修改方法打开spells文件,找到龙法守护者代码
mgr.defineSpell( "dm_co_beschuetzer", {
eiStateName = "cSpellCast",
fxTypeCast = "FX_DM_BESCHUETZER_C",
fxTypeSpell = "FX_DM_BESCHUETZER",
fxTypeCastSpecial = "FX_DM_CAST_L",
duration = 0.000000,
animType = "ANIM_TYPE_SM10",
animTypeApproach = "",
animTypeRide = "",
animTypeSpecial = "ANIM_TYPE_RIDESM10-SPECIAL",
causesSpellDamage = 1,
tokens = {
entry0 = {"et_summon_level", 8, 8, 0, 8 },
entry1 = {"et_summon_soldier", 1000, 2014, 0, 8 },
entry2 = {"et_summon_level", 4, 4, 1, 8 },
entry3 = {"et_minion_replenish", 7000, 0, 2, 72 },
entry4 = {"et_minion_AWVW_rel", 250, 50, 3, 72 },
entry5 = {"et_minion_armor_all", 75, 55, 4, 72 },
entry6 = {"et_summon_soldier", 1000, 0, 5, 8 },
entry7 = {"et_damping_phy", 200, 0, 6, 41 },
},
fightDistance = 0.000000,
aspect = "EA_DM_COMMAND",
cooldown = 0.000000,
soundProfile = 0,
cost_level = 400,
cost_base = 400,
focus_skill_name = "skill_DM_command_focus",
lore_skill_name = "skill_DM_command_lore",
spellClass = "cSpellDmBeschuetzer",
spellcontroltype = "eCAtype_t_buff",
sorting_rank = 0,