#IfWinActive ahk_class LaunchUnrealUWindowsClient
F1::
MouseGetPos, mouseX, mouseY
PixelGetColor, color, %mouseX%, %mouseY%, RGB
StringRight color,color,10 ;
tooltip, %mouseX%,%mouseY%颜色是:%color%
return
t::
loop{
send ssss
sleep 1
}Until Not getkeystate("t","P")
return
XButton1::
loop{
send {y}
send {y}
send {y}
if ( GetColor(1028,893)=="0x2C1EB1" ) ;
{
send 4
}
if ( GetColor(1028,893)=="0x2C1EB1" ) ;
{
send 4
}
if ( GetColor(916,894)=="0x6362DC" ) ;
{
send 2
}
if ( GetColor(1168,616)=="0x6966C9" ) ;
{
send f
}
if ( GetColor(1157,893)=="0x3F3F3F" ) ;
{
send y
}
if ( GetColor(1030,969)=="0x5CAEFF" ) ;
{
send v
}
}Until Not getkeystate("XButton1","P")
return
;抓取颜色函数,在上面脚本中调用。
GetColor(x,y)
{
PixelGetColor, color, x, y, RGB
StringRight color,color,10 ;
return color
}
MButton::
Loop
{
GetKeyState,State,MButton,P
If (State="U") ;
{
Break
}
send ssss
sleep 1
}
Return
F11::suspend