更新时间2019-04-20 12:31
CURRENT V101.1
The Hoppening Patch Notes (v101.1)
Treasure Chests now include Easter Eggs and Chickens (both wild/tamed) will drop them over time.
挖掘宝箱现在可以获得复活节彩蛋,小鸡(野生/驯养的)也会下彩蛋
Easter Eggs can be used to purchase crafts of a Bunny Hat (they stack, so you can purchase multiple crafts and keep them even after the event ends!)
复活节彩蛋可以用来交易兔耳朵图纸(这些图纸可以堆叠,你可以多买一些并且保存下来,活动之后也会存在)
Eggs can be thrown at players to cause a post-process ‘yolk’ effect and at wild creatures to slow them down.
将彩蛋丢置到玩家身上可以引起一个后置的"yolk"特效,丢置在野生动物身上会使他们减速
Easter Bonus: Egg Maturation speed increased by 3x
复活节期间,鸡蛋成熟速度增加三倍
Increase player speed by 10% across-the-board
全面提升玩家10%的移动速度
Water Reservoirs now automatically generate water if they are placed on fertile soil. How quickly they generate water depends on the soil type and biome, indicated on the HUD when you place or look at the water reservoir.
被放置在肥沃土壤上的蓄水池会自动产生水。他们产生水的速度取决于土壤种类和生物群路,这些可以在观察蓄水池时的HUD信息中显示出来。
You can now self-heal with the medkit. How much healing you get is dependent on a new Self-Healing Skill (though you can Heal yourself without the Skill, you'll only get 10% effectiveness)
医疗包现在可以搓自己了。治疗量取决于一个新设置的自我治疗技能(没有这个技能依然可以搓自己,但是只会得到10%的效果)
Killing the Krakens now completes the respective Quest for everyone in the combat zone, not just the people who have got all the Power Stones / Essences. (not retroactive)
击杀克拉肯后,战斗区域中的每个人都会完成各自的任务,不仅局限于那些收集齐了所有能量石/能量精华的玩家(不向前追溯的) (注:应该是之前击杀过,但是没完成的就不算了,不往前追溯)
Fixed Treasure Maps sometimes generating stuck into the world geometry (not retroactive)
修复了宝图有的时候会卡在地形中的问题(不向前追溯的)
Spikeshot now has a 15-second Defuse timer that begins upon impact.
Spikeshot现在有15秒的平滑时间,之后才会开始生效 (注:spikeshot没找到咋翻译,应该是极热天气、热浪)
Company limit on PvP server has been increased to 75.
PVP服务器中工会人数上限增加到75人
Mermaids should now properly target players on ships (they should then sing to lure the players off the ships).
美人鱼现在可以正确的以船上的玩家为目标了(他们锁定玩家之后,会唱歌将玩家诱惑下船)
Reduced Submarine max weight to 800
潜水艇最大负重降低到800
Submarines move 33% slower and uses 50% more fuel
潜水艇移动速度减少33%,燃料消耗增加50%
Submarine is unable to move laterally when overweight/overcrewed, can still move longitudinally.
在超重/超员之后,潜水艇不能横向移动,但是依然可以纵向移动
No longer able to place explosive barrel item directly onto the water. Must have them carried and then tossed into the ocean.
炸药桶不能直接被放置在水面上了。必须搬起他们然后扔到海里
Increased % scale for Cannon Reload skills, increased from 10 -> 20 -> 30 to 33% -> 66% -> 100%
加强了火炮重新装填技能,以百分比的比例增强,从10 -> 20 -> 30 到 33% -> 66% -> 100%
Armour equip timer has been reduced to 5 seconds
护甲穿戴时间减少到5秒
Melee weapon equip timer has been reduced to 5 seconds
近战武器装备时间减少到5秒
Gun equip timer now matches the reload time (when not completing the mini-game or having the special skills, we'll be updating the skills in the future so that they reduce the equip timer).
枪械装备时间现在与重新装填计时器匹配(在没有完成小游戏或者使用特殊技能时无效,我们将来会更新这个技能,使他们也能减少枪械装备时间)
Updated creature breeding biome tags so that creatures can always be bred in biomes they're found in.
更新了生物繁育 生物群落标签,生物总是可以在他们被找到的地方(生物群落)进行繁育