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【求助】UE5,打开就崩溃。。。

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前两天还用的好好的,突然就进不去了,错误内容在下面

LoginId:1230ddba4c75deb38ac93798fffaa1b4
EpicAccountId:77f16622239a43f1812a47634264f099
Assertion failed: SerializeNum >= 0 [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 1196]
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_DerivedDataCache
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
求大佬指点


IP属地:四川1楼2021-06-16 11:02回复
    把文件复制到一个新建工程好像可以解决打开文件崩盘


    IP属地:广东来自iPhone客户端2楼2021-06-30 21:33
    回复
      请问解决了吗?


      IP属地:四川来自Android客户端3楼2022-02-23 16:39
      回复
        后来者看到记得留言,以作统计,谢谢。
        把saved删掉就行。


        IP属地:广西4楼2022-05-22 17:36
        收起回复
          重新安装吧


          来自Android客户端5楼2022-06-02 17:36
          回复
            不会,不过可以看这条,Assertion failed: Serialize Num >= 0
            然后搜搜看网上有没有相关知识,没有就不会啦。


            6楼2022-08-20 13:04
            回复
              加油~~我现在UE5打开UE4的旧场景都失败,可能你之前没选择转化为UE5,是有个弹窗的。打开UE4工程时有个弹出。


              7楼2022-08-20 13:05
              回复

                LoginId:cbede26542ee38ba55ebd9aedb1b2602
                EpicAccountId:069cf6a50dd54ef78c0a79960b24f102
                Assertion failed: DLLHandle != nullptr [File:D:\build\++UE5\Sync\Engine\Plugins\Experimental\PythonScriptPlugin\Source\PythonScriptPluginPreload\Private\PythonScriptPluginPreload.cpp] [Line: 68]
                UnrealEditor_PythonScriptPluginPreload!FPythonScriptPluginPreload::LoadSharedDSO() [D:\build\++UE5\Sync\Engine\Plugins\Experimental\PythonScriptPlugin\Source\PythonScriptPluginPreload\Private\PythonScriptPluginPreload.cpp:68]
                UnrealEditor_PythonScriptPluginPreload!FPythonScriptPluginPreload::LoadPythonLibraries() [D:\build\++UE5\Sync\Engine\Plugins\Experimental\PythonScriptPlugin\Source\PythonScriptPluginPreload\Private\PythonScriptPluginPreload.cpp:90]
                UnrealEditor_Core!FModuleManager::LoadModuleWithFailureReason() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:579]
                UnrealEditor_Projects!FModuleDescriptor::LoadModulesForPhase() [D:\build\++UE5\Sync\Engine\Source\Runtime\Projects\Private\ModuleDescriptor.cpp:690]
                UnrealEditor_Projects!FPluginManager::TryLoadModulesForPlugin() [D:\build\++UE5\Sync\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:1583]
                UnrealEditor_Projects!FPluginManager::LoadModulesForEnabledPlugins() [D:\build\++UE5\Sync\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:1658]
                UnrealEditor!FEngineLoop::AppInit() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5765]
                UnrealEditor!FEngineLoop::PreInitPreStartupScreen() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:2413]
                UnrealEditor!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:137]
                UnrealEditor!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:147]
                UnrealEditor!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:283]
                UnrealEditor!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:330]
                UnrealEditor!__scrt_common_main_seh() [d:\a01\_work\6\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
                kernel32
                ntdll


                IP属地:四川8楼2022-09-04 09:49
                收起回复
                  我也是一样的情况,打开就崩溃,是新建的,不是打开文件,打开UE5就崩


                  IP属地:广东9楼2022-09-07 08:57
                  收起回复
                    解决了吗兄弟


                    IP属地:广东10楼2022-09-07 08:57
                    回复
                      同上
                      Log file open, 09/09/22 21:21:02
                      LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
                      LogWindows: File 'aqProf.dll' does not exist
                      LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
                      LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
                      LogWindows: File 'VtuneApi.dll' does not exist
                      LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
                      LogWindows: File 'VtuneApi32e.dll' does not exist
                      LogWindows: Started CrashReportClient (pid=26332)
                      LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
                      LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
                      LogInit: Display: Running engine for game: GameTools
                      LogCore: UnrealTraceServer: Trace store launch successful


                      IP属地:四川11楼2022-09-09 21:27
                      回复
                        LoginId:b44f17fd458f18268a33f3b4827154b5
                        EpicAccountId:4b4d28bd786e49fab4ef01d68873bbd9
                        Assertion failed: Handle [File:D:\build\++UE5\Sync\Engine\Source\Developer\ShaderCompilerCommon\Private\DXCWrapper.cpp] [Line: 59] Failed to load module: ../../../Engine/Binaries/ThirdParty/ShaderConductor/Win64/dxil.dll
                        UnrealEditor_ShaderCompilerCommon
                        UnrealEditor_ShaderCompilerCommon
                        UnrealEditor_ShaderFormatD3D
                        UnrealEditor_Core
                        UnrealEditor_Core
                        UnrealEditor_TargetPlatform
                        UnrealEditor_TargetPlatform
                        UnrealEditor_Core
                        UnrealEditor_Core
                        UnrealEditor_Core
                        UnrealEditor_RenderCore
                        UnrealEditor
                        UnrealEditor
                        UnrealEditor
                        UnrealEditor
                        UnrealEditor
                        UnrealEditor
                        kernel32
                        ntdll
                        有哪位大佬打开UE5报错上面的问题嘛


                        IP属地:广东13楼2022-11-04 17:05
                        收起回复
                          我遇到一个差不多的问题,就是前些天用起来都正常,然后第二天打开就巨慢无比,然后好不容易项目出来就死机了。现在用Epic game上面卸载UE5都卡到一半就了……


                          IP属地:北京14楼2022-11-04 20:55
                          回复
                            配置是什么)


                            来自iPhone客户端15楼2022-11-16 13:55
                            回复
                              看看


                              来自iPhone客户端16楼2022-11-22 06:17
                              回复