Clearwater — 2023/12/25 02:11
Characters from specific languages, such as Cyrllic and Korean, are currently using the fallback font or do not display at all.
Due to the latest update changing the way text is displayed, this necessitates the font files used by the game to be converted into a specific format (FontAsset) to be compatible with the new way. I will fix this as soon as I have access to the conversion tools required and this will be part of next update.
Color tags using specific colors, such as cyan or lime, no longer render correctly.
This is due to changes in the components Ultrakill now uses to render text and UI elements (it now uses TextMeshPro). Several colors previously used no longer work via using keywords, but it is still possible to use color hexcodes to display old colors.
All references to old colors have been fixed code-side. Please notify the translation team of the language you play in to update their language file.
插件官方已经记录,下一次更新插件就应该能修好了
Characters from specific languages, such as Cyrllic and Korean, are currently using the fallback font or do not display at all.
Due to the latest update changing the way text is displayed, this necessitates the font files used by the game to be converted into a specific format (FontAsset) to be compatible with the new way. I will fix this as soon as I have access to the conversion tools required and this will be part of next update.
Color tags using specific colors, such as cyan or lime, no longer render correctly.
This is due to changes in the components Ultrakill now uses to render text and UI elements (it now uses TextMeshPro). Several colors previously used no longer work via using keywords, but it is still possible to use color hexcodes to display old colors.
All references to old colors have been fixed code-side. Please notify the translation team of the language you play in to update their language file.
插件官方已经记录,下一次更新插件就应该能修好了