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Gloomhaven 电子版更新及翻译

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IP属地:上海1楼2019-07-31 21:25回复
    2019/7/23日更新
    CONTENT
    Added more road events/encounters
    增加了更多的道路事件/遭遇
    Added more environment variations
    增加了更多环境效果
    CHANGES
    Updated attack modifier timings to be easier to read (A visual overhaul is in the works)
    更新了攻击判定卡的显示使其更容易被发现(实际体验并没啥区别)
    Updated Compendium button into ‘How to Play
    在‘How to Play’界面里增加了“概要”
    Updated Line of Sight logic
    更新了关于视线的逻辑
    Updated Brute Walk Animation - he’s been given the hurry up
    更新了Brute的走路动作,他现在走的更快了
    Updated 3 and 4 character party unlock requirements — now respectively to 1 and 2 boss kills required.
    更新了3人及4人模式的解锁条件-从击杀3/4个boss降低为击杀1/2个boss
    Chests and doors will now highlight blue to make them more noticeable during movement
    宝箱及门所在的六角格会以蓝色高亮的方式表现
    Map intro no longer plays again if you fail your first Journey
    地图简介不会在你第一次冒险失败后出现了
    Added difficulty indicators for each party on the party selection scree
    增加了选择冒险队伍时的难度评级
    New artwork for Burned Tavern
    为Burned Tavern增加了新的美术
    以及一大堆bug修正


    IP属地:上海2楼2019-07-31 21:26
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      2019/7/30日更新
      CONTENT
      New Road Event
      新的道路事件
      More variations of environment
      更多的环境变化
      New cards added
      Crippling Poison (Scoundrel)
      Engulfed in Flames (Spellweaver)
      Selfish Retribution (Brute)
      增加了上面三张卡(在后面贴出,图片来源为TTS上的GH mod)
      CHANGES
      Confirm/Continue button will now execute with the Space ke
      确认/继续按钮现在支持空格键
      UI can now be disabled by pressing F2. Screenshot time
      现在可以按F2隐藏UI。
      Updated Attack Modifiers visuals and audio to be easier to read and understand
      更新了攻击修正卡的视觉及声音特效,使其更容易被看到及理解




      IP属地:上海4楼2019-07-31 21:33
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        问下会有中文吗,想入steam,之前没有类似游戏经验,纯英文啃有点吃力


        IP属地:上海来自Android客户端5楼2019-08-01 23:17
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          楼主辛苦了


          IP属地:北京来自iPhone客户端6楼2019-08-06 07:12
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            2019/8/13日更新(居然不是一周一更)
            CONTENT:
            Added - Tooltips for ability card elements/effects/conditions/XP/etc...
            增加了能力卡上元素/效果/状态/经验等文字的说明
            Added - Cards:
            增加了下面这些卡(后面贴出)
            Crippling Offensive (Brute)
            Rock Slide (Cragheart)
            Frozen Night (Spellweaver)
            Watch It Burn (Scoundrel)
            Swift Bow (Scoundrel)
            Added - Items:
            增加了下面这些道具(因为这些道具大部分在实体游戏中需要解锁才能使用,为避免剧透就不贴图了)
            Weighted net
            Black knife
            Doom powder
            Stun powder
            Poison dagger
            Jagged sword
            Sun Earing
            Moon Earing
            CHANGES:
            Updated - One level X card for each character now available at start for new parties (more to come!)
            现在如果开始一场新的冒险,每名角色初始就会有1张等级为x的牌可供选择。
            Updated - Minimum Item Durability set to 2 instead of 1 (temporary fix while we work on a larger redesign of the system)
            道具的最低耐久度提升到2(原来是1)
            Updated - Added a lot of village screens
            增加了一堆地图上地点的样子
            Updated - Sped up anims and effects for several UI elements (Option menu scroll speed, attack modifiers bar appearance, choosing a card to lose or discard, end of turn button...)
            加快了UI的动画速度






            IP属地:上海7楼2019-08-14 23:36
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              2019/9/27日更新
              热烈祝贺GH上线后迎来第一次大更新~以后像UI更新啥的如果不是特别重要的就不贴出来了
              Added - The one and only Tinkerer !
              新可选人物——tinkerer
              Added - Tutorial
              新增教程模式(很基础的教程 教练我也想学攻击判断固定*2的能力)
              CHANGES
              Updated - Removed durability from Items
              移除物品的耐久度设定(这东西总算是移除了 完全不明白当初为啥要加)
              Updated - Players now retain Gold, XP and Items if they fail or abandon a scenario (you'll still return to the previous town)
              现在玩家就算投降或者失败也能保留冒险中得到的经验和金钱(又一项和桌游版看齐)
              Updated - All three X cards are now selectable from the start
              从冒险一开始就能获得所有等级为X的卡
              Updated - Camps and villages will now have at least one merchant each and several items
              城市至少会出售一件道具
              Updated - Removed starting items from all parties, they now get 30 gold per character instead
              人物的初始道具移除,改为每人开局30块
              Updated - Reduced the bandit commander’s chances of summoning
              第一个boss进行召回行动的概率降低(不会再3回合招3个了吧-


              IP属地:上海8楼2019-09-27 23:54
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