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回复:ATLAS 删档后更新翻译 小凡

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更新时间2019-04-25 下午
CURRENT V102.38
- Fixed creature "drift" on ships for client
在客户端修复了生物在船上“漂移”的问题
- Fixed issue where creatures could disappear or erroneously die in some cases when moved onto ships, re-enabled move to ship functionality for Officials.
修复了生物在某些情况下,移动到船上时会消失或者不正常死亡的问题,在官方服务器上重新启用了“移动到船上”功能
- Added cooldowns to activate or reset Red Alert state (clients get a corresponding message onscreen when they try to execute the order during the cooldowns).
为重置或者激活红色警报状态添加了冷却时间(当在冷却时间内试图执行该指令时,客户端会在屏幕上收到一个相关的信息)
- Fixed issue where crew melee swings on ships couldn't hit their targets.
修复了一个问题,船员在船上挥舞近战武器时无法击中目标
- Red Alert temporarily disabled on Official Servers whilst we investigate an issue related to its stability.
在官方服务器上,暂时禁用了红色警报功能,我们会调查其稳定性方面的一个问题


IP属地:北京51楼2019-04-25 15:27
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    另外五月份好像还有大更新,但是没说删不删档..............
    这个帖子能申精么?
    大家帮忙顶顶吧 谢谢!


    IP属地:北京54楼2019-04-25 17:36
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      删档后大更新全部新内容
      只能发图片了,文字秒删
      申精 申精啊!!





      IP属地:北京56楼2019-04-25 17:58
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        更新时间2019-04-27 11:28
        CURRENT V102.45
        - Fixed issue where tames could be given move-onto-ship points that were outside the bounds of the ship, or nearly outside.
        修复了一个问题,驯养生物在被移动到船上时,可能被移动到船的边缘之外,或者几乎是边缘外面
        - Fixed issue where tames could potentially fall endlessly and drown when moving-onto-ship.
        修复了一个问题,驯养生物在被移动到船上时,可能不停的坠落或者淹死。


        IP属地:北京58楼2019-04-27 11:40
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          更新时间2019-04-27 12:00
          CURRENT V102.46
          - Magic Mythos is now enabled on Official Servers: bonus 2x Harvest, XP, Taming, and Gold rates for the weekend.
          双倍来了!


          IP属地:北京59楼2019-04-27 14:19
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            5月大更新前瞻


            IP属地:北京62楼2019-04-27 14:34
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              Icebox
              冰箱
              A high insulation box for transporting ice! Can be used to reduce surrounding temperature, extend the spoil time of peri****les, and quench your thirst -- assuming it’s fully stocked.
              这个箱子是用来....隔热运冰用的。可以阻隔周围的温度,延长可腐坏物品的腐坏时间,装满了还能解渴。


              IP属地:北京63楼2019-04-27 14:38
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                IP属地:北京65楼2019-04-27 14:42
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                  Torpedo
                  鱼雷
                  An underwater missile fired from a torpedo launcher (snapped to gunports), which can be aimed down into the ocean to destroy structures built underwater, or shot across the water surface (cannot travel or be shot above the water surface).
                  一种用鱼雷发射器(需要打开炮口)发射的水下导弹,可以摧毁水下建筑,或者射击到水面上(不能在水面前行或者被射击到水面之上)


                  IP属地:北京66楼2019-04-27 14:46
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                    Heavy Cyclops Cosmetic
                    重装独眼巨人外观
                    The heavy armor edition of our Cyclops Armour opens the door to intimidating your foes in our tribal-themed skin with a little extra heavy...metal
                    这个重装版本的独眼巨人装甲可以用来吓唬你的敌人们,就是比较重....金属。


                    IP属地:北京67楼2019-04-27 14:49
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                      This Mega-Update will be loaded with new features and content and we’re excited to get it into your hands. There’s a lot to come with it and even more planned for the months ahead which we will be displaying and discussing in the stream next week. As always, thank you very much for all of your feedback and reports; this community is very involved and passionate and you guys directly facilitate the evolution and development of ATLAS along with our ability to address issues and bugs.
                      更多的内容将在直播时放出 谢谢大家的付费测试


                      IP属地:北京68楼2019-04-27 14:50
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                        IP属地:北京70楼2019-04-27 14:59
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                          补作业,最近没什么重要的更新,就没及时翻译
                          CURRENT V102.62
                          - Fixed a client-side crash
                          修复了一个客户端的崩溃
                          v102.61
                          - Optimizations for creature food consumption and structure tagging
                          优化了生物的食物消耗和结构的标签
                          (注:真不是翻译的敷衍,实在不知道他说的是啥)
                          v102.5
                          - Fixed some rare crashes.
                          修复了一些非常稀有的崩溃情况
                          - Stationed NPCs (on boats and land) no longer take damage from guns on Official Servers.
                          官方服务器上,已派驻岗位的NPC(在船上和陆地上)不再受到来自枪械的伤害
                          - Added a new Game.ini ShooterGameMode config bool: bSeatedNPCIgnoreGunDamage=1
                          增加了一个新的控制台命令,可以设定已驻扎的NPC是否受到伤害
                          v102.47
                          - You can now reveal unconscious targets contesting your own claimflag (pinwheel option activated on your claimflag)
                          现在可以显示抵抗你的占领旗的无意识目标(睡着的、下线的?)(占领旗的指令轮盘上有该选项)


                          IP属地:北京74楼2019-05-03 12:00
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                            最近贴吧好热闹,大家吃瓜的时候帮忙顶顶帖子哈~
                            更新时间 2019-05-04 07:00
                            CURRENT V103.0
                            - Player Shops only cost upkeep on Non-Lawless PvE-style Homeservers. (Technically in Official PvP too, but only on the non-lawless homeservers that are effectively PvE regions)
                            在非法外之地、PVE类型的主服务器上,玩家商店现在只消耗维护费。(技术上来说在PVP上也一样,但是只有在非法外之地的PVE类型的区域有效)
                            - Servers can use this server config value to scale the player shop upkeep:
                            服务器端可以通过调整服务器配置来调整玩家商店的维护费数值
                            Game.ini:
                            [/script/shootergame.shootergamemode]
                            PlayerShopGoldUpkeepMultiplier=0.08
                            Default value is 0.08, for a 92% reduction from the previous rate.
                            默认值是0.08,从之前的费率减少了92%
                            - Player Shops are now limited to 70 slots
                            玩家商店现在只有70个槽位
                            - You are now allowed to build more than one player shop per team on an official homeserver, now you can build as many as you want to pay the upkeep for.
                            现在玩家商店想建多少建多少了, 只要你能付维护费
                            - War Declaration cost has been reduced to 40k gold and 500 of each additional material, rather than 1000.
                            宣战花费减少到4万金币和500各种材料了,而不是1000
                            - Ability to respawn on your current server when you die on a lawless/freeport server that isn't set to be your home server.
                            当你在一个法外之地或者非主家的自由港死亡后,可以在你当前的服务器复活
                            - Water creatures will no longer lose their targets close to the water surface.
                            水下生物不再在水面附近丢失他们的目标
                            - Magic Mythos is now enabled on Official Servers: bonus 2x Harvest, XP, Taming, and Gold rates for the weekend.
                            双倍又来了!!!


                            IP属地:北京75楼2019-05-04 09:41
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                              v103.32
                              - Improved logic for fixes related to items/blueprints changing into Engrams.
                              v103.31
                              - Fixed another case where items/blueprints could change into Engrams.
                              v103.3
                              - Fixed a bug which would have caused items/blueprints to change into Engrams.
                              v103.2
                              - Fixed a bug which would have caused items/blueprints to change into Engrams.
                              以上更新都是修复物品/制作图纸会变成印记(痕迹)的BUG。 (注:之前遇到过一次,好像是图纸会遗留在物品栏或者箱子里的某个槽位)


                              IP属地:北京80楼2019-05-08 18:09
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