* A major rework of sceAtrac audio decoding, fixing various music hangs and similar issues
* Many fixes and workarounds to depth and stencil buffer usage, and also FBO management
* Audio reverb support
+* Combo keys - custom touch buttons that press multiple PSP buttons
+* 5xBR upscaling on GPU (postprocessing effect)
+* Performance improvements like multithreaded audio mixing
*ARM64 JIT crash bug fixes
* GLSL shader cache to reduce stuttering ingame
* Support render-to-CLUT functionality that some games use to change colors of various monsters
* x86-64 support on Android
* Auto-hide on-screen controls after a while of no usage
-* Preparations for supporting more graphics APIs
* Fixes to prescale UV speedhack, now seems reliable
* Faster ISO RAM cache
* New UI for moving around the PSP display on larger screens
+* Minor UI fixes like better slider controls
+* Assorted stability fixes (ffmpeg crash, etc)
+* Volume setting is back
+* Preparations for supporting more graphics APIs
* Audio reverb support
* Combo keys - custom touch buttons that press multiple PSP buttons
* 5xBR upscaling on GPU (postprocessing effect)
+* Fix problems with playback of video with mono audio
* Performance improvements like multithreaded audio mixing
* ARM64 JIT crash bug fixes
* GLSL shader cache to reduce stuttering ingame
还在补充中,近日估计能有正式版
* Many fixes and workarounds to depth and stencil buffer usage, and also FBO management
* Audio reverb support
+* Combo keys - custom touch buttons that press multiple PSP buttons
+* 5xBR upscaling on GPU (postprocessing effect)
+* Performance improvements like multithreaded audio mixing
*ARM64 JIT crash bug fixes
* GLSL shader cache to reduce stuttering ingame
* Support render-to-CLUT functionality that some games use to change colors of various monsters
* x86-64 support on Android
* Auto-hide on-screen controls after a while of no usage
-* Preparations for supporting more graphics APIs
* Fixes to prescale UV speedhack, now seems reliable
* Faster ISO RAM cache
* New UI for moving around the PSP display on larger screens
+* Minor UI fixes like better slider controls
+* Assorted stability fixes (ffmpeg crash, etc)
+* Volume setting is back
+* Preparations for supporting more graphics APIs
* Audio reverb support
* Combo keys - custom touch buttons that press multiple PSP buttons
* 5xBR upscaling on GPU (postprocessing effect)
+* Fix problems with playback of video with mono audio
* Performance improvements like multithreaded audio mixing
* ARM64 JIT crash bug fixes
* GLSL shader cache to reduce stuttering ingame
还在补充中,近日估计能有正式版