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6.0.2更新日志提前发布,可提前测试

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6.0.2版本预计将在12.20也就是本周五发布,有兴趣的steam玩家可以提前进入6.0.2测试版本


IP属地:上海来自Android客户端1楼2024-12-18 20:56回复
    Hey folks,
    Our QA teams are currently hard at work doing their final testing for Hotfix 6.0.2, and it’s our aim to publish this update this Friday, 20th December, so that we can get these changes out to you before we power down for the Holidays. This hotfix brings with it a number of adjustments following on from last week's Update 6.0, including fixes to Ogre Camp and Vampire Count stances, some improvements to one of Golgfag’s victory conditions and much more, as well as fixes for those known issues originally detailed in our message last week.
    Whilst we’re completing all our own final checks, if you’re a Steam user we’ve given you the opportunity to download this hotfix right now as an opt-in Beta branch, allowing you to take an early look at what we’re changing, and press on with your campaigns. Instructions on how to do this can be found at the bottom of this post.
    If all goes well, we’ll release this Hotfix to all players on Friday, and anyone who opts into the Beta will be able to continue with any campaign progress they make in the meantime. If we need to change up our plans, we’ll be loud across all our community channels with revised timing for the update.


    IP属地:上海来自Android客户端2楼2024-12-18 20:58
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      2025-07-22 07:57:13
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      嘿,伙计们,
      我们的QA团队目前正在努力对Hotfix 6.0.2进行最终测试,我们的目标是在12月20日星期五发布此更新,以便在假期跑路之前将这些更改告知您。此修补程序在上周的更新6.0之后进行了许多调整,包括对食人魔营地和吸血鬼计数姿势的修复,对高尔法格的胜利条件之一的一些改进等等,以及对我们上周消息中最初详细说明的已知问题的修复。
      在我们完成所有最终检查的同时,如果您是Steam用户,我们已经给您机会立即下载此修补程序作为选择加入的Beta分支,让您尽早了解我们正在更改的内容,并继续您的活动。关于如何做到这一点的说明可以在这篇文章的底部找到。
      如果一切顺利,我们将在周五向所有玩家发布此修补程序,任何选择进入测试版的人都可以继续他们在此期间取得的任何战役进展。如果我们需要改变我们的计划,我们将在所有社区渠道上大声宣布,并修改更新时间。


      IP属地:上海来自Android客户端3楼2024-12-18 20:58
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        进入测试版的路径



        IP属地:上海来自Android客户端4楼2024-12-18 21:00
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          接下来是6.0.2版本更新日志的内容翻译


          IP属地:上海来自Android客户端5楼2024-12-18 21:02
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            HIGHLIGHTS亮点内容
            Fixed a bug where, if the Ogre Camp ranks up, its stance reverts to Raiding stance.
            修复了一个错误,如果食人魔营地排名靠前会从扎营状态切换为劫掠状态。
            Fixed a bug where, if an Ogre Camp recruits units from within itself, it drops out of Encamp stance and switches to Raiding stance.
            修复了一个错误,如果食人魔营地从内部招募单位,它会退出扎营状态并切换到劫掠状态。
            Fixed an issue where Vampire Counts were missing the ambush stance.
            修复了吸血鬼伯爵缺少伏击状态的问题。
            Added Lightning Strike to Skarsnik's 'Ready & Waitin'' skill.
            将闪击战添加到史卡斯尼克的“伺机而动”技能中。
            Slightly adjusted Golgfag's victory conditions – gifts to clients now count as occupied settlements (see the dev note in the Victory Conditions section below).
            稍微调整了高尔法格的胜利条件——给客户的礼物现在被视为已占用的城镇(见下面胜利条件部分的开发说明)。


            IP属地:上海来自Android客户端6楼2024-12-18 21:16
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              PERFORMANCE性能修复
              Fixed a soft lock that occurred after Valkia retreated from the Spear of Slaupnir battle mission.
              修复了瓦尔基娅从魔枪斯劳普战斗任务撤退后发生的软锁问题。


              IP属地:上海来自Android客户端7楼2024-12-18 21:17
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                GENERAL/GAMEPLAY通用/游戏
                Added a camp limit check for Ogre camps.
                为食人魔营地增加了限制检测。
                Decreased the amount of Treasury and Meat gained from Golgfag's Contracts to align with the intended design.
                减少了高尔法格从合同中获得的国库和肉类金额,以符合预期设计。
                Fixed an issue where Arbaal could receive the defeat dilemma after losing a Lightning Strike battle as a reinforcing army (i.e., not actively participating in the battle).
                修复了阿巴尔在作为闪击战的增援部队(即不参与战斗)却在输掉后可能面临战败的问题。
                Increased the amount of Planz gained from battles as Gorbad (1 → 2).
                增加从哥巴德在战役中获得的核计点子数量(1→2)。
                Fixed an issue where Arbaal could sometimes receive more than eight Challenges of Khorne simultaneously.
                修复了阿巴尔有时可能同时收到八个以上恐虐挑战的问题。
                Fixed an issue where advice about a Chaos God becoming ascendant in the Great Game would play for factions without Unholy Manifestations.
                修复了一个问题,即关于混沌邪神在游戏中拔得头筹的提示将适用于没有邪恶显化的派系。
                Fixed an issue where Blood Host armies that were reinforcing would not have their attrition immunity timers updated after winning a battle.
                修复了一个问题,即正在增援(大概是打完了还没入场的意思)的血军部队在赢得战斗后不会更新其消耗免疫计时器。
                Fixed a bug where the 'Travel to Client' teleport for Golgfag was unavailable when any lord or settlement from the player faction was involved in a siege (either on attack or defence).
                修复了当玩家阵营的任何领主或城镇参与围攻(无论是攻击还是防御)时,戈尔法格的“传送至客户”不可用的错误。


                IP属地:上海来自Android客户端8楼2024-12-18 21:27
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                  2025-07-22 07:51:13
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                  STANCES行军模式
                  Fixed a bug where the High Elves' Alith Anar's Stalking stance did not display the correct icon.
                  修复了高等精灵影王的伏击模式没有显示正确图标的错误。
                  Fixed a bug where Vampire Coast Lords were unable to enter Dig stance to uncover treasure.
                  修复了吸血鬼海岸领主无法进入挖掘模式以发现宝藏的错误。
                  Fixed an issue where Vampire Counts were missing the ambush stance.
                  修复了吸血鬼伯爵缺少伏击模式的问题。
                  Fixed a bug where, if the Ogre Camp ranks up, its stance reverts to Raiding stance.
                  修复了一个错误,如果食人魔营地排名靠前,其模式将恢复为劫掠状态。
                  Fixed a bug where, if an Ogre Camp recruits units from within itself, it drops out of Encamp stance and switches to Raiding stance.
                  修复了一个错误,如果食人魔营地从内部招募单位,它会退出扎营状态并切换到劫掠状态。
                  Fixed an issue where loaned armies had no available stances.
                  修复了租借军队没有可用阵地的问题。


                  IP属地:上海来自Android客户端9楼2024-12-18 21:30
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                    TECHNOLOGY TREE科技树相关
                    Fixed an issue where the Khorne technology 'Giant Slayer' was not applying to Khorngor units.
                    修复了恐虐科技“巨人屠夫”不适用于恐角兽部队的问题。
                    Fixed the Khorne technology 'Rage Within' – it no longer incorrectly targets non-infantry units.
                    修复了恐虐科技“狂暴内心”——它不再错误地标记非步兵单位。


                    IP属地:上海来自Android客户端10楼2024-12-18 21:33
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                      ABILITIES/ATTRIBUTES/TRAITS技能/属性/特性相关
                      Fixed several issues where abilities and attributes were not functioning for the following Golgfag banners: Bomb Lobber, Bone Muncha, Feral, and Slayer.
                      修复了以下高尔法格的旗帜的能力和属性不起作用的几个问题:投弹手战旗的【投掷炸弹 】、Bone Muncha(这个认不出来)、野性战旗的【原生本能】和屠夫战旗的【屠夫】。
                      Fixed an issue where Scyla Anfingrimm would not have his innate trait when playing as Daemons of Chaos.
                      修复了游玩混沌恶魔派系时招募的席拉·昂菲格利姆没有初始特性的问题。


                      IP属地:上海来自Android客户端11楼2024-12-18 21:42
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                        RECRUITMENT招募相关
                        Fixed an issue where Slaughtermasters and Butchers were not receiving Skrag's recruit rank bonus when recruited from Camps.
                        修复了屠宰大师和屠户在从营地招募时没有享受到斯卡拉格的招募等级加成的问题。
                        Reduced Mangler Squig recruitment time from 2 turns to 1.
                        将大碾子史奎格的招募时间从2回合减少到了1回合。


                        IP属地:上海来自Android客户端12楼2024-12-18 21:45
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                          VICTORY CONDITIONS胜利条件
                          Slightly adjusted Golgfag's victory conditions – gifts to clients now count as occupied settlements.
                          稍微调整了高尔法格的获胜条件——给客户的礼物现在被视为被占领的城镇。
                          Dev Note: Golgfag relies on gifting settlements rather than occupying, sacking, or razing, so we now count gifted settlements towards that total.
                          Dev注:高尔法格依赖于赠送城镇,而不是占领、洗劫或毁灭,因此我们现在将赠送的城镇计入总数。


                          IP属地:上海来自Android客户端13楼2024-12-18 21:46
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                            UI/UX
                            Fixed a bug where the Ogre Camps scripted tour text said 'sent' instead of 'send'.
                            修复了一个错误,即食人魔营地的脚本巡演文本显示“sent”而不是“send”。(想来应该跟中文关系不大)


                            IP属地:上海来自Android客户端14楼2024-12-18 21:48
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                              2025-07-22 07:45:13
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                              只是修bug吗,应该不怀档吧


                              IP属地:广东来自Android客户端15楼2024-12-18 21:49
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