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LMS Stress Test Patch

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Here are the first official patch notes for the Last Man Standing free alpha stress test:
BARRIER
The barrier now gives a warning before it begins moving and plays a sound
The barrier has received some visual enhancements
The barrier has received some adjustments to how it works and now plays a sound when it begins moving
As the game gets closer to ending, the barrier will begin moving slightly faster
The rate at which the barrier deals damage has been reduced by 30% allowing players to 'tank' the barrier for a longer period of time before it becomes lethal. The barrier ramps it's damage up the longer you are inside of it.
WEAPONS
Dropping a gun that has attachments on it will now strip the weapon of attachments and place them back into your inventory
Dead players now drop all of their attachments on the ground instead of staying on the weapon making them easy for you to pick up
Weapons that have fully automatic modes always spawn fully automatic
Cycle weapons is now default bound to H. This can be rebound to your liking in the options menu.
Cycle grenades is now default bound to G. This can be rebound to your liking in the options menu.
Cycle barricades is now default bound to F. This can be rebound to your liking in the options menu.
MEDS
Cycle Medical Items is now default bound to Q. This can be rebound to your liking in the options menu.
Gauz pads have been removed
MISC
Item pickup time is now 4x faster
Supply drops now spawn on the map containing valuable weaponry and gear (there is a known bug where icons are not disappearing from the supply drop after an item has been looted but it is not breaking anything for now and will be fixed soon)
There is new audio queues for many things
The VOIP enable and disable button has been removed to prevent confusion as it only worked upon relog. Simply use the VOIP volume slider to enable or disable other player audio around you. 0% = disabled
Key binds have been fixed to accept the first input
Tree collision has been updated to be much tighter on trees
You can now assign multiple taunts via the customization menu
Footstep audio has been disabled in the staging area
Opening the map no longer defaults to the top left corner and now shows the entire map
Netcode improvements


1楼2016-12-24 23:11回复