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关于播放下个动画

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关于播放下个动画是怎么写的 改了个防御超武想让它套完护盾后顺便维修建筑 但是只有护盾生效
[SuperWeaponTypes];超武注册
+FYU_0=FYUCW
[Warheads];弹头注册
+FYU_1=FYUCWDT
[Animations];动画注册
+FYU_2=NMHUD
[FYUCW];防御超武
UIName=NAME:FYCW
Name=Chaos Touch
IsPowered=false
RechargeTime=2
Type=GenericWarhead
Action=Custom
SidebarPCX=forcicon.pcx
ShowTimer=no
DisableableFromShell=no
Range=15
LineMultiplier=1
Cursor=Force
NoCursor=NoForce
SW.FireIntoShroud=no
EVA.Ready=EVA_BattlePowerReady
SW.Warhead=FYUCWDT
SW.Damage=0
SW.Animation=GLACIALFX
SW.AnimationHeight=40
SW.AITargeting=IronCurtain
SW.AffectsHouse=owner
SW.CreateRadarEvent=no
SW.Deferment=0
FlashSidebarTabFrames=0
[FYUCWDT];防御超武弹头
CellSpread=15
Verses=0%,0%,0%,0%,0%,0%,3%,3%,3%,0%,0%
Versus.risen=0%
Versus.tunnel=0%
Versus.lrod=0%
Versus.grid=0%
Versus.trench=0%
Versus.trap=0%
Versus.venom=0%
Versus.madm=0%
InfDeath=0
PercentAtMax=1
AttachEffect.Duration=1200;属性持续时间
AttachEffect.ArmorMultiplier=99;装甲加成
AttachEffect.Animation=NMHUD
AttachEffect.DiscardOnEntry=yes
AttachEffect.PenetratesIronCurtain=yes
PreventScatter=yes
AffectsEnemies=no
AffectsAllies=no
AffectsOwner=yes;影响自己
[NMHUD] ; 纳米护盾
Image=COATSHLD
Normalized=no
UseNormalLight=yes
ZAdjust=-9000
YSortAdjust=9000
Layer=top
Rate=200
Translucency=25
Next=MAINT;维修动画


IP属地:广东1楼2024-03-25 22:46回复
    如果我没记错的话,ae动画强制循环播放,循环动画不会next。
    超武本身就有动画入口,你填一个1201帧的空动画,空动画next你的回血动画。


    IP属地:北京来自Android客户端2楼2024-03-26 10:28
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