Greetings folks,
We hope you enjoyed reading through our Dev blog last week, where we shed some light on the changes coming in Patch 5.3 for Total War: WARHAMMER III.
In advance of the patch's release tomorrow, you can find the full release notes below, including all the new and updated content, balancing and bug fixes.
Due to a technical error with our Total War Community Blog, we've needed to separate the more nuanced Battle Balance detail into a separate forum post which you can find here. It details all of the changes we've made to various units across the Factions, from Hit Points, to Base Weapon Damage, Recruitment Costs in Multiplayer, and various other factors. We're working on an update for our Web Tech to ensure that we won't need to add so many clicks to your day in the future, so please accept our apologies for the extra inconvenience today.
Update 5.3 otherwise contains plenty of new changes, fixes, improvements, and an all-new unit variant so let's get into it!
大家好,
我们希望您喜欢上周阅读我们的开发者博客,在那里我们介绍了全面战争:战锤III的补丁5.3中的一些变化。
在明天补丁发布之前,您可以在下面找到完整的发布说明,包括所有新的和更新的内容、平衡和错误修复。
由于我们的全面战争社区博客出现技术错误,我们需要将更微妙的战斗平衡细节分开到一个单独的论坛帖子中,你可以在这里找到。它详细介绍了我们对各派系不同单位所做的所有更改,从命中点到基础武器伤害、多人游戏中的招募成本以及各种其他因素。我们正在为我们的网络技术进行更新,以确保我们将来不需要为您的一天增加这么多点击,所以请接受我们对今天额外不便的歉意。
更新5.3包含大量新的更改、修复、改进和一个全新的单位变体,所以让我们开始吧!
We hope you enjoyed reading through our Dev blog last week, where we shed some light on the changes coming in Patch 5.3 for Total War: WARHAMMER III.
In advance of the patch's release tomorrow, you can find the full release notes below, including all the new and updated content, balancing and bug fixes.
Due to a technical error with our Total War Community Blog, we've needed to separate the more nuanced Battle Balance detail into a separate forum post which you can find here. It details all of the changes we've made to various units across the Factions, from Hit Points, to Base Weapon Damage, Recruitment Costs in Multiplayer, and various other factors. We're working on an update for our Web Tech to ensure that we won't need to add so many clicks to your day in the future, so please accept our apologies for the extra inconvenience today.
Update 5.3 otherwise contains plenty of new changes, fixes, improvements, and an all-new unit variant so let's get into it!
大家好,
我们希望您喜欢上周阅读我们的开发者博客,在那里我们介绍了全面战争:战锤III的补丁5.3中的一些变化。
在明天补丁发布之前,您可以在下面找到完整的发布说明,包括所有新的和更新的内容、平衡和错误修复。
由于我们的全面战争社区博客出现技术错误,我们需要将更微妙的战斗平衡细节分开到一个单独的论坛帖子中,你可以在这里找到。它详细介绍了我们对各派系不同单位所做的所有更改,从命中点到基础武器伤害、多人游戏中的招募成本以及各种其他因素。我们正在为我们的网络技术进行更新,以确保我们将来不需要为您的一天增加这么多点击,所以请接受我们对今天额外不便的歉意。
更新5.3包含大量新的更改、修复、改进和一个全新的单位变体,所以让我们开始吧!