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hs2璇玑包怎么一直卡在这个初始界面。。。

只看楼主收藏回复

懂得老哥求告知一下这个是咋回事。。。


IP属地:湖南1楼2021-06-06 14:22回复


    IP属地:湖南2楼2021-06-06 14:22
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      [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
      Stack trace:
      GameLoadCharaFileSystem.GameCharaFileInfoAssist.AddList (System.Collections.Generic.List`1[T] _list, System.String path, System.Int32 filterKind, System.Byte sex, System.Boolean useMyData, System.Boolean useDownload, System.Boolean futanariOnly, System.Boolean preset, System.Boolean isCheckPlayerSelect, System.Boolean isCheckRoomSelect) (at <f4b3ed4e035748eda610b0642947f317>:0)
      (wrapper dynamic-method) GameLoadCharaFileSystem.GameCharaFileInfoAssist.DMD<GameLoadCharaFileSystem.GameCharaFileInfoAssist::CreateCharaFileInfoList>(int,bool,bool,bool,bool,bool,bool,bool)
      (wrapper dynamic-method) Config.ConfigCharaSelectUI.DMD<Config.ConfigCharaSelectUI::CreateList>(Config.ConfigCharaSelectUI)
      Config.TitleSetting.ValueToUI () (at <f4b3ed4e035748eda610b0642947f317>:0)
      Config.BaseSetting.UIPresenter () (at <f4b3ed4e035748eda610b0642947f317>:0)
      (wrapper dynamic-method) Config.ConfigWindow.DMD<Config.ConfigWindow::Initialize>(Config.ConfigWindow)
      SingletonInitializer`1[T].Awake () (at <57c44d1dae97406ba1e4008097c316e2>:0)
      UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__26_0(AsyncOperationHandle)
      DelegateList`1:Invoke(AsyncOperationHandle)
      UnityEngine.AsyncOperation:InvokeCompletionEvent()
      [Error : Unity Log] KeyNotFoundException: The given key was not present in the dictionary.
      Stack trace:
      System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <7ba07f088431485bb722f3b3373e87ee>:0)
      (wrapper dynamic-method) AssetBundleManager.DMD<AssetBundleManager::GetLoadedAssetBundle>(string,string)
      AssetBundleCheck.GetAllAssetName (System.String assetBundleName, System.Boolean _WithExtension, System.String manifestAssetBundleName, System.Boolean isAllCheck) (at <f4b3ed4e035748eda610b0642947f317>:0)
      (wrapper dynamic-method) GlobalMethod.DMD<GlobalMethod::AssetFileExist>(string,string,string)
      Manager.HSceneManager+HSceneTables+<LoadAnimationFileName>d__104.MoveNext () (at <f4b3ed4e035748eda610b0642947f317>:0)
      UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <a43c47796b1b4dc78509dc74aec2356b>:0)
      [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
      Stack trace:
      GameLoadCharaFileSystem.GameCharaFileInfoAssist.AddList (System.Collections.Generic.List`1[T] _list, System.String path, System.Int32 filterKind, System.Byte sex, System.Boolean useMyData, System.Boolean useDownload, System.Boolean futanariOnly, System.Boolean preset, System.Boolean isCheckPlayerSelect, System.Boolean isCheckRoomSelect) (at <f4b3ed4e035748eda610b0642947f317>:0)
      (wrapper dynamic-method) GameLoadCharaFileSystem.GameCharaFileInfoAssist.DMD<GameLoadCharaFileSystem.GameCharaFileInfoAssist::CreateCharaFileInfoList>(int,bool,bool,bool,bool,bool,bool,bool)
      (wrapper dynamic-method) Config.ConfigCharaSelectUI.DMD<Config.ConfigCharaSelectUI::CreateList>(Config.ConfigCharaSelectUI)
      (wrapper dynamic-method) Config.ConfigCharaSelectUI+<Start>d__12.DMD<Config.ConfigCharaSelectUI+<Start>d__12::MoveNext>(Config.ConfigCharaSelectUI/<Start>d__12)
      UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <a43c47796b1b4dc78509dc74aec2356b>:0)
      [Error : Unity Log] ArgumentNullException: Value cannot be null.
      Parameter name: collection
      Stack trace:
      System.ThrowHelper.ThrowArgumentNullException (System.ExceptionArgument argument) (at <7ba07f088431485bb722f3b3373e87ee>:0)
      System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) (at <7ba07f088431485bb722f3b3373e87ee>:0)
      SaveData.RoomListCharaExists () (at <f4b3ed4e035748eda610b0642947f317>:0)
      LogoScene+<Start>d__1.MoveNext () (at <f4b3ed4e035748eda610b0642947f317>:0)
      UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <a43c47796b1b4dc78509dc74aec2356b>:0)
      [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
      Stack trace:
      Config.ConfigBGMSelectUI.CreateList () (at <f4b3ed4e035748eda610b0642947f317>:0)
      Config.ConfigBGMSelectUI+<Start>d__8.MoveNext () (at <f4b3ed4e035748eda610b0642947f317>:0)
      UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <a43c47796b1b4dc78509dc74aec2356b>:0)


      IP属地:湖南3楼2021-06-06 14:31
      回复
        求求大佬了


        IP属地:湖南4楼2021-06-06 14:40
        回复
          安装路径不要有中文


          来自Android客户端5楼2021-06-06 15:44
          回复
            时区东京.系统语言日语


            IP属地:中国香港来自Android客户端6楼2021-06-06 17:03
            回复
              激活64位系统


              IP属地:中国香港来自Android客户端7楼2021-06-06 17:04
              回复
                关闭杀毒软件


                IP属地:中国香港来自Android客户端8楼2021-06-06 17:04
                回复
                  启动


                  IP属地:中国香港来自Android客户端9楼2021-06-06 17:04
                  回复