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BUG提交,进不去游戏

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某次死了重新开游戏就进不去了。由于官方讨论组刷不出来,只好在贴吧发一下BUG文件了,估计官方也混贴吧的吧?
Mono path[0] = 'F:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Managed'
Mono config path = 'F:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mono/etc'
PlayerConnection initialized from F:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55352
Multi-casting "[IP] 192.168.1.103 [Port] 55352 [Flags] 2 [Guid] 1158527924 [EditorId] 1973333919 [Version] 1048832 [Id] WindowsPlayer(SKY-20180326JOT) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55352]
PlayerConnection already initialized - listening to [0.0.0.0:55352]
Initialize engine version: 2018.2.13f1 (83fbdcd35118)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: ATI Radeon HD 5500 Series (ID=0x68da)
Vendor:
VRAM: 1878 MB
Driver: 8.930.0.0
Begin MonoManager ReloadAssembly
- Completed reload, in 3.984 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 121.614082 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.021123 ms
ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[System.Int32,System.Int32].Add (Int32 key, Int32 value) [0x00171] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:432
at DateFile+SaveHelper.Load (System.IO.BinaryReader br, System.Collections.Generic.Dictionary`2& listData) [0x0003e] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:611
at DateFile+SaveHelper.Load (System.IO.BinaryReader br, System.Collections.Generic.Dictionary`2& listData) [0x00036] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:855
at DateFile+SaveDate.LoadV1 (System.IO.BinaryReader br) [0x00164] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:1583
at DateFile+SaveDate.Load (System.Byte[] fileData) [0x0002d] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:1649
at SaveDateFile.GetData (System.String fileName, System.Type pType) [0x000b2] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:538
at SaveDateFile.LoadSaveDate (Int32 _dateId) [0x00038] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:183
at MainMenu.UpdateSaveDate () [0x00007] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\MainMenu.cs:271
at MainMenu.Start () [0x00161] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\MainMenu.cs:885
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 432)
System memory in use before: 65.2 MB.
System memory in use after: 65.7 MB.
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 9904.
Total: 46.200138 ms (FindLiveObjects: 1.810929 ms CreateObjectMapping: 0.908688 ms MarkObjects: 43.437664 ms DeleteObjects: 0.040959 ms)


1楼2018-10-22 01:17回复
    俺也一样


    IP属地:江苏3楼2021-02-01 04:27
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