-Another issue is to do with equipment and crew skills. Right now the choice of equipment to fit to any given class of tank is either right or wrong. There are no alternative equipment loadouts that give you the option to play that class of tank differently. It's the same with crew skills. Camo/repairs to 100%, drop for 6th Sense, camo/repairs to 100% again, drop for Brothers in Arms, then repeat. What WG want to do is make different equipment loadouts other than vents/rammer/optics a viable choice. No-one uses Enhanced Torsion Bars, but if (for example) Enhanced Torsion Bars gave you a increased chance to resist the debuff effect of a new artillery cluster munition and / or increased your terrain resistance, it might be worth getting.
另一个要解决的问题是配件和乘员技能。对于特定车辆类型的配件选择就一种,没有其他的配件组合来适应不同的玩法。乘员技能也有一样。隐蔽/修理到100%,加上灯泡;隐蔽/修理到100%,加上兄弟连,重复。WG希望能有不同的配件组合,而不再是通风/输弹/高光这些。目前没人使用增强扭杆,但假设增强扭杆可以加强对火炮新弹药的抵抗能力,或者加强地面适应力,那就有用了。
另一个要解决的问题是配件和乘员技能。对于特定车辆类型的配件选择就一种,没有其他的配件组合来适应不同的玩法。乘员技能也有一样。隐蔽/修理到100%,加上灯泡;隐蔽/修理到100%,加上兄弟连,重复。WG希望能有不同的配件组合,而不再是通风/输弹/高光这些。目前没人使用增强扭杆,但假设增强扭杆可以加强对火炮新弹药的抵抗能力,或者加强地面适应力,那就有用了。