杀出重围吧 关注:3,145贴子:38,459
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重制版patch1.5.1已发布

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连续更新三天


IP属地:北京1楼2020-05-08 14:41回复
    Chapter 6:
    Fixed Maggie and Page looking at you in VersaLife in Biomod/Shifter.
    Chapter 15:
    Changed the original combat music for the finale to an unused track from the original.
    Fixed a door opening the wrong way.
    Gameplay:
    AI now reacts to objects in realistic difficulty:
    objects they've seen that they then see in a different location.
    explosive objects in a place that they shouldn't be.
    objects that are on fire.
    Fixed dogs walking in place sometimes when they want to jump at you.
    Fixed synthetic heart not boosting augs to max level.
    Fixed weapon mods not being transferred to duplicate weapons in Shifter.
    Made snipers less accurate against distant or moving targets.
    Made SCUBA divers fearless to prevent them being scared by their allies.
    NPCs that fall from something no longer forget that they were chasing someone.
    Prevented being able to use the scope while putting a weapon away in Biomod/Shifter.
    Robots' eyes move left/right when their model looks left/right.
    Misc:
    "Premature Celebration" achievement no longer awarded from Jock.
    Added color and depth to HR radar augmentation.
    AllAmmo cheat no longer spawns extra ammo in world if two weapons share the same ammo.
    Allowed augmentations with no energy drain to be activated with no energy.
    Dogs now have movable heads and look at the player when they're near or when they're chasing them.
    Fixed animations for NPCs firing weapons underwater.
    Fixed augmentations sometimes having the wrong name.
    Fixed birds spamming flapping sounds when repeatedly getting scared.
    Fixed buttons/switches sometimes not appearing at distance.
    Fixed HDTP Simon's coat lipsyncing with him.
    Fixed markings on damaged doors not appearing.
    Fixed missing sorting options in the fullscreen version of the notes page.
    Fixed sabot shells not making larger holes.
    Fixed upgrading an augmentation in HR sometimes pushing an aug's hotkey out of bounds.
    Fixed wheeled chairs sometimes not being able to be pushed once picked up and dropped.
    Increased size of smoke from walls when a bullet hits a wall to be noticable.
    Lowered the volume of the hazmat suit in Biomod/Shifter.
    Removed a final spelling of "cannister" from the original.
    Sorting or searching notes now shows the most recent notes instead of the oldest.


    IP属地:北京2楼2020-05-08 14:54
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      “过早庆祝”的成就不再由运动员颁发。 增加了HR雷达增强的颜色和深度。 如果两种武器共享同一弹药,阿拉姆莫欺骗不再在世界上产生额外弹药。 允许没有能量消耗的增强在没有能量的情况下被激活。 狗现在有了可移动的头部,当它们靠近或追赶它们时,可以看着玩家。 修正了NPC在水下发射武器的动画。 修正了有时有错误名称的扩充。 修正了鸟类在不断受到惊吓时发出的拍打声。 固定按钮/开关有时不出现在远处。 修正了HDTP西蒙的外套和他的口型。 损坏的门上没有出现固定标记。 修复了全屏版notes页中缺少的排序选项。 固定的弹托弹不会造成更大的洞。 修正了升级人力资源有时会把八月的热键推到界外的问题。 固定轮椅有时不能被推一次拿起和下降。 当子弹击中墙壁时,从墙壁上冒出的烟雾的大小会增加。 降低了Biomod/Shifter中危险品套装的体积。 删除了“cannister”的最后一个拼写。 现在,排序或搜索笔记将显示最新的笔记,而不是最旧的笔记。


      IP属地:北京3楼2020-05-08 14:54
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        狗头会动了


        IP属地:北京4楼2020-05-08 14:55
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          那只狗可以刷两个成就


          IP属地:北京5楼2020-05-08 14:55
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