心灵终结3ini吧 关注:11,818贴子:210,395
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纵火狂燃烧弹(超武)

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IP属地:内蒙古1楼2020-12-03 15:03回复
    自制的新火焰粒子,改了伤害,存在数和刷新率,使CPU更热了
    要代码请留言


    IP属地:内蒙古2楼2020-12-03 15:05
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      [FireSys]
      HoldsWhat=FirePart;使用这个粒子
      BehavesLike=Smoke;
      Spawns=yes;是否用此系统不停刷出粒子
      SpawnFrames=8;和上一句连用,刷粒子的间隔
      SpawnRadius=11;产生粒子的范围 单位为像素
      SpawnCutoff=10;多长时间后停止产生粒子
      SpawnTranslucencyCutoff=12.5;多长时间后粒子变为半透明
      Slowdown=.0025;系统速率衰减
      ParticleCap=110;最高同时存在的粒子数目
      LightSize=21
      [FirePart]
      Image=FIRE01
      MaxDC=10 ;多少帧造成一次伤害
      MaxEC=800 ;存在时间
      Damage=32 ;伤害
      Warhead=FireWH ;弹头
      StartFrame=0
      EndStateAI=28
      Translucency=0
      WindEffect=0
      BehavesLike=Gas
      StateAIAdvance=4
      Radius=10
      [FireWH]
      CellSpread=1
      PercentAtMax=.5
      Wood=yes
      Wall=yes
      Verses=100%,80%,60%,55%,50%,40%,30%,25%,20%,20%,100%
      InfDeath=4
      Sparky=no
      Fire=no
      ProneDamage=100%
      Malicious=no


      IP属地:内蒙古8楼2020-12-04 09:59
      回复
        [FIREWEAPON] ; missile death
        Damage=1
        Range=30
        Projectile=FIREWEAPONDown
        Speed=10
        Warhead=FIREWEAPONWH
        [FIREWEAPONWH]
        CellSpread=10.5
        PercentAtMax=.4
        Verses=100%,100%,100%,90%,70%,70%,3%,3%,3%,100%,100%
        Versus.wood_b=30%
        Versus.steel_b=35%
        Versus.concrete_b=35%
        Versus.defense=75%
        Versus.tesla=75%
        Versus.risen=75%
        Versus.lrod=75%
        Versus.tbnk=60%
        Versus.garrison_b=60%
        Versus.defense_b=50%
        Versus.bfg=50%
        Versus.garrison_b=50%
        Versus.garrison_c=40%
        Versus.shipyard=70%
        InfDeath=4
        DamageAirThreshold=-1;打击空中单位
        IronCurtain.Duration=-9999 ;铁幕效果,正数加铁幕时间,负数消铁幕(时间:帧)
        Sparky=no
        Tiberium=yes
        Particle=FireSys
        AffectsAllies=no
        AffectsEnemies=yes
        AnimList=Dummy
        AffectsAllies=no
        WallAbsoluteDestroyer=yes
        ;ShakeXlo=5
        ;ShakeXhi=5
        ;ShakeYlo=5
        ;ShakeYhi=5
        [FIREWEAPONDown]
        Arm=2
        Shadow=no
        Image=MISSDOWN
        Acceleration=1
        Vertical=yes
        Cluster=1
        Airburst=yes
        AirburstSpread=.3
        AirburstWeapon=FIREWEAPON2
        DetonationAltitude=30000
        FirersPalette=yes
        IgnoresFirestorm=yes
        [FIREWEAPON2]
        Damage=1
        ROF=300
        Range=1
        Speed=1
        RadLevel=3000
        AreaFire=yes
        Projectile=FIREWEAPON2P
        Warhead=MadEMPWH
        FireWhileMoving=no
        FireOnce=yes
        Anim=MADSUICIDE
        Report=;MADTankStart
        [FIREWEAPON2P]
        Shadow=no
        AA=no
        AG=yes
        Ranged=no
        Proximity=no
        Image=FAKEP
        ROT=100
        Dropping=yes
        SubjectToCliffs=no
        SubjectToElevation=no
        SubjectToWalls=no
        Acceleration=100
        DetonationAltitude=50000
        CourseLockDuration=1
        Airburst=yes
        AirburstWeapon=FIREWEAPON3
        Cluster=1
        AirburstSpread=0.5
        AroundTarget=no
        [FIREWEAPON3]
        Damage=1
        ROF=300
        Range=1
        Projectile=FIREWEAPON3P
        Speed=1
        Warhead=FIREWEAPON3WH
        RadLevel=3000
        ;Suicide=yes
        [FIREWEAPON3P]
        Shadow=no
        AA=no
        AG=yes
        Ranged=no
        Proximity=no
        Image=FAKEP
        ROT=100
        SubjectToCliffs=no
        SubjectToElevation=no
        SubjectToWalls=no
        Acceleration=100
        Airburst=yes
        AirburstWeapon=FIREWEAPON4
        Cluster=9
        DetonationAltitude=50000
        CourseLockDuration=1
        AirburstSpread=12
        AroundTarget=no
        [FIREWEAPON3WH]
        CellSpread=1.3
        PercentAtMax=.5
        Verses=3%,3%,3%,3%,3%,3%,3%,3%,3%,3%,3%
        Conventional=no
        InfDeath=4
        Particle=FireSys
        AffectsAllies=no
        AffectsEnemies=yes
        IronCurtain.Duration=-9999
        AnimList=Dummy
        ;PreImpactAnim=EUREKACHARGE
        [FIREWEAPON4]
        Damage=1
        ROF=35
        Range=8
        Projectile=MadBlastFragP
        Speed=25
        RadLevel=3000
        Warhead=FIREWEAPON4WH
        Bright=no
        [FIREWEAPON4WH]
        Wall=yes
        Wood=yes
        Verses=200%,200%,300%,200%,190%,175%,205%,500%,205%,200%,100%
        AnimList=Dummy
        EMEffect=yes
        InfDeath=4
        AffectsAllies=no
        AffectsEnemies=yes
        CellSpread=2
        Particle=FireSys
        PercentAtMax=.2
        IronCurtain.Duration=-9999
        ;ShakeXlo=2
        ;ShakeXhi=2
        ;ShakeYlo=2
        ;ShakeYhi=2
        WallAbsoluteDestroyer=yes


        IP属地:内蒙古9楼2020-12-04 10:00
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          [FIRESpecial]
          UIName=Name:ARSO
          Name=Missile Strike
          IsPowered=false
          RechargeTime=0.01
          Type=MultiMissile
          SidebarPCX=mstricon.pcx
          Action=Custom
          SW.AlwaysGranted=yes
          SW.RequiredHouses=Guild4
          WeaponType=MissileCarrier
          ShowTimer=no
          DisableableFromShell=no
          AIDefendAgainst=yes
          EVA.Ready=EVA_BattlePowerReady
          EVA.Activated=none
          EVA.Detected=none
          Range=4
          LineMultiplier=2
          Nuke.SiloLaunch=yes
          SW.Damage=1
          SW.Warhead=<none>
          SW.ActivationSound=MissileLaunch
          SW.AITargeting=None
          Nuke.Payload=FIREWEAPON
          Money.Amount=+1500
          Cursor=Missile
          NoCursor=NoCanDo
          SW.FireIntoShroud=yes
          SW.CreateRadarEvent=yes
          FlashSidebarTabFrames=0
          Light.Enabled=no


          IP属地:内蒙古10楼2020-12-04 10:02
          回复
            以上一切要注册
            1062=FIREWEAPON
            1063=FIREWEAPON2
            1064=FIREWEAPON3
            1065=FIREWEAPON4
            ;武器注册


            IP属地:内蒙古11楼2020-12-04 10:03
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              748=FIREWEAPON3WH
              749=FIREWEAPON4WH
              ;弹头注册


              IP属地:内蒙古12楼2020-12-04 10:09
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                [ParticleSystems]
                ;粒子系统注册
                61 = FireSys
                [Particles]
                ;离子注册表
                68 = FirePart


                IP属地:内蒙古13楼2020-12-04 10:17
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                  ;超武注册
                  xxxx = FIRESpecial
                  对了,如果想用无源超武必须要安装ARES3.0,记得吧纵火狂超武中的SW.RequiredHouses = Guild4去掉,这是ARES3.0的自定义专属国家,然后随便找个建筑写上SuperWeapon = FIRESpecial


                  IP属地:内蒙古14楼2020-12-04 10:21
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