楼主我的是这个问题,塞尔达,用的是雪炎X的整合包。运行库之类数字签名也都装了,内存补丁删了装上都是载入完成后黑屏时报错。 [01:57:14] mlc01 path is set to: F:\Games\The Legend of Zelda Breath of the Wild\The Legend of Zelda Breath of the Wild\cemu\mlc01\ [01:57:14] Error parsing cemuhook ini variable Input.serverIP of type IpAddress [01:57:15] Using AES-NI for filesystem decryption [01:57:15] Loading .rpx -> Map "F:/Games/The Legend of Zelda Breath of the Wild/The Legend of Zelda Breath of the Wild/BotW/content/" to /vol/content/ [01:57:15] TitleId of launched game: 00050000101c9500 [01:57:15] Mounting local storage (updates): F:\Games\The Legend of Zelda Breath of the Wild\The Legend of Zelda Breath of the Wild\cemu\mlc01\usr\title\00050000\101C9500\ [01:57:15] Mounting local storage (AOC): F:\Games\The Legend of Zelda Breath of the Wild\The Legend of Zelda Breath of the Wild\cemu\mlc01\usr\title\00050000\101C9500\aoc\ [01:57:15] Loading game profile "gameProfiles\00050000101c9500.ini" [01:57:15] saveDir and shaderCache name: dcac9927 [01:57:15] HLE: Patch BotW crash candidate at 0x0279af6c [01:57:16] Using OpenGL version 4.6 [01:57:16] OpenGL extensions: [01:57:16] ARB_clip_control: available [01:57:16] ARB_get_program_binary: available [01:57:16] ARB_clear_texture: available [01:57:16] ARB_copy_image: available [01:57:16] GL_VENDOR: NVIDIA Corporation [01:57:16] Recompiler initialized. CPU extensions: LZCNT AVX [01:57:22] RDTSC measurement test: [01:57:22] TSC-diff: 0x00000001703fbd1a [01:57:22] TSC-freq: 0x000000002fe70424 [01:57:22] HPC-diff: 0x00000000005c0fef [01:57:22] HPC-freq: 0x00000000000bf9c1 [01:57:22] Multiplier: 0x0000000000000400
新超级马里奥兄弟u [08:56:56] Loading .rpx -> Map "C:/Users/human/Desktop/New SUPER MARIO BROS. U [ARPE01]/content/" to /vol/content/ [08:56:56] Game profile "gameProfiles\0005000010101d00.ini" does not exist [08:56:58] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX 直接闪退