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P56
对于FNAF来说,这是一个新时代的黎明,旧的电话男很可能已经死了,这就意味着这是一个新的电话男。新的电话男解释说,自从最后一个弗雷迪·法兹贝尔披萨店倒闭已经过去30年了,一家公司正试图利用这家餐厅可怕的过去推出“法兹贝尔的恐惧:恐怖景点”(Fazbear’s Horror: the Horror Attraction)。“这一吸引人的活动在下一周开始,所以他们必须确保一切正常,没有什么东西会着火。”(这非常重要)。在与大楼的原设计师交谈后,该公司在餐厅里发现了一间用木板钉住的房间,他们正计划对其进行调查。在第二晚,新电话男透露他们已经获得了一个真正的玩具-弹簧陷阱-他们正在使用的吸引人的东西。它松散地(躺)在房子里,但别担心…它会找到你。


IP属地:内蒙古43楼2020-05-24 21:55
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    我们从以前的电话男的训练磁带中了解到的东西
    除了Springtrap,新电话男还发现了一些旧的训练磁带,你猜对了——由先前那个电话男录制的!
    弹簧锁套装
    ·Freddy 's曾经有两套“弹簧锁”套装,可以兼做玩具和吉祥物服装
    ·要将套装作为戏服来穿,你需要使用一个手柄来“弹回并压缩套装两侧的电子部件”。“弹簧锁必须紧固,以保持玩具压缩,为人类居住者留下空间。”(哪怕)最轻微的压力或潮湿都会导致弹簧锁脱落,释放机械装置,压碎里面的人。
    ·当弹簧锁套装处于玩具模式时,它们会被预先设置好,向发声源走去。
    ·第四晚,之前的电话男通知你,在“姐妹店”的餐馆发生了一起事故,涉及多个弹簧锁失灵,公司认为套装不安全,于是将其停用。
    ·从之前的电话男音频中还可以了解到,每个餐厅都设置有“安全房间”。


    IP属地:内蒙古本楼含有高级字体45楼2020-05-24 22:16
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      hings We Learn From Old Phone Guy’s Training Cassettes[11]
      In addition to[12] the Springtrap animatronic, New Phone Guy also found some old training tapes, recorded by—you guessed it—Old Phone Guy!
      Spring Lock[13] Suits[14]
      ·At one point, Freddy’s had two “spring lock” suits that doubled[15] as animatronics and mascot[16] costumes[17]
      ·To wear the suit as a costume, you use a handcrank[18] to “recoil [19] and compress[110] the animatronic parts around the sides of the suit.” Spring Locks must be fastened[111] tight[112] in order to[113] keep the animatronic parts compressed, leaving room[114] for a human occupant[115] . The slightest[116] pressure [117] or moisture[118] can cause the spring locks to trip[119] , releasing the machinery and crushing[120] the person inside the suit.
      ·When the spring lock suits are in animatronic mode, they’re pre-set to walk toward[121] any sound they hear.
      ·On Night 4, Old PhoneGuy informs[122] you of an incident [123] at the restaurant`s “Sister Location” involving multiple spring lock failures[124] ,at which point the company deemed the suits unsafe and retired them.[125]
      ·Also gleaned[126] from Old Phone Guy`s audio is the existence[127] of “safe rooms” within[128] each restaurant.
      [11]Cassettes 盒式录音带
      [12]In addition to 除……外
      [13]Spring lock 弹簧锁
      [14]Suit 套装,服装
      [15]Doubled , double 的过去式和过去分词,双倍的
      [16]Mascot 吉祥物
      [17]Costume 服装
      [18]Handcrank 曲柄
      [19]Recoil 弹回
      [110]Compress 压缩
      [111]Fastened 固定
      [112]Tight 紧紧地
      [113]In order to 为了
      [114]这里的room是空间的意思
      [115]Occupant 居住者
      [116]Slightest 最少的
      [117]Press 压,摁 pressure压力
      [118]Moisture 潮湿
      [119]Trip 脱落
      [120]Releasing 释放 machine 机械,机构machinery 仅有机械的意思 crush压坏,压碎
      [121]Pre-set 预设的 walk toward走向
      [122]Inform 通知
      [123]Incident 事件,事变
      [124]Involving 涉及,包括 multiple 许多的 failure故障
      [125]Point 要点 deem认为 unsafe 不安全的 retire退休
      [126]glean 收集
      [127]existence 存在(n.)
      [128]within在……之内


      IP属地:内蒙古本楼含有高级字体46楼2020-05-24 22:22
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        Safe Rooms
        ·There is a designated[11] “safe room” in every Freddy’s location. This room is not included in the digital map programmed[12] into the animatronics, or in the building’s security blueprints[13] . This room is “hidden to customers, invisible[14] to animatronics, and is always off camera,” meaning there are no security cameras in these rooms.
        ·On Night 4, Phone Guy reminds employees[15] , “Under no circumstance[16] should a customer ever be taken into this room and away from the show area.”
        ·On Night 6. It’s announced[17] that the room is being sealed[18] , and that employees should never talk to anyone else of its existence. No one is allowed to enter the room to collect their belongings[19] , either.
        [11]designated 指定的
        [12]digital数字的 programmed 规划
        [13]security 安全 blueprint 蓝图(还真是‘蓝‘图呗)
        [14]invisible 看不见的,不可见的
        [15]employee 员工
        [16]under no circumstance 在任何情况下都不
        [17]announce 宣布
        [18]being sealed be-being 被动语态的指示词seal密封,封闭
        [19]belong 属于 belonging所有物


        IP属地:内蒙古本楼含有高级字体47楼2020-05-24 22:37
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          安全房
          ·每个Freddy的地点都有一个指定的“安全室”。这个房间不包括在玩具的数字地图中,也不包括在建筑的安全蓝图中。这个房间“对顾客是隐藏的,对玩具设备是看不见的,而且是在摄像头之外”这意味着这些房间里没有安全摄像头。
          ·第四晚,电话男提醒员工:“在任何情况下,客户都不应该被带进这个房间,远离表演区。”
          ·第六晚,公司宣布,这个房间已经被封锁,员工永远不能向任何人透露这个房间的存在。也不允许任何人进入那个房间拿走在那里的归属物。


          IP属地:内蒙古本楼含有高级字体48楼2020-05-24 22:42
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            本周翻译完成了,LZ卑微向观众老爷们求点赞,求收藏~
            下一周的翻译就是完整把The Freddy's Tcoop 的内容翻译完成,然后把文档地址和更新内容发在这里~
            现在不设立催更啦,LZ快要中考啦,只能按照时间的宽松程度更新啦,放暑假会狂更哒


            IP属地:内蒙古49楼2020-05-24 22:49
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              脊椎福利来了!!!
              (图片补档)




              IP属地:内蒙古50楼2020-05-25 23:24
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                Night End Mini-Games
                At the end of each night, a mini-game begins with you in control of an animatronic(Freddy, Bonnie, Chica, Foxy). The goal[11] is to follow Shadow Freddy through the restaurant toward the safe room. After you try to enter the safe room, expect [12] to be dismembered[13] by Purple Guy . . . ending the mini-game and the night.
                Although you will always need to “die” to continue to the next night, you are still be able to wander[14] a short distance.[15] Heading to[16] the left is the Parts/Service Room;among the parts, there appears to be a human skull[17] . If you continue down past the“Pirate Cove” area into a hallway, you’ll find hints[18] for unlocking the mini-games required[19] to access[110] the “good” ending.
                See pages 68-73 for mini-game hints.
                Night 5 End Mini-game
                On Night 5,you control a crying child during the post-night mini-game. Go toward the safe room as before, and you’ll see dismembered animatronics along on the way.You’re now able to enter the safe room where the animatronics could not go before.Once[111] inside, you’ll notice four crying children blocking[112] Purple Guy from leaving the room. Eventually[113] , he dons what appears to be the empty spring lock suit; sure enough[114] , it soon malfunctions[115] and crushes[116] him.
                Revenge![117]
                If you play the game straight through[118] , after the Night 5 end mini-game, you’ll see an image of broken animatronic heads, each with a lit eye. Faded[119] text in the background[120] reads “Bad ending.”
                Nightmare Mode!
                As with thetwo prior games, a more difficult night is unlocked after the fifth, called simply[121] (and most appropriately[122] ) “Nightmare.” On this night, the ventilation system fails[123] a lot more quickly than it normally [124] does, so get ready for a challenge[125] !
                Nightmare
                If you beat the game’s Nightmare mode, regardless of[126] how you played the mini-games, you’ll see a newspaper informing[127] you that the attraction has burned to the ground due to faulty wiring[128] . But. . .is that Springtrap watching from the background in the article’s picture? Maybe this isn’t the end of the Freddy’s saga[129] after all.
                The blurred[130] text around the article contains[131] development stories from game creator Scott Cawthon.
                [11]goal 目标
                [12]expect 期待,预料
                [13]be dismembered 被肢解 dismembered 肢解
                [14]wander 徘徊,漫步
                [15]distance 距离
                [16]head to 朝某地走去
                [17]skull 头骨盖,脑壳
                [18]hint 暗示,线索
                [19]require 需要
                [110]access 访问,接入
                [111]once 一次,一旦
                [112]blocking 阻塞
                [113]eventually 最终,最后
                [114]sure enough 果真,果然
                [115]malfunction 故障
                [116]crush 压碎,压扁
                [117]revenge 复仇
                [118]straight through 直线通过
                [119]faded 褪色的
                [120]background 背景
                [121]simply 简单的
                [122]appropriately 适当的,合适的
                [123]fail 衰退
                [124]normally 通常地
                [125]challenge 挑战
                [126]regardless of 不管. . .
                [127]informing 通知,告诉
                [128]due to 归属于 faulty 有错误的 wiring 接线;线路
                [129]saga 长篇故事
                [130]blurred 模糊不清的
                [131]contain 包含


                IP属地:内蒙古51楼2020-05-30 14:28
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                  每晚结束后的小游戏
                  在每个夜晚结束时,一个迷你游戏会开始让你控制一个玩具(Freddy,Bonnie,Chica,Foxy)。目标是跟着暗影Freddy穿过餐厅,来到安全屋。在你试图进入安全房间之后,无一例外会被紫色的家伙肢解…然后结束迷你游戏和夜晚。
                  虽然你总是需要“死”才能继续到达第二天的夜晚,但你仍然可以走一小段路。最左边是零件/服务间;在这些部分中,似乎有一个人类头骨。如果你继续沿着“海盗湾”的区域走到走廊,你就会发现打开“好”结局所需要迷你游戏的提示。
                  有关迷你游戏提示,请参阅第68-73页。
                  第五晚结束后的迷你游戏
                  在第5个晚上,你控制一个哭泣的孩子在迷你游戏中的晚上。像以前一样去安全屋,你会在路上看到被肢解的玩具。你现在可以进入玩具们以前不能进入的安全房间。一进去,你就会发现四个哭闹的孩子挡住了紫色的家伙,不让他离开房间。最后,他穿上了看起来像是空的弹簧锁套装;果不其然,它很快就出了故障,把他压碎了。
                  复仇!
                  如果你只是玩主游戏,在第5晚的迷你游戏结束后,你会看到一个破损玩具头的图像,每个都有一个发光的眼睛。背屏幕中褪色的文字显示“Bad ending”。
                  噩梦模式!
                  和之前的两个游戏一样,第五晚后会有一个更困难的夜晚,被称为“噩梦”。“这天晚上,通风系统的故障速度要比平时要快得多,所以准备好迎接挑战吧!”
                  噩梦
                  如果你打通了游戏的噩梦模式,无论你如何玩小游戏(也就是无论你是好结局或坏结局),你都会看到一份报纸告诉你,由于线路故障,这个景点已经被烧毁了。但是…在这篇文章的图片中,背景上的是弹簧陷阱嘛?也许这并不是Freddy长篇故事的结局。
                  这篇文章周围模糊的文字包含了游戏创造者Scott Cawthon的开发故事。


                  IP属地:内蒙古本楼含有高级字体52楼2020-05-30 18:40
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                    FNAF 3 文档: The Freddy Scoop
                    链接:https://pan.baidu.com/s/1_NoFkOWzA6FV8qpbFfC8ow
                    提取码:79wk


                    IP属地:内蒙古53楼2020-05-31 23:20
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                      更新ing,文档正在编辑中,编辑完马上就发~本周更新内容是书的62和63页呦


                      IP属地:内蒙古来自Android客户端54楼2020-06-06 14:22
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                        Gameplay and strategy
                        revenge of the math
                        Notcounting[11] failure due to a phantom animatronic[12] , you have a certain[13] number of audio uses before the system goes down. Your number of uses changes each night.
                        Night 1 Night 2 Night 3 Night 4 Night 5
                        Audio Uses unlimited[14] 10 4 3 2
                        The camera system will go down more rarely[15] than the other systems. This mainly results from[16] overuse. The ventilation system most frequently[17] fails due to phantom animatronics. Similar[18] to the audio, the other two systems fail more frequently as the week progresses[19] .
                        Note[110] that it takes about five seconds each to restart the cameras, audio,or ventilation. It takes about nine seconds to reboot them all at once. If two or more systems go down, we recommend [111] rebooting everything.
                        animatronics inventory: springtrap
                        ·Appearance[112] : A tarnished[113] yellow spring lock animatronicrabbit.
                        ·Movement: Springtrap is FNAF’s first free-roaming[114] animatronic-he has no set starting position [115] and canmove through every single [116] room andthe vents.
                        ·Springtrap is the only real animatronic in this game, and the onlyone that can kill you!
                        ·When Springtrap approaches[117] the office, he’ll slink[118] past the window. If you see him there, you’d better think fast.
                        ·Use the audio device to lure Springtrap to adjacent rooms[119] , but it won’t work if he’s more than one room away.
                        ·Springtrap likes to use the vents—if he enters a room with an adjoining[120] vent, it’s best to seal[121] it off just in case[122] . Double-click on a camera to seal the connecting vent.
                        ·Springtrap only moves to rooms adjacent to his last position[123] or connected to it by anair vent. Don’t lose sight of[124] him—he’s very hard to find.[125]
                        [11]not counting 除外
                        [12]failure 故障 due to 由于 phantom 幽灵,幻觉
                        [13]certain 必然的,确定的
                        [14]limited 有限的 un否定前缀的一种 unlimited 即为无限的
                        [15]rarely 很少的,难得的
                        [16]result from 由…...造成
                        [17]frequent 频繁的
                        [18]similar 相似
                        [19]progress 前进
                        [110]note 注意
                        [111]recommend t推荐
                        [112]appearance 相貌
                        [113]tarnished 暗淡
                        [114]roaming 闲逛,漫步
                        [115]position 方位,地点
                        [116]single 一个
                        [117]approach 与……接洽
                        [118]slink 逃走
                        [119]device 装置 lure 引诱 adjacent 邻近的
                        [120]adjoining =adjacent 邻近的
                        [121]seal 密封
                        [122]just in case 以防万一
                        [123]position 位置,方位
                        [124]lose sight of 忽略
                        [125]下面的bounce 弹跳


                        IP属地:内蒙古59楼2020-06-06 22:01
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                          玩法和策略
                          数学上的复仇
                          如果不计算由于幻影而导致的故障,那么在系统崩溃之前,您有一定数量的音频使用。您音频的使用次数每天晚上都在变化。
                          1夜/2夜/3夜/4夜/5夜
                          音频使用/无限/10 /4/ 3/ 2
                          监控系统比其他系统更少出现故障。这出现故障主要是由于过度使用。因为幻影,通风系统是最常见的故障。与音频类似,其他两个系统会随着在一周的工作进行中更频繁地出现故障。
                          请注意,每次重新启动摄像头、音频或通风设备都需要大约5秒钟。一次重新启动需要大约9秒。如果两个或更多的系统出现故障,我们建议重新启动所有系统。
                          玩具全收录:SPRINGTRAP
                          ·外观:生锈的黄色弹簧锁电子兔子。
                          ·移动:Springtrap是FNAF的第一个自由漫游的动画——它没有设定的起始位置,可以通过每个单独的房间和通风口。
                          ·Springtrap是游戏中唯一一个真正的玩具,也是唯一一个可以杀死你的玩具!
                          ·当Springtrap来到办公室时,他会从窗口溜走。如果你看见他在那儿,你最好快点思考。
                          ·使用音频设备引诱Springtrap到邻近的房间,但是如果他在一个以上的房间之外,这就不起作用了。
                          ·Springtrap喜欢使用喷口——如果他进入一个邻近喷口的房间,最好把它封起来以防万一。双击监控,密封连接的排气口。
                          ·Springtrap只能移动到与他的最后位置相邻或通过通风口连接的房间。别忽视他——他很难找到。


                          IP属地:内蒙古本楼含有高级字体60楼2020-06-06 22:06
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                            这一次的文档如下,LZ作了新的样式,不知道大家喜欢以前的还是现在的呢


                            IP属地:内蒙古61楼2020-06-06 22:18
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                              目前所有翻译内容地址:
                              链接:https://pan.baidu.com/s/15Yv13CbxuYCL0eJ8I8Z36w
                              提取码:jpkj


                              IP属地:内蒙古62楼2020-06-06 22:20
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