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心灵终结3-超级雷神炮艇(威力加强版)数据留档

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一楼祭天。
这个帖子内容整合了若干ini吧和b站前辈们的灵感思路。
然后我又加了一堆自己的料进去。
用巨兽天启对比着上上下下调整了挺久搞出了这个单挑不过巨兽的战术史诗级单位。
嗯,就是说虽然战斗力强续航也强,但是莽过去也会光速扑街的这么一个东西。
具体数据见楼下(但愿不会被吞)


IP属地:内蒙古1楼2021-11-02 21:17回复
    注册目录:
    ——载具本体:
    SuperSTHOR
    载员:
    STHOR_1(登月宇航员改的)
    STHOR_2(登月宇航员改的)
    STHOR_4(登月宇航员改的)
    HEALING_1(这个是车辆单位)
    ——武器:
    CruiserCannonS
    OLDThorHeavyGun
    MedusaS
    Crystal
    WeatherLauncher
    WeatherWeapon
    WeatherLauncher2
    PrismShotQ
    HealWP
    HealAB
    ——抛射体:
    MedusaProjectileS
    OLDThorProj
    CrystalPE
    VerticalYN
    WeatherProj2
    VerticalCN
    HealP
    ——弹头:
    SAMWHS
    WethYNWH
    WethYNWH2
    PrismWarheadQ
    HealWH
    ——动画:
    WEATHER1
    WEATHER2
    WEATHER3


    IP属地:内蒙古2楼2021-11-02 21:19
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      [SuperSTHOR];超级雷神炮艇
      UIName=NAME:STHOR
      Name=STHOR
      ROT=10
      Cost=4000
      Size=15
      Armor=f_thor
      Image=STHOR
      Prerequisite=WEAP
      Cell;TEMP
      Sight=25
      Speed=15
      Crewed=no
      Points=300
      Primary=CruiserCannonS
      Secondary=MedusaS
      ElitePrimary=CruiserCannonS
      EliteSecondary=MedusaS
      Soylent=950
      Category=AirPower
      DieSound=
      Strength=2000
      AuxSound1=Dummy
      AuxSound2=Dummy
      Crashable=yes
      Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
      Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
      MaxDebris=9
      MoveSound=ThorMoveLoop
      SizeLimit=6
      SpeedType=Hover
      TechLevel=10
      AlphaImage=ODINSH
      Promote.IncludePassengers=yes
      Experience.PromotePassengers=yes
      NoManualUnload=yes
      InitialPayload.Types=STHOR_2,STHOR_1,HEALING_1,CTECH,STHOR_4
      InitialPayload.Nums=1,2,1,3,4
      VoiceMove=ThorMove
      Bunkerable=no
      DamageSelf=no
      OpenTopped=yes
      Passengers=25
      PitchAngle=0
      PitchSpeed=1.1
      DeathWeapon=BlimpBombEffect
      HoverAttack=yes
      SelfHealing=yes
      ThreatPosed=60
      VoiceAttack=ThorAttackCommand
      VoiceSelect=ThorSelect
      BalloonHover=yes
      JumpJetAccel=10
      JumpjetClimb=16
      JumpjetCrash=26
      JumpjetSpeed=15
      MoveToShroud=yes
      MovementZone=Fly
      Parasiteable=no
      CrashingSound=ThorDie
      JumpjetHeight=750
      VoiceCrashing=
      VoiceFeedback=
      EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
      RadarInvisible=no
      RequiredHouses=Europeans
      ImpactLandSound=KirovCrash
      JumpjetTurnRate=4
      OpportunityFire=yes
      ProtectedDriver=yes
      ImmuneToPsionics=yes
      JumpjetNoWobbles=no
      VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
      SelfHealing.Rate=0.02
      SelfHealing.Max=.3
      SelfHealing.Amount=75
      PreventAttackMove=no
      ConsideredAircraft=no
      VehicleThief.Allowed=no
      DamageParticleSystems=SparkSys,SmallGreySSys
      IsSelectableCombatant=yes
      DeathWeaponDamageModifier=.15
      AllowedToStartInMultiplayer=no
      Survivor.ElitePassengerChance=0%
      Survivor.RookiePassengerChance=0%
      Survivor.VeteranPassengerChance=0%
      BuildLimit=3
      [CruiserCannonS];主武器舰炮
      Damage=240
      ROF=175
      Range=20
      Projectile=Cannon3E
      Speed=15
      MinimumRange=4
      Warhead=CruiserWH
      Report=BattleshipAttack
      Anim=GCMUZZLE
      Burst=12
      Bright=no
      OmniFire=yes
      [MedusaS];副武器空空导弹
      Damage=100
      ROF=25
      Range=15
      Speed=160
      Projectile=MedusaProjectileS
      Warhead=SAMWHS
      Report=AegisAttack
      TurboBoost=yes
      OmniFire=yes
      Anim=GUNFIRE
      Burst=2
      [MedusaProjectileS];空空导弹抛射体
      Arm=1
      High=yes
      Shadow=no
      AA=yes
      AG=yes
      Image=ARMISLE
      CourseLockDuration=15
      ROT=20
      Scalable=yes
      SubjectToCliffs=no
      SubjectToElevation=no
      SubjectToWalls=no
      Acceleration=10
      [SAMWHS];空空导弹弹头
      CellSpread=.3
      PercentAtMax=.5
      Wall=yes
      Wood=yes
      Verses=100%,100%,100%,65%,100%,100%,100%,100%,70%,100%,100%
      Conventional=yes
      InfDeath=3
      AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58
      ProneDamage=50%
      MinDebris=1
      MaxDebris=1


      IP属地:内蒙古3楼2021-11-02 21:20
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        [STHOR_1];近防雷电载员
        UIName=Name:LUNR
        Name=Cosmonaut
        Category=Soldier
        JumpJet=yes
        Primary=OLDThorHeavyGun
        Crushable=yes
        Strength=10
        Image=LUNR
        Trainable=no
        Fearless=yes
        Armor=f_rock
        TechLevel=11
        Sight=8
        Pip=white
        Speed=9
        AllowedToStartInMultiplayer=no
        Cost=1200
        Soylent=1200
        Bounty.Value=150
        Bounty=yes
        Bounty.Display=yes
        Points=15
        IsSelectableCombatant=yes
        VoiceSelect=LaserCosmoSelect
        VoiceMove=LaserCosmoMove
        VoiceAttack=LaserCosmoAttackCommand
        VoiceFeedback=LaserCosmoFear
        VoiceSpecialAttack=LaserCosmoMove
        DieSound=
        CrashingSound=RocketeerDie
        ImpactLandSound=RocketeerCrash
        Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
        PhysicalSize=1
        MovementZone=Fly
        ConsideredAircraft=yes
        ThreatPosed=15
        JumpjetSpeed=28
        JumpjetClimb=20
        JumpjetCrash=25
        JumpJetAccel=10
        JumpjetTurnRate=10
        JumpjetHeight=500
        JumpjetWobbles=.01
        JumpjetDeviation=1
        JumpjetNoWobbles=yes
        Size=1
        SpeedType=Hover
        HoverAttack=yes
        Crashable=no
        BalloonHover=yes
        MoveSound=RocketeerMoveLoop
        JumpJetTurn=yes
        PixelSelectionBracketDelta=-2
        CanBeReversed=no
        ImmuneToEMP=no
        [OLDThorHeavyGun];近防闪电
        Damage=160
        ROF=20
        Range=7
        Projectile=OLDThorProj
        MinimumRange=1
        Speed=100
        OmniFire=yes
        ;Report=ThorAttack
        Warhead=ThorSSA
        Ammo=0
        [OLDThorProj];近防闪电抛射体
        Image=none
        Inviso=yes
        AA=yes
        AG=yes
        SubjectToCliffs=no
        SubjectToElevation=no
        Cluster=1


        IP属地:内蒙古4楼2021-11-02 21:32
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          [STHOR_2];雷电载员
          UIName=Name:LUNR
          Name=Cosmonaut
          Category=Soldier
          JumpJet=yes
          Image=LUNR
          Primary=Crystal
          Secondary=WeatherLauncher2
          Crushable=yes
          Strength=10
          Trainable=no
          Fearless=yes
          Armor=f_rock
          TechLevel=11
          Sight=8
          Pip=white
          Speed=9
          AllowedToStartInMultiplayer=no
          Cost=1200
          Soylent=1200
          Bounty.Value=150
          Bounty=yes
          Bounty.Display=yes
          Points=15
          IsSelectableCombatant=yes
          VoiceSelect=LaserCosmoSelect
          VoiceMove=LaserCosmoMove
          VoiceAttack=LaserCosmoAttackCommand
          VoiceFeedback=LaserCosmoFear
          VoiceSpecialAttack=LaserCosmoMove
          DieSound=
          CrashingSound=RocketeerDie
          ImpactLandSound=RocketeerCrash
          Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
          PhysicalSize=1
          MovementZone=Fly
          ConsideredAircraft=yes
          ThreatPosed=15
          JumpjetSpeed=28
          JumpjetClimb=20
          JumpjetCrash=25
          JumpJetAccel=10
          JumpjetTurnRate=10
          JumpjetHeight=500
          JumpjetWobbles=.01
          JumpjetDeviation=1
          JumpjetNoWobbles=yes
          Size=1
          SpeedType=Hover
          HoverAttack=yes
          Crashable=no
          BalloonHover=yes
          MoveSound=RocketeerMoveLoop
          JumpJetTurn=yes
          PixelSelectionBracketDelta=-2
          CanBeReversed=no
          ImmuneToEMP=no
          [Crystal];闪电分裂武器
          Damage=1
          ROF=140
          Range=12
          Projectile=CrystalPE
          Speed=20
          Warhead=AP
          Report=MigAttackY
          ProjectileRange=0
          DistributedFire=yes
          [CrystalPE];闪电分裂抛射体
          Shadow=no
          AA=no
          AG=yes
          Ranged=yes
          Proximity=no
          Image=DUMMY
          ROT=100
          SubjectToCliffs=no
          SubjectToElevation=no
          SubjectToWalls=no
          Acceleration=100
          Airburst=yes
          AirburstWeapon=WeatherLauncher
          Cluster=5 ;分裂出来的闪电数量
          DetonationAltitude=50000
          CourseLockDuration=1
          AroundTarget=yes
          RetargetAccuracy=0
          Splits=yes
          [WeatherLauncher] ;闪电武器发射器
          Damage=1
          ROF=140
          Range=12
          Projectile=VerticalYN
          Speed=100
          OmniFire=yes
          Warhead=WethYNWH
          Report=WeatherIntro
          RevealOnFire=no
          Burst=1
          [WethYNWH] ;云朵弹头
          CellSpread=1.8
          PercentAtMax=.4
          Verses=98%,90%,80%,80%,60%,75%,15%,25%,10%,10%,10%
          InfDeath=5
          AnimList=WCCLOUD2,WCCLOUD1,WCCLOUD3
          AffectsAllies=no
          [VerticalYN] ;闪电发射器抛射体
          Acceleration=10000
          Airburst=yes
          AA=no
          AG=yes
          AirburstWeapon=WeatherWeapon
          Cluster=1
          AirburstSpread=0.001
          Arm=1
          ROT=100
          High=yes
          VeryHigh=yes
          Ranged=yes
          [WeatherWeapon] ;空爆出来的闪电武器
          Damage=300
          ROF=1
          Range=1
          Projectile=WeatherProj2
          Speed=20
          Warhead=WethYNWH2
          Report=WeatherStrike
          [WeatherProj2] ;闪电的抛射体
          Arm=2
          Ranged=yes
          Image=none
          AA=no
          ROT=1
          Acceleration=1
          SubjectToCliffs=no
          SubjectToElevation=no
          SubjectToWalls=no
          [WethYNWH2] ;实际造成伤害的闪电弹头
          CellSpread=2
          PercentAtMax=.5
          Verses=200%,190%,180%,130%,120%,95%,45%,35%,30%,100%,100%
          InfDeath=5
          AnimList=WEATHER2
          AffectsAllies=no
          Rocker=yes
          Conventional=no
          Wall=yes
          Wood=yes
          EMEffect=yes
          EMP.Duration=90
          EMP.Cap=90
          [WeatherLauncher2] ;对空乌云武器
          Damage=300
          ROF=80
          Range=12
          Projectile=VerticalCN
          Speed=100
          OmniFire=yes
          Warhead=WethYNWH
          Report=WeatherIntro
          RevealOnFire=no
          Burst=1
          [VerticalCN] ;对空乌云抛射体
          Acceleration=10000 ;好像没什么用...
          Airburst=yes
          AA=yes
          AG=no
          Cluster=1
          AirburstSpread=0.001
          Arm=1
          ROT=100
          High=yes
          VeryHigh=yes
          Ranged=yes


          IP属地:内蒙古5楼2021-11-02 21:34
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            [STHOR_4];反装甲镭射载员
            UIName=Name:LUNR
            Name=Cosmonaut
            Category=Soldier
            JumpJet=yes
            Primary=PrismShotQ
            Secondary=SuperComet
            Crushable=yes
            Image=LUNR
            Strength=10
            Trainable=no
            Fearless=yes
            Armor=f_rock
            TechLevel=11
            Sight=8
            Pip=white
            Speed=9
            AllowedToStartInMultiplayer=no
            Cost=1200
            Soylent=1200
            Bounty.Value=150
            Bounty=yes
            Bounty.Display=yes
            Points=15
            IsSelectableCombatant=yes
            VoiceSelect=LaserCosmoSelect
            VoiceMove=LaserCosmoMove
            VoiceAttack=LaserCosmoAttackCommand
            VoiceFeedback=LaserCosmoFear
            VoiceSpecialAttack=LaserCosmoMove
            DieSound=
            CrashingSound=RocketeerDie
            ImpactLandSound=RocketeerCrash
            Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
            PhysicalSize=1
            MovementZone=Fly
            ConsideredAircraft=yes
            ThreatPosed=15
            JumpjetSpeed=28
            JumpjetClimb=20
            JumpjetCrash=25
            JumpJetAccel=10
            JumpjetTurnRate=10
            JumpjetHeight=500
            JumpjetWobbles=.01
            JumpjetDeviation=1
            JumpjetNoWobbles=yes
            Size=1
            SpeedType=Hover
            HoverAttack=yes
            Crashable=no
            BalloonHover=yes
            MoveSound=RocketeerMoveLoop
            JumpJetTurn=yes
            PixelSelectionBracketDelta=-2
            CanBeReversed=no
            ImmuneToEMP=no
            [PrismShotQ];反装甲镭射
            Damage=160
            ROF=50
            Range=8
            Speed=100
            Projectile=InvisibleHigh
            Warhead=PrismWarheadQ
            LaserOuterSpread=255,255,255
            LaserInnerSpread=255,255,255
            LaserOuterColor=123,123,123
            LaserInnerColor=123,123,123
            LaserDuration=30
            IsLaser=true
            IsHouseColor=false
            Report=PrismTowerAttack
            [PrismWarheadQ];反装甲镭射弹头
            Verses=0%,0%,0%,120%,110%,100%,100%,110%,100%,0%,0%
            InfDeath=5
            Wall=no
            Wood=yes
            AnimList=PRISMHE1


            IP属地:内蒙古6楼2021-11-02 21:36
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              [HEALING_1];治疗载员是个载具
              Image=FAKEP
              UIName=Name:EMPTY
              Name=Addon - Magnetic Beam
              Primary=HealWP;HEALINGWH
              Strength=10
              DontScore=yes
              Insignificant=yes
              Insignia.Rookie=dummy
              Insignia.Veteran=dummy
              Insignia.Elite=dummy
              ProtectedDriver=yes
              Category=Support
              Selectable=no
              Armor=addon
              AttachEffect.Animation=ADDONKILL
              AttachEffect.Duration=-1
              Turret=no
              MinDebris=0
              IsTilter=no
              Crusher=no
              Accelerates=false
              TooBigToFitUnderBridge=true
              TechLevel=11
              Sight=0
              CanPassiveAquire=yes
              Speed=1
              PitchSpeed=1.1
              JumpjetSpeed=10
              JumpjetClimb=10
              JumpjetCrash=10
              JumpJetAccel=10
              JumpjetTurnRate=10
              JumpjetHeight=10
              JumpjetWobbles=.01
              JumpjetDeviation=1
              CrateGoodie=no
              Bunkerable=no
              Owner=UnitedStates
              Cost=0
              Soylent=0
              Bounty.Value=0
              Bounty=yes
              Bounty.Display=yes
              Points=0
              ROT=100
              MaxDebris=0
              SpeedType=Hover
              Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
              MovementZone=Fly
              ThreatPosed=0
              Accelerates=false
              ImmuneToVeins=yes
              Size=1
              OpportunityFire=yes
              AllowedToStartInMultiplayer=no
              ImmuneToPsionicWeapons=yes
              PoweredUnit=no
              Trainable=no
              Weight=.5
              CanBeReversed=no
              VehicleThief.Allowed=no
              Parachute.Anim=DUMMY
              OmniCrushResistant=yes
              PixelSelectionBracketDelta=9999
              EVA.Lost=none
              CloakSound=none
              DecloakSound=none
              HunterSeeker.Ignore=yes
              AttackCursorOnFriendlies=yes
              AttackFriendlies=yes
              IgnoresFirestorm=yes
              AutoFire=yes
              [HealWP];治疗武器
              Damage=0
              Range=25
              ROF=300
              Projectile=HealP
              Speed=1
              Warhead=TargetAllCaster
              AreaFire=yes
              DecloakToFire=no
              RevealOnFire=no
              OmniFire=no
              [HealP];治疗抛射体
              Shadow=no
              AA=yes
              AG=yes
              Ranged=no
              Proximity=no
              Image=FAKEP
              ROT=100
              Dropping=yes
              SubjectToCliffs=no
              SubjectToElevation=no
              SubjectToWalls=no
              Acceleration=100
              Airburst=yes
              AirburstWeapon=HealAB
              DetonationAltitude=50000
              CourseLockDuration=1
              Cluster=1
              AirburstSpread=0.5
              AroundTarget=no
              [HealAB];治疗真武器
              Damage=150
              Range=25
              ROF=15
              Projectile=InvisibleAll
              Speed=1
              Warhead=HealWH
              AreaFire=yes
              DecloakToFire=no
              RevealOnFire=no
              [HealWH];治疗弹头
              Verses=-100%,-100%,-100%,-100%,-100%,-100%,-100%,-100%,-100%,-100%,0%
              InfDeath=0
              Versus.defense=-100%
              Versus.tesla=-100%
              Versus.risen=0%
              Versus.garrison_a=-100%
              Versus.garrison_b=-100%
              Versus.garrison_c=-100%
              Versus.defense_b=-100%
              Versus.bfg=-100%
              Versus.armory=0%
              CellSpread=10
              PercentAtMax=1
              DamageAirThreshold=-1
              AffectsEnemies=no
              AffectsAllies=yes
              ;AttachEffect.Duration=15
              ;AttachEffect.Animation=EMPAFTER
              AttachEffect.DiscardOnEntry=yes
              AttachEffect.PenetratesIronCurtain=yes
              PreventScatter=yes


              IP属地:内蒙古7楼2021-11-02 21:40
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                ……………………artmo.ini;newanimations
                [STHOR] ; Super Thor
                Voxel=yes
                Remapable=yes
                CameoPCX=thoricon.pcx
                AltCameoPCX=thoruico.pcx
                PrimaryFireFLH=0,0,0
                SecondaryFireFLH=0,0,0
                AlternateFLH0=270,-180,80;THOR3
                AlternateFLH1=270,180,80;THOR3
                AlternateFLH2=225,180,0;THOR4
                AlternateFLH3=225,-180,0;THOR4
                ;AlternateFLH4=60,0,175
                [WEATHER1]
                Rate=380
                Report=WeatherIntro
                [WEATHER2]
                Report=WeatherStrike
                Image=WCLBOLT2
                Layer=ground
                Damage=100
                Next=WEATHER3
                [WEATHER3]
                Translucent=yes
                UseNormalLight=yes
                Crater=yes
                Surface=yes
                Layer=ground
                Image=EXPLOLB


                IP属地:内蒙古8楼2021-11-02 21:44
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                  @颜落随风 我觉得我改的这个很有趣,推荐试试(笑~)


                  IP属地:内蒙古9楼2021-11-04 20:30
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