## Material Multiplier
# Setting type: Int32
# Default value: 1
Multiplier for resources = 3
## Monster Drop Multiplier
# Setting type: Int32
# Default value: 1
Multiplier for monster drops = 3
## Pickup Multiplier
# Setting type: Int32
# Default value: 1
Multiplier for pickable objects = 3
大哥好,请问一下这是我更改掉落倍率的文档,修改之后上游戏还是没改变掉率请问问题出在哪里?