Survivors!
We’re back again with another update for Sheltered! We just want to quickly thank everyone that has joined us out in the nuclear wasteland since Sheltered launched out of early access just over 2 months ago. Keep your stories coming!
Today’s update adds a load of new items, tweaks to combat and some extra changes. We want to hear your feedback on this update and Sheltered so be sure to let us know what you think by leaving a comment or stopping by the discussion forum! !
Now on with the update:
New Items
• Added Bed Roll equippable item (tier 1 craftable). Reduces stat drain on expeditions by up to 25%.
• Added Tent equippable item (tier 3 craftable). Reduces stat drain on expeditions by up to 50%.
• Added Metal Ore item (Found in Mines), which can be recycled for Metal and Rock
• Added Empty Petrol Can item. Added to inventory when using fuel. These can be recycled for Plastic
• Added Lockpick Set item (tier 3 craftable). This unlocks additional items when taken on expedition at farms, houses and office locations.
• Added Prospectors Kit (tier 2 craftable). This unlocks additional items when taken on expedition at clearings, mountain passes, caves and mines.
• Added Carrier Bag item. This can be crafted on tier 1 workbench, or found at random locations. This provides 2 inventory slots.
• Added Camouflage equippable item (tier 2 craftable). This reduces encounter chance by up to 25% when worn by all party members. Stackable with Motion Detector.
• Added Motion Detector equippable item (tier 4 craftable). This reduces encounter chance by up to 50% when taken on expeditions. Stackable with Camouflage.
Balancing
• The Daze effect has been increased from 10% to 20% more likely to occur.
• The chance to subdue has been increased for all weapons.
Miscellaneous Changes/Fixes
• Hidden items can now be unlocked at locations with equippable items
• Added “Storage: StorageUsed/TotalStorage” tooltip info to all storage objects
• Added “Time Remaining 00:00” tooltip info to recycling plant
• Subdue option has been removed from Shelter combat.
• Paintings and Sculptures should now always be visible.
• The Ginger Root text should now appear in German in the German language.
If you like the update please give the post a thumbs up!
Love Dean, Sonny and Team17
*Thanks for survivor BB910 for the pic!
We’re back again with another update for Sheltered! We just want to quickly thank everyone that has joined us out in the nuclear wasteland since Sheltered launched out of early access just over 2 months ago. Keep your stories coming!
Today’s update adds a load of new items, tweaks to combat and some extra changes. We want to hear your feedback on this update and Sheltered so be sure to let us know what you think by leaving a comment or stopping by the discussion forum! !
Now on with the update:
New Items
• Added Bed Roll equippable item (tier 1 craftable). Reduces stat drain on expeditions by up to 25%.
• Added Tent equippable item (tier 3 craftable). Reduces stat drain on expeditions by up to 50%.
• Added Metal Ore item (Found in Mines), which can be recycled for Metal and Rock
• Added Empty Petrol Can item. Added to inventory when using fuel. These can be recycled for Plastic
• Added Lockpick Set item (tier 3 craftable). This unlocks additional items when taken on expedition at farms, houses and office locations.
• Added Prospectors Kit (tier 2 craftable). This unlocks additional items when taken on expedition at clearings, mountain passes, caves and mines.
• Added Carrier Bag item. This can be crafted on tier 1 workbench, or found at random locations. This provides 2 inventory slots.
• Added Camouflage equippable item (tier 2 craftable). This reduces encounter chance by up to 25% when worn by all party members. Stackable with Motion Detector.
• Added Motion Detector equippable item (tier 4 craftable). This reduces encounter chance by up to 50% when taken on expeditions. Stackable with Camouflage.
Balancing
• The Daze effect has been increased from 10% to 20% more likely to occur.
• The chance to subdue has been increased for all weapons.
Miscellaneous Changes/Fixes
• Hidden items can now be unlocked at locations with equippable items
• Added “Storage: StorageUsed/TotalStorage” tooltip info to all storage objects
• Added “Time Remaining 00:00” tooltip info to recycling plant
• Subdue option has been removed from Shelter combat.
• Paintings and Sculptures should now always be visible.
• The Ginger Root text should now appear in German in the German language.
If you like the update please give the post a thumbs up!
Love Dean, Sonny and Team17
*Thanks for survivor BB910 for the pic!