F:/WiiU/GAME/DATA/The Legend of Zelda Breath of the Wild [ALZE01]/content/" to /vol/content/
                              [13:30:15] TitleId of launched game: 00050000101c9400
                              [13:30:15] Mounting local storage (updates): .\mlc01\usr\title\00050000\101C9400\
                              [13:30:16] Loading game profile "gameProfiles\00050000101c9400.ini"
                              [13:30:16] saveDir and shaderCache name: dcac9927
                              [13:30:17] Using OpenGL version 4.5
                              [13:30:17] OpenGL extensions:
                              [13:30:17] ARB_clip_control: available
                              [13:30:17] ARB_get_program_binary: available
                              [13:30:17] ARB_clear_texture: available
                              [13:30:17] ARB_copy_image: available
                              [13:30:17] GL_VENDOR: NVIDIA Corporation
                              [13:30:17] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
                              头疼,吃了文化的亏啊,啥都看不懂


                              IP属地:江苏104楼2017-05-30 21:31
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