混沌之门修改,百分百出现 RoomManager.lua文件搜索 function IsSecretDoorEligible( currentRun, currentRoom ) 将本函数中的两个false改为true。 即 function IsSecretDoorEligible( currentRun, currentRoom ) if currentRoom.ForceSecretDoor then return true end if HasHeroTraitValue( "ForceSecretDoor" ) then return true end if not currentRoom.SecretChanceSuccess then return true -- end if not IsGameStateEligible( currentRun, currentRoom.SecretDoorRequirements ) then return true -- end return true end