cemu吧 关注:78,665贴子:330,185

不知道你们为啥一直追求60帧,60帧会有各种bug

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旷野之息游戏设计就是30帧,游戏里各种时间相关的机制判定都是按30帧设计的,60帧自然会出现bug,比如盾反判定时机是受到攻击前10帧,30帧时盾反就比60帧容易得多,林克时间闪避突袭的判定也是,而且30帧以上闪避突击会有距离bug,雷神兽boss飞走也是超过30帧的特定bug。旷野之息时机判定都是根据帧来的,要想玩一些实机上的骚操作,30帧以上都玩不了,比如风弹啥的。
我电脑拉2k最高特效能到40帧,但一直锁30帧玩,也没啥不流畅的,垂直同步,云层修复,雾霾,GX2DrawDone都开着体验就极致了,一样和实机上玩各种骚操作。配置能稳60帧,锁30帧5连发爆炸箭、雨天5连发电箭各种特效都不会掉帧,还能和实机一样各种骚操作,不知道为啥要追求60帧,当然你只是随便体验体验海拉鲁大陆那打扰了,毕竟骚操作才是旷野之息的精髓


1楼2019-12-27 15:36回复
    主机通关了,现在60帧加更高清画质看风景


    IP属地:江苏2楼2019-12-27 16:22
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      别的不说,就说庙里稳60帧看的真的舒服


      IP属地:广西来自Android客户端3楼2019-12-27 21:02
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        当初我的配置cemu塞尔达都不能稳定30帧,有了新显卡还不爽爽,你说的那些我不反对,但60帧真的舒服。


        IP属地:天津来自iPhone客户端4楼2019-12-27 21:15
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          60看着就是比30吊,所以我玩60


          IP属地:广东来自Android客户端5楼2019-12-27 22:23
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            电脑屏幕30帧卡的一笔


            IP属地:湖南来自Android客户端7楼2020-01-03 12:43
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              学习了,我这就去把显卡扔了


              IP属地:内蒙古来自iPhone客户端9楼2020-01-04 18:59
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                60帧肯定不是单纯用来玩的,主要还是享受高帧率的丝滑体验,至于那些BUG,手不残可以克服一下,又不是让你要打无伤,打最速。


                IP属地:上海10楼2020-01-04 19:08
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                  60帧很舒服啊。30帧明显卡顿,即使稳30都很明显,不知道你这什么神眼,竟然感受不到区别。。
                  你说的bug,盾反没觉得难了,雷神兽飞走这个bug有点恶性,我确实遇到了,但是通过故意把雷神兽往里面引,可以尽量避免这个问题,而且雷神兽又不是小怪,打那么一两次就行了,影响不大; 距离bug也遇到了,这个更不用说了,影响很小
                  60帧丝滑的体验是30帧完全没法比的,质的区别。


                  IP属地:陕西来自Android客户端11楼2020-01-05 18:01
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                    60帧是模拟器的bug


                    IP属地:四川来自手机贴吧12楼2020-01-06 09:51
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                      FPS-related Issues:
                      My cursor in menus is going too fast - Cap your FPS to 72 at the very most, not above that; recommend 60.
                      The Gerudo Desert boss flies outside of the fighting arena - Cap FPS to 30, finish the fight.
                      The game freezes during a cutscene - Cap FPS to 30, finish the cutscene.
                      Enemies don't get knocked back after being attacked - Cap FPS to 30, any FPS over that will reduce knockback by a percentage. Over 60FPS, knockback becomes negative.
                      Some objects do not float or move in the water - Cap FPS to 30, this is a physics related issue.
                      Shield surfing feels sluggish compared to the console version - Cap FPS to 30, this is a physics related issue. At 60FPS the intensity is x2, slowing you down.
                      Sailing on a raft with a Korok Leaf is extremely fast - Cap FPS to 30, wind physics are twice as powerful at 60FPS.
                      Enemies are spazzy and freaking out - If you cannot maintain good framerates, such as 20 or above, this may frequently happen.


                      13楼2020-01-08 00:16
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                        锁30帧要开垂直同步?


                        IP属地:广西来自Android客户端14楼2020-02-24 21:42
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                          60帧实在比30帧体验好太多,习惯了60帧稍有掉帧就不舒服,原来也为bug锁过30帧简直瞎眼2333
                          另外风弹是可以在60帧下稳定实现的,鸟人任务我锁体力飞了4000+m,但是目测击飞动量小了一些?炸弹跳难度增加很多但是不是完全实现不了,林克时间突袭距离变短很多比较难受,扭曲可以存储但是穿墙从来没成功过,盾反手感感觉还不错但是大师模式盾反守护者失败率很高(盾反之后出现爆炸掉一心血),盾挡重置没成功过但应该是个人的原因,各种过载和月步没试过不知道。原来还有空中林克时间精力消耗过快的bug不过现在好像修复了。


                          15楼2020-02-24 21:58
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                            FPS-related Issues:
                            1.My cursor in menus is going too fast - Cap your FPS to 72 at the very most, not above that; recommend 60.
                            2.The Gerudo Desert boss flies outside of the fighting arena - Cap FPS to 30, finish the fight.
                            3.The game freezes during a cutscene - Cap FPS to 30, finish the cutscene.
                            4.Enemies don't get knocked back after being attacked - Cap FPS to 30, any FPS over that will reduce knockback by a percentage. Over 60FPS, knockback becomes negative.
                            5.Some objects do not float or move in the water - Cap FPS to 30, this is a physics related issue.
                            6.Shield surfing feels sluggish compared to the console version - Cap FPS to 30, this is a physics related issue. At 60FPS the intensity is x2, slowing you down.
                            7.Sailing on a raft with a Korok Leaf is extremely fast - Cap FPS to 30, wind physics are twice as powerful at 60FPS.
                            8.Enemies are spazzy and freaking out - If you cannot maintain good framerates, such as 20 or above, this may frequently happen.


                            16楼2020-04-05 15:05
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