Chapter 6:
Fixed Maggie and Page looking at you in VersaLife in Biomod/Shifter.
Chapter 15:
Changed the original combat music for the finale to an unused track from the original.
Fixed a door opening the wrong way.
Gameplay:
AI now reacts to objects in realistic difficulty:
objects they've seen that they then see in a different location.
explosive objects in a place that they shouldn't be.
objects that are on fire.
Fixed dogs walking in place sometimes when they want to jump at you.
Fixed synthetic heart not boosting augs to max level.
Fixed weapon mods not being transferred to duplicate weapons in Shifter.
Made snipers less accurate against distant or moving targets.
Made SCUBA divers fearless to prevent them being scared by their allies.
NPCs that fall from something no longer forget that they were chasing someone.
Prevented being able to use the scope while putting a weapon away in Biomod/Shifter.
Robots' eyes move left/right when their model looks left/right.
Misc:
"Premature Celebration" achievement no longer awarded from Jock.
Added color and depth to HR radar augmentation.
AllAmmo cheat no longer spawns extra ammo in world if two weapons share the same ammo.
Allowed augmentations with no energy drain to be activated with no energy.
Dogs now have movable heads and look at the player when they're near or when they're chasing them.
Fixed animations for NPCs firing weapons underwater.
Fixed augmentations sometimes having the wrong name.
Fixed birds spamming flapping sounds when repeatedly getting scared.
Fixed buttons/switches sometimes not appearing at distance.
Fixed HDTP Simon's coat lipsyncing with him.
Fixed markings on damaged doors not appearing.
Fixed missing sorting options in the fullscreen version of the notes page.
Fixed sabot shells not making larger holes.
Fixed upgrading an augmentation in HR sometimes pushing an aug's hotkey out of bounds.
Fixed wheeled chairs sometimes not being able to be pushed once picked up and dropped.
Increased size of smoke from walls when a bullet hits a wall to be noticable.
Lowered the volume of the hazmat suit in Biomod/Shifter.
Removed a final spelling of "cannister" from the original.
Sorting or searching notes now shows the most recent notes instead of the oldest.
Fixed Maggie and Page looking at you in VersaLife in Biomod/Shifter.
Chapter 15:
Changed the original combat music for the finale to an unused track from the original.
Fixed a door opening the wrong way.
Gameplay:
AI now reacts to objects in realistic difficulty:
objects they've seen that they then see in a different location.
explosive objects in a place that they shouldn't be.
objects that are on fire.
Fixed dogs walking in place sometimes when they want to jump at you.
Fixed synthetic heart not boosting augs to max level.
Fixed weapon mods not being transferred to duplicate weapons in Shifter.
Made snipers less accurate against distant or moving targets.
Made SCUBA divers fearless to prevent them being scared by their allies.
NPCs that fall from something no longer forget that they were chasing someone.
Prevented being able to use the scope while putting a weapon away in Biomod/Shifter.
Robots' eyes move left/right when their model looks left/right.
Misc:
"Premature Celebration" achievement no longer awarded from Jock.
Added color and depth to HR radar augmentation.
AllAmmo cheat no longer spawns extra ammo in world if two weapons share the same ammo.
Allowed augmentations with no energy drain to be activated with no energy.
Dogs now have movable heads and look at the player when they're near or when they're chasing them.
Fixed animations for NPCs firing weapons underwater.
Fixed augmentations sometimes having the wrong name.
Fixed birds spamming flapping sounds when repeatedly getting scared.
Fixed buttons/switches sometimes not appearing at distance.
Fixed HDTP Simon's coat lipsyncing with him.
Fixed markings on damaged doors not appearing.
Fixed missing sorting options in the fullscreen version of the notes page.
Fixed sabot shells not making larger holes.
Fixed upgrading an augmentation in HR sometimes pushing an aug's hotkey out of bounds.
Fixed wheeled chairs sometimes not being able to be pushed once picked up and dropped.
Increased size of smoke from walls when a bullet hits a wall to be noticable.
Lowered the volume of the hazmat suit in Biomod/Shifter.
Removed a final spelling of "cannister" from the original.
Sorting or searching notes now shows the most recent notes instead of the oldest.