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突然心血来潮重新下载,结果黑屏玩不了
Mono path[0] = 'F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Managed'
Mono config path = 'F:/steam/steamapps/common/The Scroll Of Taiwu/MonoBleedingEdge/etc'
PlayerConnection initialized from F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55270
Multi-casting "[IP] 192.168.0.103 [Port] 55270 [Flags] 2 [Guid] 390253849 [EditorId] 261170592 [Version] 1048832 [Id] WindowsPlayer(PC-20190330EEOZ) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55270]
PlayerConnection already initialized - listening to [0.0.0.0:55270]
Initialize engine version: 2018.4.12f1 (59ddc4c59b4f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) HD Graphics 620 (ID=0x5916)
Vendor:
VRAM: 2155 MB
Driver: 24.20.100.6025
Begin MonoManager ReloadAssembly
- Completed reload, in 0.319 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.884671 ms
Plugins: Failed to load 'F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Plugins/GameData.dll' with error '动态链接库(DLL)初始化例程失败。
'.
Game:Awake()
[C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp line 233]
(Filename: C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp Line: 233)
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/GameData
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/GameData.dll
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/GameData
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/libGameData
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/libGameData.dll
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/libGameData
Plugins: Failed to load 'F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Plugins/GameData.dll' with error '动态链接库(DLL)初始化例程失败。
'.
GameData.Common:Initialize()
Game:Awake()
[C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp line 233]
(Filename: C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp Line: 233)
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/GameData
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/GameData.dll
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/GameData
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/libGameData
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/libGameData.dll
Fallback handler could not load library F:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Mono/libGameData
DllNotFoundException: GameData
at (wrapper managed-to-native) GameData.Common.initialize(string)
at GameData.Common.Initialize () [0x00011] in <9bd321bc92204e70832afd354616125d>:0
at Game.Awake () [0x0004a] in <9bd321bc92204e70832afd354616125d>:0
(Filename: <9bd321bc92204e70832afd354616125d> Line: 0)
SpriteAtlasManager.atlasRequested wasn't listened to while ActorPageIcon requested.
(Filename: C:\buildslave\unity\build\Runtime/2D/SpriteAtlas/SpriteAtlasManager.cpp Line: 231)
NullReferenceException: Object reference not set to an instance of an object
at Game.GetCurrentGameStateName () [0x0000c] in <9bd321bc92204e70832afd354616125d>:0
at EscKeyboardHandler.Update () [0x00008] in <9bd321bc92204e70832afd354616125d>:0
(Filename: <9bd321bc92204e70832afd354616125d> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Game.GetCurrentGameStateName () [0x0000c] in <9bd321bc92204e70832afd354616125d>:0
at EscKeyboardHandler.Update () [0x00008] in <9bd321bc92204e70832afd354616125d>:0
(Filename: <9bd321bc92204e70832afd354616125d> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Game.GetCurrentGameStateName () [0x0000c] in <9bd321bc92204e70832afd354616125d>:0
at EscKeyboardHandler.Update () [0x00008] in <9bd321bc92204e70832afd354616125d>:0
(Filename: <9bd321bc92204e70832afd354616125d> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Game.GetCurrentGameStateName () [0x0000c] in <9bd321bc92204e70832afd354616125d>:0
at EscKeyboardHandler.Update () [0x00008] in <9bd321bc92204e70832afd354616125d>:0
(Filename: <9bd321bc92204e70832afd354616125d> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Game.GetCurrentGameStateName () [0x0000c] in <9bd321bc92204e70832afd354616125d>:0
at EscKeyboardHandler.Update () [0x00008] in <9bd321bc92204e70832afd354616125d>:0
(Filename: <9bd321bc92204e70832afd354616125d> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Game.GetCurrentGameStateName () [0x0000c] in <9bd321bc92204e70832afd354616125d>:0
at EscKeyboardHandler.Update () [0x00008] in <9bd321bc92204e70832afd354616125d>:0
(Filename: <9bd321bc92204e70832afd354616125d> Line: 0)


IP属地:江苏1楼2020-09-26 10:34回复
    文科生不懂,帮顶


    IP属地:陕西来自Android客户端2楼2020-09-26 18:40
    回复
      2025-07-03 06:50:15
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      IP属地:云南3楼2020-09-27 10:06
      回复