*************
* 1.8 ALPHA *
*************
* Currently there is no research system and very few working recipes.
* A lot of stuff has not been converted to 1.8 yet, so don't expect a fully implemented mod.
* Expect lots of bugs
* You will have to retrieve most blocks and items via creative mode.
5.0.A1
- rebalanced aspects and aspect combinations. This is still WIP and quite a few aspects are currently missing
- added a mechanic similar to the Thaumcraft 2 and 3 aura system.
- aura nodes are now special entities and cannot be used to recharge wands
- aura nodes now recharge the aura
- aura nodes merge like they did in Thaumcraft 3
- winds recharge directly from the aura while held
- aspects in a crucible degrade directly into flux and goes into the aura instead of degrading into simpler aspects.
- runic shielding now uses the vanilla "damage absorption" mechanics (the yellow hearts you get when eating golden apples) to do its thing. Not quite as flashy, but it is more predictable and mod-friendly
- rebalancing wand focus costs to work with the new aura system
- the dioptra is a new WIP block that you can use to view the surrounding aura. Simply place an appropriate crystal shard in the top slot. The dioptra uses a small amount of vis while operating.
- levitator now no longer requires stacking (simply toggle the switch on the bottom to change its range). It can also be placed in any orientation, but requires a small amount of vis to operate.
此乃更新日志(来自Team-TF)
可以看出,TC5和GT6还是一个尿性,也就是不完整版
* 1.8 ALPHA *
*************
* Currently there is no research system and very few working recipes.
* A lot of stuff has not been converted to 1.8 yet, so don't expect a fully implemented mod.
* Expect lots of bugs
* You will have to retrieve most blocks and items via creative mode.
5.0.A1
- rebalanced aspects and aspect combinations. This is still WIP and quite a few aspects are currently missing
- added a mechanic similar to the Thaumcraft 2 and 3 aura system.
- aura nodes are now special entities and cannot be used to recharge wands
- aura nodes now recharge the aura
- aura nodes merge like they did in Thaumcraft 3
- winds recharge directly from the aura while held
- aspects in a crucible degrade directly into flux and goes into the aura instead of degrading into simpler aspects.
- runic shielding now uses the vanilla "damage absorption" mechanics (the yellow hearts you get when eating golden apples) to do its thing. Not quite as flashy, but it is more predictable and mod-friendly
- rebalancing wand focus costs to work with the new aura system
- the dioptra is a new WIP block that you can use to view the surrounding aura. Simply place an appropriate crystal shard in the top slot. The dioptra uses a small amount of vis while operating.
- levitator now no longer requires stacking (simply toggle the switch on the bottom to change its range). It can also be placed in any orientation, but requires a small amount of vis to operate.
此乃更新日志(来自Team-TF)
可以看出,TC5和GT6还是一个尿性,也就是不完整版