//K ENB Pure Light
//0.000, -0.625 or -0.125 LOD Bias via NVI < -0.750, -0.8750
//Select right Proxy below according to SweetFX version
//ENB Series Copyright (c) 2007-2015 Boris Vorontsov
//K ENB Setup a/ ENB Series Shaders Copyright (c) 2014-2015 Kyo aka Kyokushinoyama
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
//ProxyLibrary=d3d9_SFX_FXAA.dll
//ProxyLibrary=d3d9_SFX_SMAA.dll
ProxyLibrary=d3d9_SFX.dll
//[KYO : Above is for SweetFX 1.4 a/o SweetFX 1.5.1 w/ Boulotaur's modified injector]
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=false
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[MEMORY]
//[KYO : Set SizeMb accordingly to VRAM + RAM - 2048 amounts, uGridsToLoad a/o Textures amount - 1024 / 1280 set for 3GB-4GB GPUs, 16-24 GB RAM, UGridsToLoad=5]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
;Both work below for Pre-0.204
DisableDriverMemoryManager=true
;DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
;
;EnableUnsafeMemoryHacks=true
EnableUnsafeMemoryHacks=false
;
;ReservedMemorySizeMb=128
;ReservedMemorySizeMb=256
;uGridsToLoad=7 a/o More Textures
;ReservedMemorySizeMb=512
;w/ uGridsToLoad=7
ReservedMemorySizeMb=768
;w/ uGridsToLoad=7 w/0.201 - 2nd 6 - .202 -.204
;ReservedMemorySizeMb=1024
;w/ uGridsToLoad=5
;ReservedMemorySizeMb=1280
;ReservedMemorySizeMb=1536
;ReservedMemorySizeMb=1792
;
;VideoMemorySizeMb=4096
;VideoMemorySizeMb=2048
;VideoMemorySizeMb=6144
;VideoMemorySizeMb=3072
VideoMemorySizeMb=18432
;
;VideoMemorySizeMb=26624
;
;Or VRAM + RAM - 2048 = 24576 + 4096 in my case so 26624
;Or a little below so 16384 + 4096 - 2048 = 18432
;26624
;
EnableCompression=false
AutodetectVideoMemorySize=false