设置一个局部bool变量
Button button;//按钮
GameObject g;//被控制的界面
bool isOPen = true;
button.onClick.addlistener(delegate{
isOpen = !isOpen;
g.SetActive(isOpen);
});
其实是如此简单之前写的很复杂
Button button;//按钮
GameObject g;//被控制的界面
bool isOPen = true;
button.onClick.addlistener(delegate{
isOpen = !isOpen;
g.SetActive(isOpen);
});
其实是如此简单之前写的很复杂