[04:25:13] mlc01 path is set to: D:\cemu_1.11.0\mlc01\ [04:25:13] Using AES-NI for filesystem decryption [04:25:16] RDTSC measurement test: [04:25:16] TSC-diff: 0x000000019ab8631a [04:25:16] TSC-freq: 0x0000000089543d09 [04:25:16] HPC-diff: 0x000000000066ae18 [04:25:16] HPC-freq: 0x000000000022550f [04:25:16] Multiplier: 0x0000000000000400 [04:29:32] Loading .rpx -> Map "C:/Users/12293/Desktop/Taiko_no_Tatsujin_Tokumori_JPN_Loadiine_WiiU/_RPX/BT9J/" to /vol/content/ [04:29:32] Mounting local storage (updates): D:\cemu_1.11.0\mlc01\usr\title\FFFFFFFF\00000000\ [04:29:32] Game profile "gameProfiles\ffffffff2fe44354.ini" does not exist [04:29:32] shaderCache name: 2fe44354 [04:29:34] Using OpenGL version 4.5 [04:29:34] OpenGL extensions: [04:29:34] ARB_clip_control: available [04:29:34] ARB_get_program_binary: available [04:29:34] ARB_clear_texture: available [04:29:34] ARB_copy_image: available [04:29:34] GL_VENDOR: NVIDIA Corporation [04:29:34] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX [04:29:34] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used [04:29:34] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used [04:29:35] Init snd_core AX module
52665a40 Ent 00e12724 IP 026e18c0 LR 98186e02 RUNNING Aff 010 Pri 80 Name NULL 116c3078 Ent 01fca41c IP 00e04b98 LR 80d1fe01 SUSPENDED Aff 010 Pri 84 Name Prepare Thread 137c65b0 Ent 01fca41c IP 00e04b98 LR 80d1fe01 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any) 13806e88 Ent 01fca41c IP 00e04b98 LR 80d1fe01 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any) 16811d30 Ent 01fca41c IP 00e04b98 LR 80d1fe01 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare 16813a18 Ent 01fca41c IP 00e04b98 LR 80d1fe01 SUSPENDED Aff 001 Pri 83 Name DecompThread 30fa7ab8 Ent 01fca41c IP 00e04b98 LR 80d1fe01 SUSPENDED Aff 001 Pri 83 Name Resource Loading 30fb26c8 Ent 01fca41c IP 00e04b98 LR 80d1fe01 READY Aff 100 Pri 84 Name Resource Control 30fbd448 Ent 01fca41c IP 00e04b98 LR 80d1fe01 SUSPENDED Aff 100 Pri 84 Name Resource Memory 30fc8338 Ent 01fca41c IP 00e04b98 LR 80d1fe01 SUSPENDED Aff 100 Pri 84 Name MovableMemory 3752fec8 Ent 01fca41c IP 00e04b98 LR 80d1fe01 SUSPENDED Aff 100 Pri 84 Name res::Compaction
[12:34:53] Running on GenuineIntel[069E09] Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz [12:34:53] Set process CPU affinity to CPU0 CPU2 CPU4 CPU6 [12:34:53] Using AES-NI for filesystem decryption [12:34:58] Loading .rpx -> Map "E:/WiiUgame/Mario VS Donkey JP [WAFJ01]/content/" to /vol/content/ [12:34:58] TitleId of launched game: 0005000010179200 [12:34:58] Mounting local storage (updates): .\mlc01\usr\title\00050000\10179200\ [12:34:59] Game profile "gameProfiles\0005000010179200.ini" does not exist [12:34:59] saveDir and shaderCache name: bd839104 [12:34:59] Using OpenGL version 4.5 [12:34:59] OpenGL extensions: [12:34:59] ARB_clip_control: available [12:34:59] ARB_get_program_binary: available [12:34:59] ARB_clear_texture: available [12:34:59] ARB_copy_image: available [12:34:59] GL_VENDOR: NVIDIA Corporation [12:35:00] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX 加载游戏时闪退。。。没有中文路径。。。
[04:09:23] mlc01 path is set to: F:\The Legend of Zelda Breath of the Wild\The Legend of Zelda Breath of the Wild\cemu\mlc01\ [04:09:23] Error parsing cemuhook ini variable Input.serverIP of type IpAddress [04:09:23] Using AES-NI for filesystem decryption [04:09:26] RDTSC measurement test: [04:09:26] TSC-diff: 0x000000025ef13bc6 [04:09:26] TSC-freq: 0x00000000ca300a96 [04:09:26] HPC-diff: 0x000000000097bc4d [04:09:26] HPC-freq: 0x0000000000328c02 [04:09:26] Multiplier: 0x0000000000000400 [04:09:26] Loading .rpx -> Map "F:/The Legend of Zelda Breath of the Wild/The Legend of Zelda Breath of the Wild/BotW/content/" to /vol/content/ [04:09:26] TitleId of launched game: 00050000101c9500 [04:09:26] Mounting local storage (updates): F:\The Legend of Zelda Breath of the Wild\The Legend of Zelda Breath of the Wild\cemu\mlc01\usr\title\00050000\101C9500\ [04:09:26] Mounting local storage (AOC): F:\The Legend of Zelda Breath of the Wild\The Legend of Zelda Breath of the Wild\cemu\mlc01\usr\title\00050000\101C9500\aoc\ [04:09:26] Loading game profile "gameProfiles\00050000101c9500.ini" [04:09:26] shaderCache name: dcac9927 [04:09:26] Using OpenGL version 4.5 [04:09:27] OpenGL extensions: [04:09:27] ARB_clip_control: available [04:09:27] ARB_get_program_binary: available [04:09:27] ARB_clear_texture: available [04:09:27] ARB_copy_image: available [04:09:27] GL_VENDOR: ATI Technologies Inc. [04:09:27] HLE: Patch BotW crash candidate at 0x027cf648 [04:09:40] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX [04:09:41] Applying patch group Botw60fpsv144 from pack 'The Legend of Zelda: Breath of the Wild - FPS++' to module mainModule (checksum 0x9A2CA0C7) [04:09:41] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used [04:09:41] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used 这个在线模式是什么问题呢