模拟城市吧 关注:86,594贴子:1,040,465
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【SC4城展】认认真真(不会)经营,小心翼翼(也不会)扑通

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最近吧里大佬出没,佳作成堆。鄙人既不会经营,也没有大量插件支撑造景。只能一半一半。



IP属地:北京1楼2020-05-05 18:30回复
    在Simtripolis上淘LOT和MOD淘到手软的三天。。。





    IP属地:北京2楼2020-05-05 18:35
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      集装箱码头,夸赞SOMY的作品是真的很有质感。这个灯光MOD我也很喜欢。




      IP属地:北京3楼2020-05-05 18:38
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        海边的布鲁克林风格街区,公园和海岸线




        IP属地:北京4楼2020-05-05 18:41
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          秋天来了


          IP属地:北京5楼2020-05-05 18:43
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            俯瞰。我是真的很想把原版建筑全屏蔽掉,可是会长不出楼



            IP属地:北京6楼2020-05-05 18:46
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              一些杂图






              IP属地:北京7楼2020-05-05 18:53
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                最后一张CBD。恳请各位热心的大佬们指教。


                IP属地:北京8楼2020-05-05 19:36
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                  这是我的郊区规划。大道,道路,街道分级,辅以单行道。一个道路区块内的街道不与其他区块街道直通,把流量赶到道路上再汇流至大道和高速公路。其实我觉得低密度交通治理才是最难的,因为人口分散,公共交通不好搞,大片低密度住宅的流量汇到一起其实还是很可怕的。


                  IP属地:北京19楼2020-05-08 10:18
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                    我在低密度区尝试过公交-地铁-公交的模式,在一个区块内建多个公交站,然后在中心的公交站旁边建地铁站,在商业和工业区地铁站周围再分布公交站。市民先坐公交到社区中心的地铁站搭地铁,下了地铁再换公交到公司,但是实际利用率不高。后来索性放弃地铁了直接上公交。有哪位朋友可以指导我一下吗?可能是因为换乘次数太多了?市民不愿意坐吧。


                    IP属地:北京20楼2020-05-08 10:22
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                      这是我之前做过的日式风格 自长表示真的尽力了日式风格控制真的好难。。。










                      IP属地:北京21楼2020-05-08 10:35
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                        我被加精了!有生之年!好激动


                        IP属地:北京30楼2020-05-09 12:16
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                          Numbers
                          -------
                          cpuSpeed = 2595
                          memory = 4096
                          freeMemory = 4096
                          screenWidth = 1024
                          screenHeight = 768
                          screenBPP = 16
                          videoMemory = 486
                          textureMemory = 486
                          textureStages = 8
                          bogoFPS = 0
                          bogoMPPS = 0
                          Rules
                          -----
                          applying Sound
                          applying high sound detail
                          applying City Detail and Day/Night Settings
                          applying low computer power>
                          applying high computer power
                          option 9 = 3
                          option 13 = 1
                          option 15 = 3
                          applying Texture Quality and Building Variety Settings
                          applying low memory>
                          applying high memory
                          option 3 = 3
                          option 14 = 3
                          applying Variable Speed Automata
                          applying default
                          option 10 = 1
                          applying Standard hardware
                          option 0 = 1
                          option 1 = 1
                          option 2 = 1
                          option 4 = 0
                          option 5 = 1
                          option 8 = 1
                          option 7 = 1
                          option 6 = 1
                          option 11 = 0
                          option 12 = 0
                          applying Standard hardware>
                          option 1 = 2
                          applying Standard hardware>>
                          option 0 = 2
                          applying Standard hardware>>>
                          option 2 = 2
                          applying Standard hardware>>>>
                          option 4 = 1
                          applying Standard hardware>>>>>
                          option 11 = 1
                          applying Two stages
                          applying Lotsa vidmem
                          applying Radeon
                          applying Not Slow GeForce
                          Options
                          -------
                          Visual Effects current: 2 recommended: 2
                          Cars/Sims current: 2 recommended: 2
                          Shadows current: 2 recommended: 2
                          Atmospheric effects current: 1 recommended: 1
                          Water effects current: 1 recommended: 1
                          Software/Hardware current: 1 recommended: 1
                          Cursor current: 1 recommended: 1
                          VariableSpeedAutomata current: 1 recommended: 1
                          Translucent UI current: 1 recommended: 1
                          Graphic Detail current: 3 recommended: 3
                          Building Load Speed current: 3 recommended: 3
                          Texture Quality current: 3 recommended: 3
                          Properties
                          -------
                          forcesoftwaredriver = false
                          renderdynamicview = true
                          renderstaticview = true
                          renderwatereffects = true
                          rendercloudsandfog = true
                          forcepointsampling = false
                          forcebilinear = false
                          forcenoalphablend = false
                          forcenoalphatest = false
                          rendershadows = true
                          renderdecals = true
                          usesecondstage = true
                          forcedebugtexture = false
                          renderparticleeffects = true
                          renderflorashadows = true
                          renderterrain = true
                          showupdateregions = false
                          usecursoreffects = true
                          drawlottextures = true
                          drawlotfoundations = true
                          drawlotwalls = true
                          forcetexturerepeat = false
                          usescreenshake = true
                          renderui = true
                          useupdaterectclipping = true
                          usevertexbuffers = true
                          showboundingboxes = false
                          useoverlayculling = true
                          rendersnapshot = false
                          noaddsigned = false
                          nopartialbackingstorecopies = false
                          usescreenflash = true
                          renderautomata = true
                          preferopaque = false
                          displayalertborders = true
                          drawlotopaquetextures = true
                          useviewcleanup = false
                          doautozoomandrotationchanges = true
                          viewoffsety = 0
                          viewoffsetx = 0
                          texturebits = 32
                          lodoffset = 0
                          shadowdebug = 0
                          maxparticlestarget = 10000
                          particlelodoffset = 0
                          effectprioritylevel = 5
                          backingstoremaxzoomall = 5
                          backingstoremaxzoombuildingsprops = 5
                          backingstoremaxzoomterrain = 5
                          backingstoremaxzoomflora = 5
                          shadowquality = 2
                          minvehiclezoom = 3
                          minpedzoom = 4
                          cursortype = 1
                          depthoffset = 2
                          debugtexture = 0
                          dirtyrectmergeframes = 4
                          sounddetail = 2
                          buildingvariety = 2
                          buildingloaderspeed = 1
                          modellodoffset = 0
                          stringtexturecachesize = 1024
                          particleeffectslod = 5
                          splattexturescale = 50
                          texbindmaxfree = 8
                          particledensity = 1
                          particledamping = 0
                          particlescale = 1
                          lightingupdatedelta = 0.0001
                          shadowmodelthreshold = 12
                          demolishmodelthreshold = 12
                          rendermodelthreshold = 6
                          rendermodelthresholdscroll = 40
                          particlesizethreshold = 300
                          maxvehiclepct = 1
                          maxpedpct = 1
                          opaqueuialphavalue = 0.55
                          这是我的config-lot内容


                          IP属地:北京31楼2020-05-09 17:53
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                            配置:四核处理器AMD A10-96300P RADEON R5,2.6GHz
                            双显卡:集显RADEON R5,VRAM512MB。独显RADEON RX560,VRAM4096MB。驱动都是最新的
                            DirectX版本10.0。
                            我觉得 要么是单核性能不够,要么可用内存不够,要么就是没打64位补丁。


                            IP属地:北京32楼2020-05-09 18:08
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                              64位补丁的问题哪位朋友可以帮我解答一下吗 我是steam购买豪华版,需不需要自己另装?需要的话去哪里获得呢


                              IP属地:北京来自iPhone客户端33楼2020-05-10 16:31
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