#IfWinActive ahk_class LaunchUnrealUWindowsClient
F1::
MouseGetPos, mouseX, mouseY
PixelGetColor, color, %mouseX%, %mouseY%, RGB
StringRight color,color,10 ;
tooltip, %mouseX%,%mouseY%颜色是:%color%
return
XButton2::
#Persistent
SetTimer, pressM, 0
pressM:
{
send t
}
if ( GetColor(1043,875)=="0xB1AFD7" ) ;
{
send 4
}
else
if ( GetColor(1119,875)=="0x607082" ) ;
{
send r
}
else
if ( GetColor(1047,952)=="0x5E5FD6" ) ;
{
send v
}
else
if ( GetColor(1164,662)=="0x494389" ) ;
{
send f
}
Return
XButton2 UP::
SetTimer, pressM, Off
Return
MButton::
Loop
{
GetKeyState,State,MButton,P
If (State="U") ;
{
Break
}
send ssss
sleep 1
}
Return
GetColor(x,y)
{
PixelGetColor, color, x, y, RGB
StringRight color,color,10 ;
return color
}
F1::
MouseGetPos, mouseX, mouseY
PixelGetColor, color, %mouseX%, %mouseY%, RGB
StringRight color,color,10 ;
tooltip, %mouseX%,%mouseY%颜色是:%color%
return
XButton2::
#Persistent
SetTimer, pressM, 0
pressM:
{
send t
}
if ( GetColor(1043,875)=="0xB1AFD7" ) ;
{
send 4
}
else
if ( GetColor(1119,875)=="0x607082" ) ;
{
send r
}
else
if ( GetColor(1047,952)=="0x5E5FD6" ) ;
{
send v
}
else
if ( GetColor(1164,662)=="0x494389" ) ;
{
send f
}
Return
XButton2 UP::
SetTimer, pressM, Off
Return
MButton::
Loop
{
GetKeyState,State,MButton,P
If (State="U") ;
{
Break
}
send ssss
sleep 1
}
Return
GetColor(x,y)
{
PixelGetColor, color, x, y, RGB
StringRight color,color,10 ;
return color
}