错误详细
TerrainData is missing splat texture 0.
UnityEditor.HostView:OnGUI()
TerrainData is missing splat texture 1.
UnityEditor.HostView:OnGUI()
TerrainData is missing splat texture 2.
UnityEditor.HostView:OnGUI()
CommandInvokationFailure: Failed to re-package resources. See the Console for details.
E:\android\android-sdk-windows\build-tools\24.0.0\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "E:/android/android-sdk-windows\platforms\android-24\android.jar" -F bin/resources.ap_
stderr[
]
stdout[
]
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.PostProcessAndroidPlayer.Exec (System.String command, System.String args, System.String workingdir, System.String[] progress_strings, Single progress_value, System.String errorMsg)
UnityEditor.Android.PostProcessA
Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
E:\android\android-sdk-windows\build-tools\24.0.0\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "E:/android/android-sdk-windows\platforms\android-24\android.jar" -F bin/resources.ap_
stderr[
]
stdout[
]
TerrainData is missing splat texture 0.
UnityEditor.HostView:OnGUI()
TerrainData is missing splat texture 1.
UnityEditor.HostView:OnGUI()
TerrainData is missing splat texture 2.
UnityEditor.HostView:OnGUI()
TerrainData is missing splat texture 0.
UnityEditor.HostView:OnGUI()
TerrainData is missing splat texture 1.
UnityEditor.HostView:OnGUI()
TerrainData is missing splat texture 2.
UnityEditor.HostView:OnGUI()
CommandInvokationFailure: Failed to re-package resources. See the Console for details.
E:\android\android-sdk-windows\build-tools\24.0.0\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "E:/android/android-sdk-windows\platforms\android-24\android.jar" -F bin/resources.ap_
stderr[
]
stdout[
]
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.PostProcessAndroidPlayer.Exec (System.String command, System.String args, System.String workingdir, System.String[] progress_strings, Single progress_value, System.String errorMsg)
UnityEditor.Android.PostProcessA
Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
E:\android\android-sdk-windows\build-tools\24.0.0\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "E:/android/android-sdk-windows\platforms\android-24\android.jar" -F bin/resources.ap_
stderr[
]
stdout[
]
TerrainData is missing splat texture 0.
UnityEditor.HostView:OnGUI()
TerrainData is missing splat texture 1.
UnityEditor.HostView:OnGUI()
TerrainData is missing splat texture 2.
UnityEditor.HostView:OnGUI()