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新手教程,如何將英格蘭策略移植到其他國家身上

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1楼2018-11-27 21:32回复
    首先,這是一個十分複雜的教程,因為改的代碼和地方有很多,所以我會盡量把過程講得簡單一些


    2楼2018-11-27 21:35
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      2025-05-31 20:43:58
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      首先,先打開campaign_script 這個文件,然後搜索;;;;;england

      然後可以發現了一些代碼如diplomacy_en religion_en之類的。其實這些就是英格蘭的策略
      BLAST_EN =光荣革命
      CIVIL_EN = 红白玫瑰
      AGE_EN = 权利法案
      KILL_EN = 哭泣谷
      RELIGION_EN = 教宗训令
      DIPLOMACY_EN = 外交密约
      只要將包含這些代碼複製 如圖所示的代碼全複製






      然後搜索;;;;;byzantium 如下圖所示

      把剛才複製的代碼貼在下圖中的空白位置就可以了



      3楼2018-11-27 21:53
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        另外附上貼上後各代碼的首尾供大家參考是否出錯
        這是首部分

        這是尾部分


        4楼2018-11-27 21:56
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          只是複製這是代碼是不夠的,因為這是觸發,實際上要生效果還需要改每一個國家的外交動作才能實現,在下面,我會簡介如何修改代碼使其生效(PS:這是一個很枯燥的過程)


          5楼2018-11-27 21:59
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            向下搜索如圖中所示的代碼

            一直向下拉直到如下圖所示

            把這一連串的代碼中的england改成byzantium,切記要將原本代碼byzantium改成england才可以。否則使用策略自己也會中招的。
            切記,這樣修改後英格蘭就已經無法再使用他原本的策略,請小心修改


            6楼2018-11-27 22:24
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              上面的修改只是觸發器,下面的就要修改如何使其生效。首先大家都知道英格蘭的策略都是要送錢給其他家國才能實現。現在我來說一下如何修改


              7楼2018-11-27 22:30
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                先搜索monitor_event GiveMoney TargetFactionType france如圖

                把下列代碼
                if I_EventCounter diplomacy_en1 >= 1
                and I_LocalFaction england
                console_command diplomatic_stance england france Allied
                set_faction_standing france england 1.0
                set_event_counter diplomacy_en1 0
                end_if
                if I_EventCounter blast_en1 >= 1
                and I_NumberOfSettlements france >= 1
                and I_NumberOfSettlements france <= 16
                and I_LocalFaction england
                ;if RandomPercent < 80
                give_everything_to_faction france slave false
                ;end_if
                set_event_counter blast_en1 0
                end_if
                if I_EventCounter rose >= 1
                and I_LocalFaction england
                faction_emerge slave france 0 560.0 270.0 1.5 town false
                console_command add_money england, -5000
                set_event_counter rose 0
                end_if
                if I_EventCounter kill_en1 >= 1
                and I_LocalFaction england
                generate_random_counter killing 1 6
                if I_EventCounter killing == 1
                destroy_units france militia
                end_if
                if I_EventCounter killing == 2
                destroy_units france holy
                end_if
                if I_EventCounter killing == 3
                destroy_units france cavalry
                end_if
                if I_EventCounter killing == 4
                destroy_units france navy
                end_if
                if I_EventCounter killing == 5
                destroy_units france missile
                end_if
                if I_EventCounter killing == 6
                destroy_units france heavy
                end_if
                if RandomPercent < 6
                retire_characters hre named character
                end_if
                set_event_counter kill_en1 0
                end_if
                if I_EventCounter religion_en1 >= 1
                and I_EventCounter france_i < 1
                and I_LocalFaction england
                console_command diplomatic_stance france papal_states war
                set_event_counter religion_en1 0
                end_if
                if I_EventCounter religion_en1 >= 1
                and I_EventCounter france_i >= 1
                and I_LocalFaction england
                set_religion france heretic
                set_event_counter religion_en1 0
                end_if
                中的england改成byzantium就可以了


                8楼2018-11-27 22:32
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                  2025-05-31 20:37:58
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                  另外需要添加送錢腳本到英格蘭才能使策略在英格蘭生效
                  首先搜索monitor_event GiveMoney TargetFactionType england

                  在打圈的地方中插入以下代碼

                  if I_EventCounter diplomacy_en1 >= 1
                  and I_LocalFaction byzantium
                  console_command diplomatic_stance byzantium england Allied
                  set_faction_standing england byzantium 1.0
                  set_event_counter diplomacy_en1 0
                  end_if
                  if I_EventCounter blast_en1 >= 1
                  and I_NumberOfSettlements england >= 1
                  and I_NumberOfSettlements england <= 16
                  and I_LocalFaction byzantium
                  ;if RandomPercent < 80
                  give_everything_to_faction england slave false
                  ;end_if
                  set_event_counter blast_en1 0
                  end_if
                  if I_EventCounter rose >= 1
                  and I_LocalFaction byzantium
                  faction_emerge slave england 0 560.0 270.0 1.5 town false
                  console_command add_money byzantium, -5000
                  set_event_counter rose 0
                  end_if
                  if I_EventCounter kill_en1 >= 1
                  and I_LocalFaction byzantium
                  generate_random_counter killing 1 6
                  if I_EventCounter killing == 1
                  destroy_units england militia
                  end_if
                  if I_EventCounter killing == 2
                  destroy_units england holy
                  end_if
                  if I_EventCounter killing == 3
                  destroy_units england cavalry
                  end_if
                  if I_EventCounter killing == 4
                  destroy_units england navy
                  end_if
                  if I_EventCounter killing == 5
                  destroy_units england missile
                  end_if
                  if I_EventCounter killing == 6
                  destroy_units england heavy
                  end_if
                  if RandomPercent < 6
                  retire_characters hre named character
                  end_if
                  set_event_counter kill_en1 0
                  end_if
                  if I_EventCounter religion_en1 >= 1
                  and I_EventCounter england_i < 1
                  and I_LocalFaction byzantium
                  console_command diplomatic_stance england papal_states war
                  set_event_counter religion_en1 0
                  end_if
                  if I_EventCounter religion_en1 >= 1
                  and I_EventCounter england_i >= 1
                  and I_LocalFaction byzantium
                  set_religion england heretic
                  set_event_counter religion_en1 0
                  end_if
                  這樣就能使使用策略後送錢給英格蘭能生效如哭泣谷策略效果


                  10楼2018-11-27 22:45
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                    經過上面對送錢腳本的修改已經實現了除權利法案外的所有策略的修改。在下面,我會寫如何修改權利法案


                    11楼2018-11-27 22:49
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                      搜索代碼如下圖

                      把其中的代碼
                      if I_EventCounter age_en1 > 0
                      and not I_LocalFaction england
                      historic_event age_en1
                      ui_flash_start end_turn
                      restrict_clickable_rect 10 10 11 11
                      disable_entire_ui
                      enable_ui end_turn
                      end_if
                      的england改成byzantium就可以了
                      搜索代碼如下圖

                      monitor_event ButtonPressed ButtonPressed end_turn
                      if I_TurnNumber >= 140
                      and I_EventCounter radiated_accepted >= 1
                      enable_save
                      end_if
                      if I_EventCounter age_en1 > 0
                      and not I_LocalFaction england
                      ui_flash_stop
                      restrict_clickable_rect
                      enable_entire_ui
                      end_if
                      end_monitor
                      中的england改成byzantium就可以了
                      不過還需要修改一些代碼使其解凍
                      搜索代碼如下圖

                      把其中的代碼中
                      inc_counter v_timer 1
                      end_if
                      if I_CompareCounter v_timer >= 10
                      set_counter v_timer 0
                      set_event_counter time_v 0
                      set_event_counter money_si1 0
                      set_event_counter money_mi1 0
                      set_event_counter age_t1 0
                      set_event_counter age_hu1 0
                      set_event_counter age_en1 0
                      set_event_counter bank_h1 0
                      set_event_counter kill_b1 0
                      unfreeze_faction_ai france
                      unfreeze_faction_ai hre
                      unfreeze_faction_ai spain
                      unfreeze_faction_ai portugal
                      unfreeze_faction_ai milan
                      unfreeze_faction_ai venice
                      unfreeze_faction_ai sicily
                      unfreeze_faction_ai byzantium
                      unfreeze_faction_ai denmark
                      unfreeze_faction_ai turks
                      unfreeze_faction_ai egypt
                      unfreeze_faction_ai moors
                      unfreeze_faction_ai poland
                      unfreeze_faction_ai hungary
                      unfreeze_faction_ai russia
                      unfreeze_faction_ai scotland
                      unfreeze_faction_ai mongols
                      unfreeze_faction_ai timurids
                      unfreeze_faction_ai papal_states
                      unfreeze_faction_ai slave
                      if I_LocalFaction milan
                      set_kings_purse milan 2000
                      end_if
                      historic_event time_up
                      end_if
                      if I_CompareCounter av_timer >= 1
                      and I_CompareCounter av_timer < 10
                      inc_counter av_timer 1
                      end_if
                      if I_CompareCounter av_timer >= 10
                      set_counter av_timer 0
                      set_event_counter age_en1 0
                      unfreeze_faction_ai france
                      unfreeze_faction_ai hre
                      unfreeze_faction_ai spain
                      unfreeze_faction_ai portugal
                      unfreeze_faction_ai milan
                      unfreeze_faction_ai venice
                      unfreeze_faction_ai sicily
                      unfreeze_faction_ai byzantium
                      unfreeze_faction_ai denmark
                      unfreeze_faction_ai turks
                      unfreeze_faction_ai egypt
                      unfreeze_faction_ai moors
                      unfreeze_faction_ai poland
                      unfreeze_faction_ai hungary
                      unfreeze_faction_ai russia
                      unfreeze_faction_ai scotland
                      unfreeze_faction_ai mongols
                      unfreeze_faction_ai timurids
                      unfreeze_faction_ai papal_states
                      unfreeze_faction_ai slave
                      enable_save
                      end_if
                      把byzantium改成england,否則權利法案失效了英格蘭也會繼續被凍結


                      12楼2018-11-27 22:59
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                        就這樣,把英格蘭策略移植到拜占庭的教程就此完成,另外附上一份已經完成修改的腳本供大家爽爽
                        s/1PbN65PO7SZp8Da52VoUeuQ


                        13楼2018-11-27 23:05
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                          @killer1942


                          14楼2018-11-27 23:05
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                            专业!


                            IP属地:云南15楼2018-11-28 08:09
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                              2025-05-31 20:31:58
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                              牛逼!不过我是直接把英格兰的全部改为败战停,就是第一步是替换而不是修改。


                              IP属地:河南来自Android客户端16楼2018-11-28 08:14
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