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回复:XCOM2天选者之战修改整理,为后来人铺路

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@ rrz256 :打开DefaultGameData
[XComGame.XComGameState_ResistanceFaction]
MaxHeroesPerFaction=6 ;每派系6个英雄
StartingCardSlots=2 ;初始2卡槽
NumCardsOnMeet=4 ;初始4张卡
PS:配合创意工坊mod使用才能招募更多英雄,mod名字如下


IP属地:江苏来自Android客户端28楼2017-09-23 20:25
收起回复
    然后是@影牙将军
    skills文件,或打开任何一个MOD,自建一个skills.ini文件,直接照搬如下语句
    ;闪电能爆头
    [XComGame.X2Effect_TheLostHeadshot]
    +ValidHeadshotAbilities=Volt
    ;闪电的击杀能获得专注
    [XComGame.X2Ability_TemplarAbilitySet]
    +FocusKillAbilities="Volt"
    ;闪电获得专注的伤害加成
    +FocusDamageBoostAbilities="Volt"


    IP属地:江苏来自Android客户端30楼2017-09-23 20:36
    收起回复
      DefaultGameData_CharacterStats.ini文件也包括了其他单位数据,以下是天选者的初始修改,分为4种难度对应的4种形态(初始形态3技能,训练形态4技能,升华形态5技能,究极形态6技能)
      以下依次为刺客assassin,猎手sniper,术士warlook


      IP属地:江苏34楼2017-09-24 12:58
      收起回复
        [ChosenAssassin X2CharacterTemplate]刺客初始数据,受到难度修正与形态修正
        CharacterBaseStats[eStat_AlertLevel]=2警戒等级2
        CharacterBaseStats[eStat_ArmorChance]=0护甲概率0
        CharacterBaseStats[eStat_ArmorMitigation]=0护甲数值0
        CharacterBaseStats[eStat_ArmorPiercing]=0护甲撕裂0
        CharacterBaseStats[eStat_CritChance]=0暴击概率0
        CharacterBaseStats[eStat_Defense]=0防御0
        CharacterBaseStats[eStat_Dodge]=0闪避0
        CharacterBaseStats[eStat_HP]=15生命15
        CharacterBaseStats[eStat_Mobility]=12移动12
        CharacterBaseStats[eStat_Offense]=65命中65
        CharacterBaseStats[eStat_PsiOffense]=40灵能命中40
        CharacterBaseStats[eStat_ReserveActionPoints]=0储备行动点0
        CharacterBaseStats[eStat_SightRadius]=27视野半径27
        CharacterBaseStats[eStat_DetectionRadius]=12侦测半径12
        CharacterBaseStats[eStat_UtilityItems]=1物品栏1
        CharacterBaseStats[eStat_Will]=50意志50
        CharacterBaseStats[eStat_HackDefense]=125黑客防御125
        CharacterBaseStats[eStat_FlankingCritChance]=33侧翼暴击加成33
        CharacterBaseStats[eStat_FlankingAimBonus]=0侧翼命中加成0
        CharacterBaseStats[eStat_Strength]=50力量50(人类士兵最大不超过10,我很不满,建议改为10)
        XpKillscore=7.18击杀经验7.18
        DirectXpAmount=10指导经验10
        MaxCharactersPerGroup=1小队最大人数1
        SupportedFollowers=AdvMEC_M1
        SupportedFollowers=AdvMEC_M2
        SupportedFollowers=AdvShieldBearerM2
        SupportedFollowers=AdvShieldBearerM3
        SupportedFollowers=AdvStunLancerM1
        SupportedFollowers=AdvStunLancerM2
        SupportedFollowers=AdvStunLancerM3
        SupportedFollowers=AdvTrooperM1
        SupportedFollowers=AdvTrooperM2
        SupportedFollowers=AdvTrooperM3
        SupportedFollowers=AdvPurifierM1
        SupportedFollowers=AdvPurifierM2
        SupportedFollowers=AdvPurifierM3
        SupportedFollowers=Sectopod
        [ChosenAssassin_Diff_0 X2CharacterTemplate]新兵难度
        CharacterBaseStats[eStat_HP]=12
        [ChosenAssassin_Diff_2 X2CharacterTemplate]指挥官难度
        CharacterBaseStats[eStat_HP]=22
        CharacterBaseStats[eStat_Mobility]=15
        CharacterBaseStats[eStat_Offense]=75
        CharacterBaseStats[eStat_Defense]=5
        CharacterBaseStats[eStat_Dodge]=0
        CharacterBaseStats[eStat_CritChance]=10
        CharacterBaseStats[eStat_FlankingCritChance]=40
        [ChosenAssassin_Diff_3 X2CharacterTemplate]传奇难度
        CharacterBaseStats[eStat_ArmorMitigation]=1
        CharacterBaseStats[eStat_HP]=27
        CharacterBaseStats[eStat_Mobility]=15
        CharacterBaseStats[eStat_Offense]=75
        CharacterBaseStats[eStat_Defense]=5
        CharacterBaseStats[eStat_Dodge]=5
        CharacterBaseStats[eStat_CritChance]=10
        CharacterBaseStats[eStat_FlankingCritChance]=40
        [ChosenAssassinM2 X2CharacterTemplate]训练形态
        CharacterBaseStats[eStat_AlertLevel]=2
        CharacterBaseStats[eStat_ArmorChance]=0
        CharacterBaseStats[eStat_ArmorMitigation]=0
        CharacterBaseStats[eStat_ArmorPiercing]=0
        CharacterBaseStats[eStat_CritChance]=0
        CharacterBaseStats[eStat_Defense]=0
        CharacterBaseStats[eStat_Dodge]=0
        CharacterBaseStats[eStat_HP]=20
        CharacterBaseStats[eStat_Mobility]=12
        CharacterBaseStats[eStat_Offense]=70
        CharacterBaseStats[eStat_PsiOffense]=40
        CharacterBaseStats[eStat_ReserveActionPoints]=0
        CharacterBaseStats[eStat_SightRadius]=27
        CharacterBaseStats[eStat_DetectionRadius]=12
        CharacterBaseStats[eStat_UtilityItems]=1
        CharacterBaseStats[eStat_Will]=50
        CharacterBaseStats[eStat_HackDefense]=125
        CharacterBaseStats[eStat_FlankingCritChance]=33
        CharacterBaseStats[eStat_FlankingAimBonus]=0
        CharacterBaseStats[eStat_Strength]=50
        XpKillscore=7.18
        DirectXpAmount=10
        MaxCharactersPerGroup=1
        SupportedFollowers=AdvMEC_M1
        SupportedFollowers=AdvMEC_M2
        SupportedFollowers=AdvShieldBearerM2
        SupportedFollowers=AdvShieldBearerM3
        SupportedFollowers=AdvStunLancerM1
        SupportedFollowers=AdvStunLancerM2
        SupportedFollowers=AdvStunLancerM3
        SupportedFollowers=AdvTrooperM1
        SupportedFollowers=AdvTrooperM2
        SupportedFollowers=AdvTrooperM3
        SupportedFollowers=AdvPurifierM1
        SupportedFollowers=AdvPurifierM2
        SupportedFollowers=AdvPurifierM3
        SupportedFollowers=Sectopod
        [ChosenAssassinM2_Diff_0 X2CharacterTemplate]新兵难度
        CharacterBaseStats[eStat_HP]=18
        [ChosenAssassinM2_Diff_2 X2CharacterTemplate]指挥官难度
        CharacterBaseStats[eStat_ArmorMitigation]=1
        CharacterBaseStats[eStat_HP]=32
        CharacterBaseStats[eStat_Mobility]=15
        CharacterBaseStats[eStat_Offense]=75
        CharacterBaseStats[eStat_Defense]=5
        CharacterBaseStats[eStat_Dodge]=5
        CharacterBaseStats[eStat_CritChance]=10
        CharacterBaseStats[eStat_FlankingCritChance]=40
        [ChosenAssassinM2_Diff_3 X2CharacterTemplate]传奇难度
        CharacterBaseStats[eStat_ArmorMitigation]=2
        CharacterBaseStats[eStat_HP]=37
        CharacterBaseStats[eStat_Mobility]=15
        CharacterBaseStats[eStat_Offense]=75
        CharacterBaseStats[eStat_Defense]=10
        CharacterBaseStats[eStat_Dodge]=5
        CharacterBaseStats[eStat_CritChance]=10
        CharacterBaseStats[eStat_FlankingCritChance]=40
        [ChosenAssassinM3 X2CharacterTemplate]升华形态
        CharacterBaseStats[eStat_AlertLevel]=2
        CharacterBaseStats[eStat_ArmorChance]=0
        CharacterBaseStats[eStat_ArmorMitigation]=0
        CharacterBaseStats[eStat_ArmorPiercing]=0
        CharacterBaseStats[eStat_CritChance]=0
        CharacterBaseStats[eStat_Defense]=5
        CharacterBaseStats[eStat_Dodge]=0
        CharacterBaseStats[eStat_HP]=30
        CharacterBaseStats[eStat_Mobility]=12
        CharacterBaseStats[eStat_Offense]=75
        CharacterBaseStats[eStat_PsiOffense]=40
        CharacterBaseStats[eStat_ReserveActionPoints]=0
        CharacterBaseStats[eStat_SightRadius]=27
        CharacterBaseStats[eStat_DetectionRadius]=12
        CharacterBaseStats[eStat_UtilityItems]=1
        CharacterBaseStats[eStat_Will]=50
        CharacterBaseStats[eStat_HackDefense]=125
        CharacterBaseStats[eStat_FlankingCritChance]=33
        CharacterBaseStats[eStat_FlankingAimBonus]=0
        CharacterBaseStats[eStat_Strength]=50
        XpKillscore=7.18
        DirectXpAmount=10
        MaxCharactersPerGroup=1
        SupportedFollowers=AdvMEC_M1
        SupportedFollowers=AdvMEC_M2
        SupportedFollowers=AdvShieldBearerM2
        SupportedFollowers=AdvShieldBearerM3
        SupportedFollowers=AdvStunLancerM1
        SupportedFollowers=AdvStunLancerM2
        SupportedFollowers=AdvStunLancerM3
        SupportedFollowers=AdvTrooperM1
        SupportedFollowers=AdvTrooperM2
        SupportedFollowers=AdvTrooperM3
        SupportedFollowers=AdvPurifierM1
        SupportedFollowers=AdvPurifierM2
        SupportedFollowers=AdvPurifierM3
        SupportedFollowers=Sectopod
        [ChosenAssassinM3_Diff_0 X2CharacterTemplate]新兵难度
        CharacterBaseStats[eStat_HP]=25
        CharacterBaseStats[eStat_Defense]=0
        CharacterBaseStats[eStat_Dodge]=0
        [ChosenAssassinM3_Diff_2 X2CharacterTemplate]指挥官难度
        CharacterBaseStats[eStat_ArmorMitigation]=2
        CharacterBaseStats[eStat_HP]=42
        CharacterBaseStats[eStat_Mobility]=15
        CharacterBaseStats[eStat_Offense]=80
        CharacterBaseStats[eStat_Defense]=10
        CharacterBaseStats[eStat_Dodge]=5
        CharacterBaseStats[eStat_CritChance]=10
        CharacterBaseStats[eStat_FlankingCritChance]=40
        [ChosenAssassinM3_Diff_3 X2CharacterTemplate]传奇难度
        CharacterBaseStats[eStat_ArmorMitigation]=3
        CharacterBaseStats[eStat_HP]=47
        CharacterBaseStats[eStat_Mobility]=15
        CharacterBaseStats[eStat_Offense]=80
        CharacterBaseStats[eStat_Defense]=15
        CharacterBaseStats[eStat_Dodge]=10
        CharacterBaseStats[eStat_CritChance]=10
        CharacterBaseStats[eStat_FlankingCritChance]=40
        [ChosenAssassinM4 X2CharacterTemplate]究极形态
        CharacterBaseStats[eStat_AlertLevel]=2
        CharacterBaseStats[eStat_ArmorChance]=0
        CharacterBaseStats[eStat_ArmorMitigation]=2
        CharacterBaseStats[eStat_ArmorPiercing]=0
        CharacterBaseStats[eStat_CritChance]=0
        CharacterBaseStats[eStat_Defense]=10
        CharacterBaseStats[eStat_Dodge]=5
        CharacterBaseStats[eStat_HP]=35
        CharacterBaseStats[eStat_Mobility]=12
        CharacterBaseStats[eStat_Offense]=80
        CharacterBaseStats[eStat_PsiOffense]=40
        CharacterBaseStats[eStat_ReserveActionPoints]=0
        CharacterBaseStats[eStat_SightRadius]=27
        CharacterBaseStats[eStat_DetectionRadius]=12
        CharacterBaseStats[eStat_UtilityItems]=1
        CharacterBaseStats[eStat_Will]=50
        CharacterBaseStats[eStat_HackDefense]=125
        CharacterBaseStats[eStat_FlankingCritChance]=33
        CharacterBaseStats[eStat_FlankingAimBonus]=0
        CharacterBaseStats[eStat_Strength]=50
        XpKillscore=7.18
        DirectXpAmount=10
        MaxCharactersPerGroup=1
        SupportedFollowers=AdvMEC_M1
        SupportedFollowers=AdvMEC_M2
        SupportedFollowers=AdvShieldBearerM2
        SupportedFollowers=AdvShieldBearerM3
        SupportedFollowers=AdvStunLancerM1
        SupportedFollowers=AdvStunLancerM2
        SupportedFollowers=AdvStunLancerM3
        SupportedFollowers=AdvTrooperM1
        SupportedFollowers=AdvTrooperM2
        SupportedFollowers=AdvTrooperM3
        SupportedFollowers=AdvPurifierM1
        SupportedFollowers=AdvPurifierM2
        SupportedFollowers=AdvPurifierM3
        SupportedFollowers=Sectopod
        [ChosenAssassinM4_Diff_0 X2CharacterTemplate]新兵难度
        CharacterBaseStats[eStat_HP]=30
        CharacterBaseStats[eStat_Defense]=5
        CharacterBaseStats[eStat_Dodge]=0
        [ChosenAssassinM4_Diff_2 X2CharacterTemplate]指挥官难度
        CharacterBaseStats[eStat_ArmorMitigation]=3
        CharacterBaseStats[eStat_HP]=52
        CharacterBaseStats[eStat_Mobility]=15
        CharacterBaseStats[eStat_Offense]=85
        CharacterBaseStats[eStat_Defense]=15
        CharacterBaseStats[eStat_Dodge]=10
        CharacterBaseStats[eStat_CritChance]=10
        CharacterBaseStats[eStat_FlankingCritChance]=40
        [ChosenAssassinM4_Diff_3 X2CharacterTemplate]传奇难度
        CharacterBaseStats[eStat_ArmorMitigation]=4
        CharacterBaseStats[eStat_HP]=62
        CharacterBaseStats[eStat_Mobility]=15
        CharacterBaseStats[eStat_Offense]=85
        CharacterBaseStats[eStat_Defense]=20
        CharacterBaseStats[eStat_Dodge]=15
        CharacterBaseStats[eStat_CritChance]=10
        CharacterBaseStats[eStat_FlankingCritChance]=40


        IP属地:江苏35楼2017-09-24 13:14
        回复
          猎手术士以此类推,我在这里只放出数据
          [ChosenSniper_Diff_0 X2CharacterTemplate]
          CharacterBaseStats[eStat_HP]=12
          [ChosenSniper_Diff_2 X2CharacterTemplate]
          CharacterBaseStats[eStat_HP]=20
          CharacterBaseStats[eStat_Mobility]=15
          CharacterBaseStats[eStat_Offense]=80
          CharacterBaseStats[eStat_Defense]=0
          CharacterBaseStats[eStat_Dodge]=5
          CharacterBaseStats[eStat_CritChance]=15
          CharacterBaseStats[eStat_FlankingCritChance]=40
          [ChosenSniper_Diff_3 X2CharacterTemplate]
          CharacterBaseStats[eStat_ArmorMitigation]=1
          CharacterBaseStats[eStat_HP]=25
          CharacterBaseStats[eStat_Mobility]=15
          CharacterBaseStats[eStat_Offense]=80
          CharacterBaseStats[eStat_Defense]=0
          CharacterBaseStats[eStat_Dodge]=10
          CharacterBaseStats[eStat_CritChance]=15
          CharacterBaseStats[eStat_FlankingCritChance]=40
          [ChosenSniperM2 X2CharacterTemplate]
          CharacterBaseStats[eStat_AlertLevel]=2
          CharacterBaseStats[eStat_ArmorChance]=0
          CharacterBaseStats[eStat_ArmorMitigation]=0
          CharacterBaseStats[eStat_ArmorPiercing]=0
          CharacterBaseStats[eStat_CritChance]=0
          CharacterBaseStats[eStat_Defense]=0
          CharacterBaseStats[eStat_Dodge]=5
          CharacterBaseStats[eStat_HP]=20
          CharacterBaseStats[eStat_Mobility]=12
          CharacterBaseStats[eStat_Offense]=80
          CharacterBaseStats[eStat_PsiOffense]=40
          CharacterBaseStats[eStat_ReserveActionPoints]=0
          CharacterBaseStats[eStat_SightRadius]=1000
          CharacterBaseStats[eStat_DetectionRadius]=12
          CharacterBaseStats[eStat_UtilityItems]=2
          CharacterBaseStats[eStat_Will]=50
          CharacterBaseStats[eStat_HackDefense]=125
          CharacterBaseStats[eStat_FlankingCritChance]=33
          CharacterBaseStats[eStat_FlankingAimBonus]=0
          CharacterBaseStats[eStat_Strength]=50
          XpKillscore=7.18
          DirectXpAmount=10
          MaxCharactersPerGroup=1
          SupportedFollowers=AdvMEC_M1
          SupportedFollowers=AdvMEC_M2
          SupportedFollowers=AdvShieldBearerM2
          SupportedFollowers=AdvShieldBearerM3
          SupportedFollowers=AdvStunLancerM1
          SupportedFollowers=AdvStunLancerM2
          SupportedFollowers=AdvStunLancerM3
          SupportedFollowers=AdvTrooperM1
          SupportedFollowers=AdvTrooperM2
          SupportedFollowers=AdvTrooperM3
          SupportedFollowers=AdvPurifierM1
          SupportedFollowers=AdvPurifierM2
          SupportedFollowers=AdvPurifierM3
          SupportedFollowers=Sectopod
          [ChosenSniperM2_Diff_0 X2CharacterTemplate]
          CharacterBaseStats[eStat_HP]=18
          [ChosenSniperM2_Diff_2 X2CharacterTemplate]
          CharacterBaseStats[eStat_ArmorMitigation]=1
          CharacterBaseStats[eStat_HP]=30
          CharacterBaseStats[eStat_Mobility]=15
          CharacterBaseStats[eStat_Offense]=85
          CharacterBaseStats[eStat_Defense]=0
          CharacterBaseStats[eStat_Dodge]=10
          CharacterBaseStats[eStat_CritChance]=15
          CharacterBaseStats[eStat_FlankingCritChance]=40
          [ChosenSniperM2_Diff_3 X2CharacterTemplate]
          CharacterBaseStats[eStat_ArmorMitigation]=2
          CharacterBaseStats[eStat_HP]=35
          CharacterBaseStats[eStat_Mobility]=15
          CharacterBaseStats[eStat_Offense]=85
          CharacterBaseStats[eStat_Defense]=5
          CharacterBaseStats[eStat_Dodge]=15
          CharacterBaseStats[eStat_CritChance]=15
          CharacterBaseStats[eStat_FlankingCritChance]=40
          [ChosenSniperM3 X2CharacterTemplate]
          CharacterBaseStats[eStat_AlertLevel]=2
          CharacterBaseStats[eStat_ArmorChance]=0
          CharacterBaseStats[eStat_ArmorMitigation]=0
          CharacterBaseStats[eStat_ArmorPiercing]=0
          CharacterBaseStats[eStat_CritChance]=0
          CharacterBaseStats[eStat_Defense]=0
          CharacterBaseStats[eStat_Dodge]=10
          CharacterBaseStats[eStat_HP]=30
          CharacterBaseStats[eStat_Mobility]=12
          CharacterBaseStats[eStat_Offense]=85
          CharacterBaseStats[eStat_PsiOffense]=40
          CharacterBaseStats[eStat_ReserveActionPoints]=0
          CharacterBaseStats[eStat_SightRadius]=1000
          CharacterBaseStats[eStat_DetectionRadius]=12
          CharacterBaseStats[eStat_UtilityItems]=2
          CharacterBaseStats[eStat_Will]=50
          CharacterBaseStats[eStat_HackDefense]=125
          CharacterBaseStats[eStat_FlankingCritChance]=33
          CharacterBaseStats[eStat_FlankingAimBonus]=0
          CharacterBaseStats[eStat_Strength]=50
          XpKillscore=7.18
          DirectXpAmount=10
          MaxCharactersPerGroup=1
          SupportedFollowers=AdvMEC_M1
          SupportedFollowers=AdvMEC_M2
          SupportedFollowers=AdvShieldBearerM2
          SupportedFollowers=AdvShieldBearerM3
          SupportedFollowers=AdvStunLancerM1
          SupportedFollowers=AdvStunLancerM2
          SupportedFollowers=AdvStunLancerM3
          SupportedFollowers=AdvTrooperM1
          SupportedFollowers=AdvTrooperM2
          SupportedFollowers=AdvTrooperM3
          SupportedFollowers=AdvPurifierM1
          SupportedFollowers=AdvPurifierM2
          SupportedFollowers=AdvPurifierM3
          SupportedFollowers=Sectopod
          [ChosenSniperM3_Diff_0 X2CharacterTemplate]
          CharacterBaseStats[eStat_Dodge]=5
          CharacterBaseStats[eStat_HP]=25
          [ChosenSniperM3_Diff_2 X2CharacterTemplate]
          CharacterBaseStats[eStat_ArmorMitigation]=2
          CharacterBaseStats[eStat_HP]=40
          CharacterBaseStats[eStat_Mobility]=15
          CharacterBaseStats[eStat_Offense]=90
          CharacterBaseStats[eStat_Defense]=5
          CharacterBaseStats[eStat_Dodge]=15
          CharacterBaseStats[eStat_CritChance]=15
          CharacterBaseStats[eStat_FlankingCritChance]=40
          [ChosenSniperM3_Diff_3 X2CharacterTemplate]
          CharacterBaseStats[eStat_ArmorMitigation]=3
          CharacterBaseStats[eStat_HP]=45
          CharacterBaseStats[eStat_Mobility]=15
          CharacterBaseStats[eStat_Offense]=90
          CharacterBaseStats[eStat_Defense]=5
          CharacterBaseStats[eStat_Dodge]=20
          CharacterBaseStats[eStat_CritChance]=15
          CharacterBaseStats[eStat_FlankingCritChance]=40
          [ChosenSniperM4 X2CharacterTemplate]
          CharacterBaseStats[eStat_AlertLevel]=2
          CharacterBaseStats[eStat_ArmorChance]=0
          CharacterBaseStats[eStat_ArmorMitigation]=2
          CharacterBaseStats[eStat_ArmorPiercing]=0
          CharacterBaseStats[eStat_CritChance]=0
          CharacterBaseStats[eStat_Defense]=0
          CharacterBaseStats[eStat_Dodge]=15
          CharacterBaseStats[eStat_HP]=35
          CharacterBaseStats[eStat_Mobility]=12
          CharacterBaseStats[eStat_Offense]=90
          CharacterBaseStats[eStat_PsiOffense]=40
          CharacterBaseStats[eStat_ReserveActionPoints]=0
          CharacterBaseStats[eStat_SightRadius]=1000
          CharacterBaseStats[eStat_DetectionRadius]=12
          CharacterBaseStats[eStat_UtilityItems]=2
          CharacterBaseStats[eStat_Will]=50
          CharacterBaseStats[eStat_HackDefense]=125
          CharacterBaseStats[eStat_FlankingCritChance]=33
          CharacterBaseStats[eStat_FlankingAimBonus]=0
          CharacterBaseStats[eStat_Strength]=50
          XpKillscore=7.18
          DirectXpAmount=10
          MaxCharactersPerGroup=1
          SupportedFollowers=AdvMEC_M1
          SupportedFollowers=AdvMEC_M2
          SupportedFollowers=AdvShieldBearerM2
          SupportedFollowers=AdvShieldBearerM3
          SupportedFollowers=AdvStunLancerM1
          SupportedFollowers=AdvStunLancerM2
          SupportedFollowers=AdvStunLancerM3
          SupportedFollowers=AdvTrooperM1
          SupportedFollowers=AdvTrooperM2
          SupportedFollowers=AdvTrooperM3
          SupportedFollowers=AdvPurifierM1
          SupportedFollowers=AdvPurifierM2
          SupportedFollowers=AdvPurifierM3
          SupportedFollowers=Sectopod
          [ChosenSniperM4_Diff_0 X2CharacterTemplate]
          CharacterBaseStats[eStat_Dodge]=10
          CharacterBaseStats[eStat_HP]=30
          [ChosenSniperM4_Diff_2 X2CharacterTemplate]
          CharacterBaseStats[eStat_ArmorMitigation]=3
          CharacterBaseStats[eStat_HP]=50
          CharacterBaseStats[eStat_Mobility]=15
          CharacterBaseStats[eStat_Offense]=95
          CharacterBaseStats[eStat_Defense]=5
          CharacterBaseStats[eStat_Dodge]=20
          CharacterBaseStats[eStat_CritChance]=15
          CharacterBaseStats[eStat_FlankingCritChance]=40
          [ChosenSniperM4_Diff_3 X2CharacterTemplate]
          CharacterBaseStats[eStat_ArmorMitigation]=4
          CharacterBaseStats[eStat_HP]=60
          CharacterBaseStats[eStat_Mobility]=15
          CharacterBaseStats[eStat_Offense]=95
          CharacterBaseStats[eStat_Defense]=10
          CharacterBaseStats[eStat_Dodge]=25
          CharacterBaseStats[eStat_CritChance]=15
          CharacterBaseStats[eStat_FlankingCritChance]=40


          IP属地:江苏36楼2017-09-24 13:17
          回复
            [ChosenWarlock X2CharacterTemplate]
            CharacterBaseStats[eStat_AlertLevel]=2
            CharacterBaseStats[eStat_ArmorChance]=0
            CharacterBaseStats[eStat_ArmorMitigation]=0
            CharacterBaseStats[eStat_ArmorPiercing]=0
            CharacterBaseStats[eStat_CritChance]=0
            CharacterBaseStats[eStat_Defense]=0
            CharacterBaseStats[eStat_Dodge]=0
            CharacterBaseStats[eStat_HP]=15
            CharacterBaseStats[eStat_Mobility]=12
            CharacterBaseStats[eStat_Offense]=65
            CharacterBaseStats[eStat_PsiOffense]=40
            CharacterBaseStats[eStat_ReserveActionPoints]=0
            CharacterBaseStats[eStat_SightRadius]=27
            CharacterBaseStats[eStat_DetectionRadius]=12
            CharacterBaseStats[eStat_UtilityItems]=2
            CharacterBaseStats[eStat_Will]=50
            CharacterBaseStats[eStat_HackDefense]=125
            CharacterBaseStats[eStat_FlankingCritChance]=33
            CharacterBaseStats[eStat_FlankingAimBonus]=0
            CharacterBaseStats[eStat_Strength]=50
            XpKillscore=7.18
            DirectXpAmount=10
            MaxCharactersPerGroup=1
            SupportedFollowers=AdvMEC_M1
            SupportedFollowers=AdvMEC_M2
            SupportedFollowers=AdvShieldBearerM2
            SupportedFollowers=AdvShieldBearerM3
            SupportedFollowers=AdvStunLancerM1
            SupportedFollowers=AdvStunLancerM2
            SupportedFollowers=AdvStunLancerM3
            SupportedFollowers=AdvTrooperM1
            SupportedFollowers=AdvTrooperM2
            SupportedFollowers=AdvTrooperM3
            SupportedFollowers=AdvPurifierM1
            SupportedFollowers=AdvPurifierM2
            SupportedFollowers=AdvPurifierM3
            SupportedFollowers=Sectopod
            [ChosenWarlock_Diff_0 X2CharacterTemplate]
            CharacterBaseStats[eStat_HP]=12
            [ChosenWarlock_Diff_2 X2CharacterTemplate]
            CharacterBaseStats[eStat_ArmorMitigation]=1
            CharacterBaseStats[eStat_HP]=25
            CharacterBaseStats[eStat_Mobility]=15
            CharacterBaseStats[eStat_Offense]=75
            CharacterBaseStats[eStat_CritChance]=10
            CharacterBaseStats[eStat_FlankingCritChance]=40
            [ChosenWarlock_Diff_3 X2CharacterTemplate]
            CharacterBaseStats[eStat_ArmorMitigation]=2
            CharacterBaseStats[eStat_HP]=30
            CharacterBaseStats[eStat_Mobility]=15
            CharacterBaseStats[eStat_Offense]=75
            CharacterBaseStats[eStat_Defense]=5
            CharacterBaseStats[eStat_Dodge]=0
            CharacterBaseStats[eStat_CritChance]=10
            CharacterBaseStats[eStat_FlankingCritChance]=40
            [ChosenWarlockM2 X2CharacterTemplate]
            CharacterBaseStats[eStat_AlertLevel]=2
            CharacterBaseStats[eStat_ArmorChance]=0
            CharacterBaseStats[eStat_ArmorMitigation]=0
            CharacterBaseStats[eStat_ArmorPiercing]=0
            CharacterBaseStats[eStat_CritChance]=0
            CharacterBaseStats[eStat_Defense]=0
            CharacterBaseStats[eStat_Dodge]=0
            CharacterBaseStats[eStat_HP]=20
            CharacterBaseStats[eStat_Mobility]=12
            CharacterBaseStats[eStat_Offense]=70
            CharacterBaseStats[eStat_PsiOffense]=45
            CharacterBaseStats[eStat_ReserveActionPoints]=0
            CharacterBaseStats[eStat_SightRadius]=27
            CharacterBaseStats[eStat_DetectionRadius]=12
            CharacterBaseStats[eStat_UtilityItems]=2
            CharacterBaseStats[eStat_Will]=50
            CharacterBaseStats[eStat_HackDefense]=125
            CharacterBaseStats[eStat_FlankingCritChance]=33
            CharacterBaseStats[eStat_FlankingAimBonus]=0
            CharacterBaseStats[eStat_Strength]=50
            XpKillscore=7.18
            DirectXpAmount=10
            MaxCharactersPerGroup=1
            SupportedFollowers=AdvMEC_M1
            SupportedFollowers=AdvMEC_M2
            SupportedFollowers=AdvShieldBearerM2
            SupportedFollowers=AdvShieldBearerM3
            SupportedFollowers=AdvStunLancerM1
            SupportedFollowers=AdvStunLancerM2
            SupportedFollowers=AdvStunLancerM3
            SupportedFollowers=AdvTrooperM1
            SupportedFollowers=AdvTrooperM2
            SupportedFollowers=AdvTrooperM3
            SupportedFollowers=AdvPurifierM1
            SupportedFollowers=AdvPurifierM2
            SupportedFollowers=AdvPurifierM3
            SupportedFollowers=Sectopod
            [ChosenWarlockM2_Diff_2 X2CharacterTemplate]
            CharacterBaseStats[eStat_HP]=18
            [ChosenWarlockM2_Diff_2 X2CharacterTemplate]
            CharacterBaseStats[eStat_ArmorMitigation]=2
            CharacterBaseStats[eStat_HP]=35
            CharacterBaseStats[eStat_Mobility]=15
            CharacterBaseStats[eStat_Offense]=75
            CharacterBaseStats[eStat_CritChance]=10
            CharacterBaseStats[eStat_FlankingCritChance]=40
            [ChosenWarlockM2_Diff_3 X2CharacterTemplate]
            CharacterBaseStats[eStat_ArmorMitigation]=3
            CharacterBaseStats[eStat_HP]=40
            CharacterBaseStats[eStat_Mobility]=15
            CharacterBaseStats[eStat_Offense]=75
            CharacterBaseStats[eStat_Defense]=5
            CharacterBaseStats[eStat_Dodge]=5
            CharacterBaseStats[eStat_CritChance]=10
            CharacterBaseStats[eStat_FlankingCritChance]=40
            [ChosenWarlockM3 X2CharacterTemplate]
            CharacterBaseStats[eStat_AlertLevel]=2
            CharacterBaseStats[eStat_ArmorChance]=0
            CharacterBaseStats[eStat_ArmorMitigation]=1
            CharacterBaseStats[eStat_ArmorPiercing]=0
            CharacterBaseStats[eStat_CritChance]=0
            CharacterBaseStats[eStat_Defense]=0
            CharacterBaseStats[eStat_Dodge]=0
            CharacterBaseStats[eStat_HP]=30
            CharacterBaseStats[eStat_Mobility]=12
            CharacterBaseStats[eStat_Offense]=75
            CharacterBaseStats[eStat_PsiOffense]=50
            CharacterBaseStats[eStat_ReserveActionPoints]=0
            CharacterBaseStats[eStat_SightRadius]=27
            CharacterBaseStats[eStat_DetectionRadius]=12
            CharacterBaseStats[eStat_UtilityItems]=2
            CharacterBaseStats[eStat_Will]=50
            CharacterBaseStats[eStat_HackDefense]=125
            CharacterBaseStats[eStat_FlankingCritChance]=33
            CharacterBaseStats[eStat_FlankingAimBonus]=0
            CharacterBaseStats[eStat_Strength]=50
            XpKillscore=7.18
            DirectXpAmount=10
            MaxCharactersPerGroup=1
            SupportedFollowers=AdvMEC_M1
            SupportedFollowers=AdvMEC_M2
            SupportedFollowers=AdvShieldBearerM2
            SupportedFollowers=AdvShieldBearerM3
            SupportedFollowers=AdvStunLancerM1
            SupportedFollowers=AdvStunLancerM2
            SupportedFollowers=AdvStunLancerM3
            SupportedFollowers=AdvTrooperM1
            SupportedFollowers=AdvTrooperM2
            SupportedFollowers=AdvTrooperM3
            SupportedFollowers=AdvPurifierM1
            SupportedFollowers=AdvPurifierM2
            SupportedFollowers=AdvPurifierM3
            SupportedFollowers=Sectopod
            [ChosenWarlockM3_Diff_0 X2CharacterTemplate]
            CharacterBaseStats[eStat_HP]=25
            CharacterBaseStats[eStat_ArmorMitigation]=0
            [ChosenWarlockM3_Diff_2 X2CharacterTemplate]
            CharacterBaseStats[eStat_ArmorMitigation]=3
            CharacterBaseStats[eStat_HP]=45
            CharacterBaseStats[eStat_Mobility]=15
            CharacterBaseStats[eStat_Offense]=80
            CharacterBaseStats[eStat_Defense]=5
            CharacterBaseStats[eStat_Dodge]=5
            CharacterBaseStats[eStat_CritChance]=10
            CharacterBaseStats[eStat_FlankingCritChance]=40
            [ChosenWarlockM3_Diff_3 X2CharacterTemplate]
            CharacterBaseStats[eStat_ArmorMitigation]=4
            CharacterBaseStats[eStat_HP]=50
            CharacterBaseStats[eStat_Mobility]=15
            CharacterBaseStats[eStat_Offense]=80
            CharacterBaseStats[eStat_Defense]=10
            CharacterBaseStats[eStat_Dodge]=5
            CharacterBaseStats[eStat_CritChance]=10
            CharacterBaseStats[eStat_FlankingCritChance]=40
            [ChosenWarlockM4 X2CharacterTemplate]
            CharacterBaseStats[eStat_AlertLevel]=2
            CharacterBaseStats[eStat_ArmorChance]=0
            CharacterBaseStats[eStat_ArmorMitigation]=3
            CharacterBaseStats[eStat_ArmorPiercing]=0
            CharacterBaseStats[eStat_CritChance]=0
            CharacterBaseStats[eStat_Defense]=5
            CharacterBaseStats[eStat_Dodge]=0
            CharacterBaseStats[eStat_HP]=35
            CharacterBaseStats[eStat_Mobility]=12
            CharacterBaseStats[eStat_Offense]=80
            CharacterBaseStats[eStat_PsiOffense]=60
            CharacterBaseStats[eStat_ReserveActionPoints]=0
            CharacterBaseStats[eStat_SightRadius]=27
            CharacterBaseStats[eStat_DetectionRadius]=12
            CharacterBaseStats[eStat_UtilityItems]=2
            CharacterBaseStats[eStat_Will]=50
            CharacterBaseStats[eStat_HackDefense]=125
            CharacterBaseStats[eStat_FlankingCritChance]=33
            CharacterBaseStats[eStat_FlankingAimBonus]=0
            CharacterBaseStats[eStat_Strength]=50
            XpKillscore=7.18
            DirectXpAmount=10
            MaxCharactersPerGroup=1
            SupportedFollowers=AdvMEC_M1
            SupportedFollowers=AdvMEC_M2
            SupportedFollowers=AdvShieldBearerM2
            SupportedFollowers=AdvShieldBearerM3
            SupportedFollowers=AdvStunLancerM1
            SupportedFollowers=AdvStunLancerM2
            SupportedFollowers=AdvStunLancerM3
            SupportedFollowers=AdvTrooperM1
            SupportedFollowers=AdvTrooperM2
            SupportedFollowers=AdvTrooperM3
            SupportedFollowers=AdvPurifierM1
            SupportedFollowers=AdvPurifierM2
            SupportedFollowers=AdvPurifierM3
            SupportedFollowers=Sectopod
            [ChosenWarlockM4_Diff_0 X2CharacterTemplate]
            CharacterBaseStats[eStat_HP]=30
            CharacterBaseStats[eStat_ArmorMitigation]=2
            CharacterBaseStats[eStat_Defense]=0
            [ChosenWarlockM4_Diff_2 X2CharacterTemplate]
            CharacterBaseStats[eStat_ArmorMitigation]=4
            CharacterBaseStats[eStat_HP]=55
            CharacterBaseStats[eStat_Mobility]=15
            CharacterBaseStats[eStat_Offense]=85
            CharacterBaseStats[eStat_Defense]=10
            CharacterBaseStats[eStat_Dodge]=5
            CharacterBaseStats[eStat_CritChance]=10
            CharacterBaseStats[eStat_FlankingCritChance]=40
            [ChosenWarlockM4_Diff_3 X2CharacterTemplate]
            CharacterBaseStats[eStat_ArmorMitigation]=5
            CharacterBaseStats[eStat_HP]=65
            CharacterBaseStats[eStat_Mobility]=15
            CharacterBaseStats[eStat_Offense]=85
            CharacterBaseStats[eStat_Defense]=15
            CharacterBaseStats[eStat_Dodge]=10
            CharacterBaseStats[eStat_CritChance]=10
            CharacterBaseStats[eStat_FlankingCritChance]=40


            IP属地:江苏37楼2017-09-24 13:19
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              术士的数据


              IP属地:江苏39楼2017-09-24 13:24
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                然后是反抗军士兵数据,分为平民士兵和志愿士兵,在同一个文件里搜索CivilianMilitia和VolunteerArmyMilitia即可,楼主研究后发现他们都是95初始命中,是全游戏的最高初始命中,我觉得如果我的士兵都是这种素质,外星人只能乖♂乖♂站好,等待蹂♀躏♀。


                IP属地:江苏40楼2017-09-24 13:29
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                  搜索XComTurretM1 X2CharacterTemplate,找到防御矩阵的炮塔属性,初始命中75,开发者特意在旁边留了一段话High because this does not have a height advantage in Avenger Defense mission(高是因为它在复仇者防御任务中没有高度优势)
                  我们的炮塔分为初始形态和升级形态(M1和M2),M2与M1唯一不同的数据是初始命中为85,其余数据无任何区别,可以说非常智障了,我个人的修改如下。
                  [XComTurretM1 X2CharacterTemplate]
                  CharacterBaseStats[eStat_AlertLevel]=2
                  CharacterBaseStats[eStat_ArmorChance]=100
                  CharacterBaseStats[eStat_ArmorMitigation]=4
                  CharacterBaseStats[eStat_ArmorPiercing]=0
                  CharacterBaseStats[eStat_CritChance]=100
                  CharacterBaseStats[eStat_Defense]=0
                  CharacterBaseStats[eStat_Dodge]=0
                  CharacterBaseStats[eStat_HP]=40
                  CharacterBaseStats[eStat_Mobility]=0
                  CharacterBaseStats[eStat_Offense]=75 ; High because this does not have a height advantage in Avenger Defense mission
                  CharacterBaseStats[eStat_PsiOffense]=0
                  CharacterBaseStats[eStat_ReserveActionPoints]=0
                  CharacterBaseStats[eStat_SightRadius]=30
                  CharacterBaseStats[eStat_DetectionRadius]=15
                  CharacterBaseStats[eStat_UtilityItems]=1
                  CharacterBaseStats[eStat_Will]=50
                  CharacterBaseStats[eStat_HackDefense]=50
                  CharacterBaseStats[eStat_FlankingCritChance]=50
                  CharacterBaseStats[eStat_FlankingAimBonus]=0
                  CharacterBaseStats[eStat_Strength]=50
                  [XComTurretM2 X2CharacterTemplate]
                  CharacterBaseStats[eStat_AlertLevel]=2
                  CharacterBaseStats[eStat_ArmorChance]=100
                  CharacterBaseStats[eStat_ArmorMitigation]=4
                  CharacterBaseStats[eStat_ArmorPiercing]=0
                  CharacterBaseStats[eStat_CritChance]=100
                  CharacterBaseStats[eStat_Defense]=100
                  CharacterBaseStats[eStat_Dodge]=0
                  CharacterBaseStats[eStat_HP]=40
                  CharacterBaseStats[eStat_Mobility]=0
                  CharacterBaseStats[eStat_Offense]=85 ; High because this does not have a height advantage in Avenger Defense mission
                  CharacterBaseStats[eStat_PsiOffense]=0
                  CharacterBaseStats[eStat_ReserveActionPoints]=0
                  CharacterBaseStats[eStat_SightRadius]=30
                  CharacterBaseStats[eStat_DetectionRadius]=15
                  CharacterBaseStats[eStat_UtilityItems]=1
                  CharacterBaseStats[eStat_Will]=50
                  CharacterBaseStats[eStat_HackDefense]=50
                  CharacterBaseStats[eStat_FlankingCritChance]=50
                  CharacterBaseStats[eStat_FlankingAimBonus]=0
                  CharacterBaseStats[eStat_Strength]=50


                  IP属地:江苏41楼2017-09-24 13:41
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                    技能修改说明
                    ;************************************************************************************************************
                    ;*** Ranger Class Data ***一一一游侠
                    ;************************************************************************************************************
                    [Ranger X2SoldierClassTemplate]
                    bMultiplayerOnly=0
                    ClassPoints=4
                    IconImage="img:///UILibrary_Common.class_ranger"
                    NumInForcedDeck=1
                    NumInDeck=4
                    KillAssistsPerKill=4
                    SquaddieLoadout="SquaddieRanger"
                    AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="shotgun")
                    AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="rifle")
                    AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="sword")
                    ; squaddie
                    SoldierRanks=( aAbilityTree=( (AbilityName="SwordSlice", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\------第一级只有斩杀技能
                    ), \\
                    修改后
                    ; squaddie
                    SoldierRanks=( aAbilityTree=( (AbilityName="SwordSlice", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\------第一级只有斩杀技能
                    , (AbilityName="Phantom"), (AbilityName="Blademaster", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\这样就加了隐藏与剑术大师,格式是
                    ), \\
                    格式是在SoldierRanks=( aAbilityTree=( (AbilityName="SwordSlice", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\后面按enter另起一行
                    这行是空的,在开头加,+空格+技能代码如(AbilityName="Phantom")+,+空格+技能代码,都完事后在技能代码后+空格+\\就可以了
                    ), \\一一一这个不要动


                    IP属地:江苏45楼2017-09-24 15:34
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                      @1孟婆丶来碗汤
                      这位吧友问我如何让所有士兵学会支配,以下为方法,分为两步


                      IP属地:江苏49楼2017-09-24 18:41
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                        DefaultClassData.ini
                        搜索
                        ;************************************************************************************************************
                        ;*** Ranger Class Data ***
                        ;************************************************************************************************************
                        [Ranger X2SoldierClassTemplate]
                        bMultiplayerOnly=0
                        ClassPoints=4
                        IconImage="img:///UILibrary_Common.class_ranger"
                        NumInForcedDeck=1
                        NumInDeck=4
                        KillAssistsPerKill=4
                        SquaddieLoadout="SquaddieRanger"
                        AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="shotgun")
                        AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="rifle")
                        AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="sword")
                        AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="psiamp")
                        把这段话加在上面那一段的下面


                        IP属地:江苏50楼2017-09-24 18:44
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                          搜索
                          SoldierRanks=(AbilitySlots=((), \\
                          (AbilityType=(AbilityName="SwordSlice", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon))), \\
                          aStatProgression=((StatType=eStat_Offense,StatAmount=5), (StatType=eStat_HP,StatAmount=5), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=1), (StatType=eStat_Will,StatAmount=5)))
                          ; corporal


                          IP属地:江苏51楼2017-09-24 18:45
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                            看到那个SoldierRanks=(AbilitySlots=((), \\没有,游侠和其他职业不同就是这里有一个空技能
                            (AbilityType=(AbilityName="Domination", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)是灵能士兵支配代码
                            将SoldierRanks=(AbilitySlots=((), \\替换为SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="Domination", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\


                            IP属地:江苏53楼2017-09-24 18:53
                            回复
                              @影牙将军
                              这是他在3DM上发布的修改,我只是转载
                              ;闪电能爆头
                              [XComGame.X2Effect_TheLostHeadshot]
                              +ValidHeadshotAbilities=Volt
                              ;闪电的击杀能获得专注
                              [XComGame.X2Ability_TemplarAbilitySet]
                              +FocusKillAbilities="Volt"
                              ;闪电获得专注的伤害加成
                              +FocusDamageBoostAbilities="Volt"
                              以上这段我在xcom2的贴吧里也发过,现在发个比较完整的。
                              [XComGame.X2Effect_TheLostHeadshot]
                              这个模块规定了有哪些技能可以触发爆头。
                              比如:
                              ValidHeadshotAbilities=StandardShot
                              意思是"开火"可以触发爆头。
                              所以说,理论上~~~
                              你要是添加一行ValidHeadshotAbilities=SwordSlice ,
                              那么游侠的斩杀也可以爆头。
                              添加Rend和ArcWave就可以实现圣殿骑士的近战连续爆头。
                              近战爆头的设定,我还没实测过,但至少灵能闪电是百分百爆头的!
                              下面这一段规定了哪些技能的击杀可以获得专注点。
                              [XComGame.X2Ability_TemplarAbilitySet]
                              +FocusKillAbilities="Volt"
                              Volt就是灵能闪电,你可以添加各种手枪技能PistolStandardShot,那么圣殿就算用手枪打死人,也能增加专注点。
                              同一模块下的这一句规定了专注点可以增益哪些技能的伤害
                              +FocusDamageBoostAbilities="Volt"
                              这句就规定了专注点可以增加灵能闪电的伤害,这样一来灵能闪电就翻身了。
                              同样的你也可以添加
                              +FocusDamageBoostAbilities="PistolStandardShot"
                              这样手枪射击也能享受到伤害加成。
                              顺电一提专注点的初始最大值
                              [XComGame.XComGameState_Effect_TemplarFocus]
                              StartingFocus=0
                              StartingMaxFocus=2
                              IncreaseFocusAbilities="DeepFocus"
                              IncreaseFocusAbilities="WarlockLevelM3"
                              IncreaseFocusAbilities="WarlockFocusM4"
                              IncreaseFocusAbilities="WarlockLevelM4"
                              第一行规定初始专注值是零,
                              第二行规定初始专注上限是2。
                              第三行规定有哪些技能可以增加上限值。
                              接下来我们可以发现,术士的专注值也是很高的。


                              IP属地:江苏54楼2017-09-24 19:26
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