Patch Notes Features Shadows and Shadow Settings - Shadows have been added to the game. To set the quality of the shadows or turn them off, check Options. Legendex Crafting Can craft any Legend you have already found aside from Pets and Trophies Eternal Crafting and Unlock Can craft any Eternal Legend once unlocked New Sets Sadism - Summoned Minions take 5% HP of DMG every second. Summon DMG is increased by (rank)% of missing HP Crushing Flames - Increases the final DMG of Crushing Blow by (rank)% if the enemy is Immolated. Immolation DMG increased by (rank2)% Electrocution - Each Shock Effect Stack an enemy has increases the DMG they are dealt by (rank)% while below 25% HP
New Affixes Double Strike - Chance for enemies to take DMG twice on hit Double Mitigate - Chance to mitigate DMG dealt twice when hit Execute DMG - Increases DMG by (rank)% when enemy is below 25% HP Hyper Armor - Reduces DMG taken by (rank)% while attacking Ally Healing - Gives an additional (rank)% of your Base HP in Ally Healing when you hit an enemy Immolation DMG - Increases the DMG dealt by Immolation Shock Effect Max - Increases the max amount of Shock Effect Stacks on enemies by (rank) Pet Crafting - Can now apply Diamond through Flourite and Topaz to any pet for 5 crystals of that type Gold Purchases - All Gold purchases give dramatically more Gold New Feats Slay Enslavers - Kill Epic ( orange ) Enslavers above map floor 400 Slay Legend Enslavers - Kill Legend ( red ) Enslavers above map floor 400 Slay Mythic Enslavers - Kill Mythic ( purple ) Enslavers above map floor 400 Season 4 - Ranking Reset, Earn Season 1 Vanity Proc Changes - All Procs now have an Internal CD that matches the skill's cooldown.
Stats Reducing the amount of stat points gained per level from 3 to 1 Tripling the amount given by each stat Updating Stats screen to show DMG min-max properly Increasing speed of spending Stat points Free stat respec for all characters Class bonuses are increased by 3x per point
Design Sets Iceburn changed to - Damages nearby enemies {0146} (rank)% MH every 2s while Mana Shield is active. Overload deals shock damage Reactor's effect range is now dependent on Reactor's rank. Now adds AoE Range to Reactor Range Arcanist changed to: - Weakened also applies Arcane Debuff. Increases {0032} ED% by (rank)% for each enemy with the Arcane Debuff. Dropping Cerebral Vortex's Spell Duration from 2 seconds to 1 second Hunger/Masochism Checks now happen before Alchemy Checks Permafrost increased from 10 to 15% per rank Scoundrel changed to - Increases Balance by (rank)% and Dodge by (rank2)%. Changes MH Skills to Quick Attack and BlinkStrike.
Affixes Raising Caps for CC Resists from 100 to 200 Changing "Slow Projectile" affix to "Slow Orb", only affects Orb Spells Summon HP affix changed to: Offering - Minion's Heal (rank)% of your missing HP on death Desc update for Weaken Weapon % Affix values increased by 100% Resource Cost values increased from 2.5-10 to 5-25 Strength, Dexterity, Intelligence, and Fortune affixes increased Max from 5 to 10 Strength/Intelligence min range changed to from 1 to 0.01 Clearcast affix value range increased from 2.5-12.5 to 5-25 MP Absorb affix values changed from 2.5-10 to 2-20 Balance affix max value increased from 25 to 50 HP/MP Total affixes changed to 7500 (from 10000/5000) AoE range affix range changed from 0.25-1.25 to 0.2-2
Talents Infusion changed from 5 to 10 resist per rank Cosmic changed from 10 to 25 resist per rank Sacrifice increased from 2.5 to 10% DMG per rank Fester changed to - (rank)% Element DoT duration and Speed for 4 seconds on Hit Skills Lowering Storm's CD from 8 seconds to 7 Changing Storm's Hero Skill cost reduce stat to +Elemental Crit Increasing Storm's CD reduce from Hero Skill from -1% per rank to -1.5% Storm now covers entire Spell Effect range Orb is no longer considered a projectile