1.命名:/summon 生物名称 坐标 {CustomName:“名字”}
2.穿装备:/summon 生物名称 坐标 {CustomName:“名字”,Equipment:[{id:},{id:},{id:},{id:},{id:}]}(手、鞋~头)(CustomName可去掉)
3.特性:(1)血量:{Attributes:[{Name:generic.maxHealth,Base:最大血量}]}(2)抗击退:{Attributes:[{Name:generic.knockbackResistance,Base:数字}]}(最大1)(3)移动速度:{Attributes:[{Name:generic.movementSpeed,Base:数字}]}(0~1)(4)攻击力:{Attributes:[{Name:generic.attackDamage,Base:数字}]}(5)跟随:{Attributes:[{Name:generic.followRange,Base:数字}]}
4.骑乘:/summon 生物名称 坐标 {Riding:{id:生物名称}}
5.小僵尸:/summon 僵尸 坐标 {Tame:1,Type:2,IsBaby:1}
6.骷髅马:/summon EnitityHorse,Tame:1,Type:4,Saddle:1(Type 3僵尸马)
7.消失方块(破碎)/setblock 坐标 minecraft:air 1 destroy
8.屏幕中央文字:/title @a title {text:文字,color:}
2.穿装备:/summon 生物名称 坐标 {CustomName:“名字”,Equipment:[{id:},{id:},{id:},{id:},{id:}]}(手、鞋~头)(CustomName可去掉)
3.特性:(1)血量:{Attributes:[{Name:generic.maxHealth,Base:最大血量}]}(2)抗击退:{Attributes:[{Name:generic.knockbackResistance,Base:数字}]}(最大1)(3)移动速度:{Attributes:[{Name:generic.movementSpeed,Base:数字}]}(0~1)(4)攻击力:{Attributes:[{Name:generic.attackDamage,Base:数字}]}(5)跟随:{Attributes:[{Name:generic.followRange,Base:数字}]}
4.骑乘:/summon 生物名称 坐标 {Riding:{id:生物名称}}
5.小僵尸:/summon 僵尸 坐标 {Tame:1,Type:2,IsBaby:1}
6.骷髅马:/summon EnitityHorse,Tame:1,Type:4,Saddle:1(Type 3僵尸马)
7.消失方块(破碎)/setblock 坐标 minecraft:air 1 destroy
8.屏幕中央文字:/title @a title {text:文字,color:}