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DirectoryNotFoundException: Could not find a part of the path "C:\Users\Administrator\AppData\LocalLow\yusuiInc\觅长生test\QieCuoSaveMod_2_5.txt".
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool)
at System.IO.StreamWriter.CreateFile (System.String path, System.Boolean append, System.Boolean checkHost) [0x0001c] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize, System.Boolean checkHost) [0x00055] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00000] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
at QieCuoJiaQiang.BIETestMethod.SaveGame (AvatarInfoCell __instance) [0x00058] in <c3af2c2f36854814bf12ec0a69ffd1c3>:0
at (wrapper dynamic-method) AvatarInfoCell.DMD<AvatarInfoCell::saveGame>(AvatarInfoCell)
at EventDelegate.Execute () [0x00016] in <05b86628fb014bb9b6d638c06abc4b91>:0
at EventDelegate.Execute (System.Collections.Generic.List`1[T] list) [0x00012] in <05b86628fb014bb9b6d638c06abc4b91>:0
at UIButton.OnClick () [0x0001b] in <05b86628fb014bb9b6d638c06abc4b91>:0
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessTouch(Boolean, Boolean)
UICamera:ProcessMouse()
UICamera:ProcessTouches()
UICamera:Update()
DirectoryNotFoundException: Could not find a part of the path "C:\Users\Administrator\AppData\LocalLow\yusuiInc\觅长生test\QieCuoSaveMod_2_5.txt".
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool)
at System.IO.StreamWriter.CreateFile (System.String path, System.Boolean append, System.Boolean checkHost) [0x0001c] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize, System.Boolean checkHost) [0x00055] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00000] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
at QieCuoJiaQiang.BIETestMethod.SaveGame (AvatarInfoCell __instance) [0x00058] in <c3af2c2f36854814bf12ec0a69ffd1c3>:0
at (wrapper dynamic-method) AvatarInfoCell.DMD<AvatarInfoCell::saveGame>(AvatarInfoCell)
at EventDelegate.Execute () [0x00016] in <05b86628fb014bb9b6d638c06abc4b91>:0
at EventDelegate.Execute (System.Collections.Generic.List`1[T] list) [0x00012] in <05b86628fb014bb9b6d638c06abc4b91>:0
at UIButton.OnClick () [0x0001b] in <05b86628fb014bb9b6d638c06abc4b91>:0
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessTouch(Boolean, Boolean)
UICamera:ProcessMouse()
UICamera:ProcessTouches()
UICamera:Update()