BloomGate=0.300000
BloomCriticalAngel_max=10.000000
BloomCriticalAngel_min=-10.000000
WaterConfigFile=data\public\defaultscene\waterconfig.wfx
HueScale=1.000000
HueBias=-0.000000
SaturationScale=1.000000
SaturationBias=0.000000
fIntensityScale=1.000000
IntensityBias=-0.000000
ShockWavePower=0.110000
UseMultiThreadAni=0
NumMultiThreadAni=1
UseMultiThreadCull=0
UseProgressMeshLOD=0
nGodRaySampleNum=3
fGodRayDensity=0.380000
fGodRayWeight=0.100000
fGodRayDecay=1.000000
fGodRayExposure=0.270000
fLimitAngle=6.283185
nSSAOLevel=1
fSSAOSampleRadius=20.000000
fSSAODarkFact=0.500000
fBlurWeight=0.500000
bEnableAutoReLoadTexture=0
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bEnabledAreaShadow=0
fBloomExposure1=0.800000
fBloomExposure2=0.150000
fBloomGaussCoefficient=3.000000
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nPackFile=0
UseWaterNewStruct=0
bShow3DEngineDebugInfo=0
bMultiThreadLoadAnimation=0
b3DVision=0
EnableScaleOutput=0
ScaleOutputSize=512
ScaleOutputSmooth=0
MDLRenderLimit=100
ClientSFXLimit=25
[SCENEEDITOR]
RUNNERMODEL=Data\public\scenerunner\scenerunner.Mesh
RUNNERMTL=Data\public\scenerunner\scenerunner.Mtl
RUNNERANI=Data\public\scenerunner\scenerunner.Ani
RUNNERFACEMODEL=
RUNNERFACEMTL=
UseOtherWorkDirectory=0
WorkDirectory=D:\Program Files\Kingsoft\剑侠情缘网络版叁\
[VIM3D]
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UIVolume=0.800000
ErrorVolume=0.700000
SceneVolume=0.900000
ChVolume=0.900000
BgVolume=0.500000
Silence=0
UiSound=1
ErrorSound=1
SceneSound=1
ChSound=1
BgMUsic=1
P3DSound=1
BgLoop=1
BgMusic=1
[Mouse]
SwapMouseButton=0
[EULA]
Accept=1
[Login]
ShowLogo=0
Account=
RememberAccount=0
[Caption]
FrontTexture=data\public\hitpointspan.tga
PercentageWidth=80.000000
PercentageHeight=8.000000
PercentageBorderXWidth=1.000000
PercentageBorderYWidth=0.500000
PercentageBackColor=-16777216
CaptionHeight=20.000000
MaxCharactorPerLine=10
FontFile=ui/font/方正黑体_GBK.ttf
FontSize=28
FontBold=1
FontItalic=0
BackTexture=data\public\hitpointspanback.tga
BackBorderColorScale=0.300000
BackBorderColor=-1
DefaultFont=黑体
[Loading]
background=UI\Loading\background.bmp
progress=UI\Loading\progress.bmp
sprite=UI\Loading\sprite.bmp
ProgressX=35
ProgressY=297
[MODLEEDITOR]
ModelEditorLODDistance=300.000000
BloomCriticalAngel_max=10.000000
BloomCriticalAngel_min=-10.000000
WaterConfigFile=data\public\defaultscene\waterconfig.wfx
HueScale=1.000000
HueBias=-0.000000
SaturationScale=1.000000
SaturationBias=0.000000
fIntensityScale=1.000000
IntensityBias=-0.000000
ShockWavePower=0.110000
UseMultiThreadAni=0
NumMultiThreadAni=1
UseMultiThreadCull=0
UseProgressMeshLOD=0
nGodRaySampleNum=3
fGodRayDensity=0.380000
fGodRayWeight=0.100000
fGodRayDecay=1.000000
fGodRayExposure=0.270000
fLimitAngle=6.283185
nSSAOLevel=1
fSSAOSampleRadius=20.000000
fSSAODarkFact=0.500000
fBlurWeight=0.500000
bEnableAutoReLoadTexture=0
ImportOldScene=1
bEnabledAreaShadow=0
fBloomExposure1=0.800000
fBloomExposure2=0.150000
fBloomGaussCoefficient=3.000000
nBloomSampleNum=8
UseLogicalObject=1
nPackFile=0
UseWaterNewStruct=0
bShow3DEngineDebugInfo=0
bMultiThreadLoadAnimation=0
b3DVision=0
EnableScaleOutput=0
ScaleOutputSize=512
ScaleOutputSmooth=0
MDLRenderLimit=100
ClientSFXLimit=25
[SCENEEDITOR]
RUNNERMODEL=Data\public\scenerunner\scenerunner.Mesh
RUNNERMTL=Data\public\scenerunner\scenerunner.Mtl
RUNNERANI=Data\public\scenerunner\scenerunner.Ani
RUNNERFACEMODEL=
RUNNERFACEMTL=
UseOtherWorkDirectory=0
WorkDirectory=D:\Program Files\Kingsoft\剑侠情缘网络版叁\
[VIM3D]
UseVIM3D=0
[SoundSetting]
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UIVolume=0.800000
ErrorVolume=0.700000
SceneVolume=0.900000
ChVolume=0.900000
BgVolume=0.500000
Silence=0
UiSound=1
ErrorSound=1
SceneSound=1
ChSound=1
BgMUsic=1
P3DSound=1
BgLoop=1
BgMusic=1
[Mouse]
SwapMouseButton=0
[EULA]
Accept=1
[Login]
ShowLogo=0
Account=
RememberAccount=0
[Caption]
FrontTexture=data\public\hitpointspan.tga
PercentageWidth=80.000000
PercentageHeight=8.000000
PercentageBorderXWidth=1.000000
PercentageBorderYWidth=0.500000
PercentageBackColor=-16777216
CaptionHeight=20.000000
MaxCharactorPerLine=10
FontFile=ui/font/方正黑体_GBK.ttf
FontSize=28
FontBold=1
FontItalic=0
BackTexture=data\public\hitpointspanback.tga
BackBorderColorScale=0.300000
BackBorderColor=-1
DefaultFont=黑体
[Loading]
background=UI\Loading\background.bmp
progress=UI\Loading\progress.bmp
sprite=UI\Loading\sprite.bmp
ProgressX=35
ProgressY=297
[MODLEEDITOR]
ModelEditorLODDistance=300.000000