补充一下原版直升机的飞控吧(直升机有两个引擎,按查找顺序排序,以下简称1、2)
AH1Z(原版正常,稍微增加了下灵敏度)
1 ObjectTemplate.setTorque改为 300
2 ObjectTemplate.setTorque改为 120
MI28(原版正常,稍微增加了下灵敏度)
1
ObjectTemplate.setMaxRotation改为 0/0/100
ObjectTemplate.setDifferential 改为150
2
ObjectTemplate.setTorque 100
ObjectTemplate.setDifferential 55
ObjectTemplate.noEffectAtPerpSpeed 500
Z10(原版正常,稍微增加了下灵敏度)
1 ObjectTemplate.setMaxRotation改为 0/0/100
2
ObjectTemplate.setTorque 120
ObjectTemplate.setDifferential 90
ObjectTemplate.noEffectAtPerpSpeed 600
WZ11(大幅度修改,主要加了灵敏度,根据AIX2的小鸟改的)
1
ObjectTemplate.setTorque 220
ObjectTemplate.setDifferential 130
ObjectTemplate.horizontalSpeedMagnifier 2.6
2
ObjectTemplate.setTorque 100
ObjectTemplate.setDifferential 50
在
ObjectTemplate.activeSafe Sound S_che_wz11_TailEngine_Load
ObjectTemplate.modifiedByUser "armandoma"
和
ObjectTemplate.create Wing che_wz11_Wing_Rudder
之间加上下面这一大段
ObjectTemplate.create Wing che_wz11_WingL
ObjectTemplate.modifiedByUser "Administrator"
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_che_wz11_WingL_RotationRpm
rem -------------------------------------
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setWingLift 0.75
ObjectTemplate.setFlapLift 0
ObjectTemplate.activeSafe Sound S_che_wz11_WingL_RotationRpm
ObjectTemplate.modifiedByUser "Administrator"
ObjectTemplate.create Wing che_wz11_WingR
ObjectTemplate.modifiedByUser "Administrator"
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_che_wz11_WingR_RotationRpm
rem -------------------------------------
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setWingLift 0.75
ObjectTemplate.setFlapLift 0
ObjectTemplate.activeSafe Sound S_che_wz11_WingR_RotationRpm
ObjectTemplate.modifiedByUser "Administrator"
ObjectTemplate.create Wing che_wz11_BodyWing
ObjectTemplate.modifiedByUser "Administrator"
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_che_wz11_BodyWing_RotationRpm
rem -------------------------------------
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setFlapLift 0
ObjectTemplate.activeSafe Sound S_che_wz11_BodyWing_RotationRpm
ObjectTemplate.modifiedByUser "Administrator"
然后在开头(有ObjectTemplate.addTemplate HeatObject的那里)添加
ObjectTemplate.addTemplate che_wz11_WingL
ObjectTemplate.setPosition -1/0/0.5
ObjectTemplate.setRotation 0/0/-10
ObjectTemplate.addTemplate che_wz11_WingR
ObjectTemplate.setPosition 1/0/0.5
ObjectTemplate.setRotation 0/0/10
ObjectTemplate.addTemplate che_wz11_BodyWing
ObjectTemplate.setRotation -90/0/0