---- Minecraft Crash Report ----
// My bad.
Time: 10/24/21 8:49 PM
Description: Constructing RTM ModelPack
jp.ngt.rtm.modelpack.ModelPackException: Failed to load script (scripts/sound_crsd.js)
at jp.ngt.rtm.modelpack.ModelPackManager.getScript(ModelPackManager.java:442)
at jp.ngt.rtm.modelpack.modelset.ModelSetVehicleBase.constructOnClient(ModelSetVehicleBase.java:62)
at jp.ngt.rtm.modelpack.modelset.ModelSetTrain.constructOnClient(ModelSetTrain.java:36)
at jp.ngt.rtm.modelpack.init.ModelPackConstructThread.runThread(ModelPackConstructThread.java:66)
at jp.ngt.rtm.modelpack.init.ModelPackConstructThread.run(ModelPackConstructThread.java:33)
Caused by: java.io.FileNotFoundException: minecraft:scripts/sound_crsd.js
at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65)
at jp.ngt.ngtlib.io.NGTFileLoader.getInputStream(NGTFileLoader.java:302)
at jp.ngt.ngtlib.io.NGTText.readText(NGTText.java:35)
at jp.ngt.rtm.modelpack.ModelPackManager.loadScript(ModelPackManager.java:454)
at jp.ngt.rtm.modelpack.ModelPackManager.getScript(ModelPackManager.java:438)
... 4 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: RTM ModelPack Construct
Stacktrace:
at jp.ngt.rtm.modelpack.ModelPackManager.getScript(ModelPackManager.java:442)
at jp.ngt.rtm.modelpack.modelset.ModelSetVehicleBase.constructOnClient(ModelSetVehicleBase.java:62)
at jp.ngt.rtm.modelpack.modelset.ModelSetTrain.constructOnClient(ModelSetTrain.java:36)
at jp.ngt.rtm.modelpack.init.ModelPackConstructThread.runThread(ModelPackConstructThread.java:66)
-- Initialization --
Details:
Stacktrace:
at jp.ngt.rtm.modelpack.init.ModelPackConstructThread.run(ModelPackConstructThread.java:33)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_301, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 155410680 bytes (148 MB) / 738197504 bytes (704 MB) up to 12767461376 bytes (12176 MB)
JVM Flags: 12 total; -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16m -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -XX:-DontCompileHugeMethods -Xmn128m -Xmx12170m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.3.2661 Optifine OptiFine_1.12.2_HD_U_G5 8 mods loaded, 8 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature |
|:----- |:--------- |:------------ |:--------------------------------------------- |:---------------------------------------- |
| UCHIJ | minecraft | 1.12.2 | minecraft.jar | None |
| UCHIJ | mcp | 9.42 | minecraft.jar | None |
| UCHIJ | FML | 8.0.99.99 | forge-1.12.2-14.23.3.2661.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCHIJ | forge | 14.23.3.2661 | forge-1.12.2-14.23.3.2661.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCHI | voxelmap | 1.9.25 | [9minecraft.cn]VoxelMap-1.12.2.jar | None |
| UCHI | ngtlib | 2.4.18 | NGTLib2.4.18-35_forge-1.12.2-14.23.2.2611.jar | None |
| UCHI | mcte | 2.4.11 | MCTE2.4.11-24_forge-1.12.2-14.23.2.2611.jar | None |
| UCHI | rtm | 2.4.19 | RTM2.4.19-37_forge-1.12.2-14.23.2.2611.jar | None |
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Launched Version: 1.12.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: 舒服细致材质包.zip
Current Language: 简体中文 (中国)
Profiler Position: N/A (disabled)
CPU: 8x Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz
OptiFine Version: OptiFine_1.12.2_HD_U_G5
OptiFine Build: 20210124-142939
Render Distance Chunks: 12
Mipmaps: 0
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.6.0 NVIDIA 472.12
OpenGlRenderer: NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 8
[20:49:44] [RTM ModelPack Construct/INFO] [STDOUT]: [net.minecraft.init.Bootstrap:func_179870_a:553]:
#@!@# Game crashed! Crash report saved to:
#@!@# C:\Minecraft\.minecraft\crash-reports\crash-2021-10-24_20.49.44-client.txt
AL lib: (EE) alc_cleanup: 1 device not closed