Application has crashed: access violation
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlInitializeExceptionChain
ntdll (???) RtlClearBits
-------------------------------
Current thread: Main
Script stack:
_create_statics_unit() core/lib/utils/dev/editor/coreworlddefinition.lua:921
create() core/lib/utils/dev/editor/coreworlddefinition.lua:522
create_world() core/lib/utils/dev/editor/worldholder.lua:110
init_game() lib/setups/gamesetup.lua:728
coresetup_init_orig() core/lib/setups/coresetup.lua:424
@mods/The
Fixes
Preventer/coresetup.lua:7
-------------------------------
System information:
Application version : 1.143.246
CPU : 12th Gen Intel(R) Core(TM) i7-1250U (10 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : Intel(R) Iris(R) Xe Graphics / igdumdim32.dll[32.0.101.6078]
Language : schinese
Memory : 16072MB 760KB
OS : 6.1.7600 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Intel(R) Corporation (耳机 (ROSE EARFREE i5))
请问这个是为什么呢
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlInitializeExceptionChain
ntdll (???) RtlClearBits
-------------------------------
Current thread: Main
Script stack:
_create_statics_unit() core/lib/utils/dev/editor/coreworlddefinition.lua:921
create() core/lib/utils/dev/editor/coreworlddefinition.lua:522
create_world() core/lib/utils/dev/editor/worldholder.lua:110
init_game() lib/setups/gamesetup.lua:728
coresetup_init_orig() core/lib/setups/coresetup.lua:424
@mods/The
Fixes
Preventer/coresetup.lua:7
-------------------------------
System information:
Application version : 1.143.246
CPU : 12th Gen Intel(R) Core(TM) i7-1250U (10 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : Intel(R) Iris(R) Xe Graphics / igdumdim32.dll[32.0.101.6078]
Language : schinese
Memory : 16072MB 760KB
OS : 6.1.7600 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Intel(R) Corporation (耳机 (ROSE EARFREE i5))
请问这个是为什么呢