提供下相对重要的翻译 When enabled: 当你在建立新监狱的时候勾选启用工具和作弊模式会发生一些变化(底下多了个再生) - All construction occurs immediately 所有建筑立刻完成 - A new 'Spawn' toolbar button permits instant creation of any game object for zero cost 再生里的所有东西不要钱 - Water can be placed like any other material 水像其他的材料一样了(可以建筑了) - Research in the bureaucracy screen can be sped up by holding down the right mouse button on the item 在研究科技的时候在项目上按住右键可以加快研究进度(待测试) The Function keys now perform debug services: F1Edit world properties(Very easy to crash/ruin the game) f1是编辑世界(游戏容易崩溃) F2Profiler 分析器?(欢迎正确的翻译) F3Script Debugger 物品外貌调试器(貌似不对) F4Dialog Editor 对话框编辑器 F5Sound Editor 声音编辑器 F6Sprite Bank Editor for Needs icons 这三个求大神翻译,小弟才疏学浅 F7Sprite Bank Editor for User Interface icons F8Sprite Bank Editor for Game Sprites F9Debug rendering options 调成游戏渲染选项 F11 Enlarge Map in All Directions 放大地图中的所有路线 Nb. - Cheat prisons do not allow achievement unlocks 启用了作弊的监狱不能解锁成就 - Cheat prisons cannot be sold for profit. 不能卖。。。 Policy Window (continued) 政策窗口的升级(大快人心) You can now set which misbehaviours warrant an increase or decrease in prisoner security. For example, murder can be set to immediately make a prisoner Max-Sec. 大意就是你可以给犯下了某种罪行的犯人自动设置安全等级,例如你在政策里设置了犯谋杀立刻变成最高等级,当某一囚犯实行谋杀后就会被立刻设置成最高等级 You can now disable the cell quality checks that determine which cells a prisoner can be assigned to. 你可以打开/关闭牢房的品质检测 When enabled, prisoners who misbehave will not be assigned to a nice cell, even if that nice cell is the only one available. 当打开的时候,一个犯了事的囚犯将不会住进一个好牢房,即使只有好牢房。 When disabled, prisoners will always be assigned to free cells if that is all that is available. 当关闭的时候,哪间牢房空着就住哪间,不会被限制 Modding System (continued) 以下求大神翻译 - Added World.NumPrisoners and World.Capacity. These return tables containing the current number of prisoners and the total number of cells in each security rating respectively. - Added ability to use markers in object tooltip strings (via objectTable.Tooltip). See lua_function_list.txt