虚幻引擎吧 关注:2,456贴子:4,623

回复:【求助】UE5,打开就崩溃。。。

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直接回忆了一下哪个蓝图可能有问题,在content文件夹里删掉后打开了


IP属地:上海33楼2023-12-15 11:14
回复
    我的是这样的:
    LowLevelFatalError [File:C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\PakFile\Private\IPlatformFilePak.cpp] [Line: 4205] Retry was NOT sucessful.
    Palworld_Win64_Shipping!FPakAsyncReadFileHandle::DoProcessing() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\PakFile\Private\IPlatformFilePak.cpp:4211]
    Palworld_Win64_Shipping!TGraphTask<FAsyncIOCPUWorkTask>::ExecuteTask() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1353]
    Palworld_Win64_Shipping!<lambda_17c904c32264d0348d15245fba0e1bff>::operator()() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:506]
    Palworld_Win64_Shipping!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<<lambda_17c904c32264d0348d15245fba0e1bff>,0>::CallAndMove() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171]
    Palworld_Win64_Shipping!LowLevelTasks::FTask::ExecuteTask() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:656]
    Palworld_Win64_Shipping!LowLevelTasks::FScheduler::TryExecuteTaskFrom<&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:360]
    Palworld_Win64_Shipping!LowLevelTasks::FScheduler::WorkerMain() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:402]
    Palworld_Win64_Shipping!UE::Core::Private::Function::TFunctionRefCaller<<lambda_2d21a7280907265e6aab37ddf50d42b1>,void __cdecl(void)>::Call() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Public\Templates\Function.h:475]
    Palworld_Win64_Shipping!FThreadImpl::Run() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:69]
    Palworld_Win64_Shipping!FRunnableThreadWin::Run() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]


    34楼2024-01-24 17:11
    回复
      2025-06-14 02:13:04
      广告
      我的是这样的
      LoginId:6b00e2e944074f3f96a578bf7a888146
      EpicAccountId:
      Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000018
      P3R
      P3R
      P3R
      P3R
      P3R
      P3R
      P3R
      P3R
      kernel32
      ntdll


      IP属地:广东35楼2024-02-04 06:52
      回复
        进去就崩溃的朋友把微星小飞机删掉,我就是因为这个家伙才d3d崩溃的


        IP属地:美国36楼2024-02-17 22:36
        收起回复
          求好心人解答
          LoginId:031dc1d84a7a5b6cd4bccc9d8c1a5b86
          EpicAccountId:
          Assertion failed: ((Result) >= 0) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRCore.cpp] [Line: 24]
          UnrealEditor_OpenXRHMD
          UnrealEditor_OpenXRInput
          UnrealEditor_OpenXRInput
          UnrealEditor_Core
          UnrealEditor_Projects
          UnrealEditor_Projects
          UnrealEditor_Projects
          UnrealEditor
          UnrealEditor_UnrealEd
          UnrealEditor
          UnrealEditor
          UnrealEditor
          UnrealEditor
          UnrealEditor
          kernel32
          ntdll


          IP属地:安徽38楼2024-02-28 02:16
          回复
            LoginId:89f06a594f7e452ea86246b3102fefa1
            EpicAccountId:c76d3e20b2b14f6fb274f6cada58342f
            Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 691] Array index out of bounds: -1 from an array of size 99
            UnrealEditor_Engine
            UnrealEditor_HairStrandsCore
            UnrealEditor_Engine
            UnrealEditor_Engine
            UnrealEditor_Engine
            UnrealEditor_Engine
            UnrealEditor_Core
            UnrealEditor_Core
            UnrealEditor_Core
            UnrealEditor_Engine
            UnrealEditor_Engine
            UnrealEditor_Engine
            UnrealEditor_Engine
            UnrealEditor_UnrealEd
            UnrealEditor_UnrealEd
            UnrealEditor
            UnrealEditor
            UnrealEditor
            UnrealEditor
            UnrealEditor
            UnrealEditor
            kernel32
            ntdll


            IP属地:上海39楼2024-03-27 13:50
            回复
              LoginId:fcda2ae148424e7dce4903bbb717562a
              EpicAccountId:0c1ba86d726141bdb67ecd975caeace6
              Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000010000011f
              UnrealEditor_Core!FStructuredArchiveSlot::EnterAttribute() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Serialization\StructuredArchiveSlots.cpp:78]
              UnrealEditor_CoreUObject!operator<<() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyTag.cpp:108]
              UnrealEditor_CoreUObject!UStruct::SerializeVersionedTaggedProperties() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1330]
              UnrealEditor_CoreUObject!UStruct::SerializeTaggedProperties() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1284]
              UnrealEditor_CoreUObject!UScriptStruct::SerializeItem() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:2808]
              UnrealEditor_CoreUObject!FStructProperty::SerializeItem() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:170]
              UnrealEditor_CoreUObject!FArrayProperty::SerializeItem() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyArray.cpp:368]
              UnrealEditor_CoreUObject!FPropertyTag::SerializeTaggedProperty() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyTag.cpp:254]
              UnrealEditor_CoreUObject!UStruct::SerializeVersionedTaggedProperties() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1484]
              UnrealEditor_CoreUObject!UStruct::SerializeTaggedProperties() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1284]
              UnrealEditor_CoreUObject!UScriptStruct::SerializeItem() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:2808]
              UnrealEditor_CoreUObject!FStructProperty::SerializeItem() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:170]
              UnrealEditor_CoreUObject!FArrayProperty::SerializeItem


              IP属地:山东40楼2024-04-19 11:56
              收起回复
                在工程文件的config里打开defaultengine,把里面的DefaultGraphicsRHI=DefaultGraphicsRHI_DX12改成DefaultGraphicsRHI=DefaultGraphicsRHI_DX11


                IP属地:山西41楼2024-07-16 22:40
                回复
                  2025-06-14 02:07:04
                  广告
                  LowLevelFatalError [File:D:\Perforce\Hera\habitat_UE5\Source\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 385]


                  IP属地:广东42楼2024-07-29 12:02
                  收起回复
                    大哥们这是怎么回事呀,打开就崩溃UE5.4.4进度条9%
                    LoginId:babc06334a41432099c62abf5b892dfe
                    EpicAccountId:95e56caf30a84a0f8d1bac0dce8443ed
                    Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Developer\DerivedDataCache\Private\DerivedDataBackends.cpp] [Line: 197] Unable to use default cache graph 'InstalledDerivedDataBackendGraph' because there are no writable nodes available.
                    UnrealEditor_DerivedDataCache
                    UnrealEditor_DerivedDataCache
                    UnrealEditor_DerivedDataCache
                    UnrealEditor_DerivedDataCache
                    UnrealEditor
                    UnrealEditor
                    UnrealEditor
                    UnrealEditor
                    UnrealEditor
                    UnrealEditor
                    kernel32
                    ntdll


                    IP属地:浙江43楼2024-09-25 14:01
                    收起回复
                      终于解决了,验证一下就好了


                      IP属地:广东45楼2025-02-24 12:06
                      回复
                        求助:
                        LoginId:b22bc94a48996a6cd65e1ebe74077ee1
                        EpicAccountId:9f93bc3e52f3439ca3015a01b31dec08
                        Assertion failed: PyWrapperMetaData [File:D:\build\++UE5\Sync\Engine\Plugins\Experimental\PythonScriptPlugin\Source\PythonScriptPlugin\Private\PyWrapperBase.cpp] [Line: 128]
                        PyWrapperMetaData is null for PyType: ResonanceAudioReverbPluginPresetFactory
                        UnrealEditor_PythonScriptPlugin
                        UnrealEditor_PythonScriptPlugin
                        UnrealEditor_PythonScriptPlugin
                        UnrealEditor_PythonScriptPlugin
                        UnrealEditor_PythonScriptPlugin
                        UnrealEditor_PythonScriptPlugin
                        UnrealEditor_PythonScriptPlugin
                        UnrealEditor_Core
                        UnrealEditor_Core
                        UnrealEditor_Projects
                        UnrealEditor_Projects
                        UnrealEditor_Projects
                        UnrealEditor
                        UnrealEditor_UnrealEd
                        UnrealEditor
                        UnrealEditor
                        UnrealEditor
                        UnrealEditor
                        UnrealEditor
                        kernel32
                        ntdll


                        IP属地:辽宁46楼2025-03-01 18:56
                        收起回复
                          可能是因为把游戏安装在了中文名的文件上了


                          IP属地:海南来自iPhone客户端47楼2025-04-03 15:25
                          回复
                            LoginId:07b4e17e4224a404de0fcab78e2bff74
                            EpicAccountId:7c73796a60a241418fc83ee6ee6cdd8e
                            Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000001d3c48e8b98
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            Palworld_Win64_Shipping
                            kernel32
                            ntdll


                            IP属地:湖南48楼2025-04-04 17:54
                            收起回复